Macromedia Flash Mx 2004 Actionscript
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Author | : Russell Chun |
Publisher | : Peachpit Press |
Total Pages | : 630 |
Release | : 2002 |
Genre | : Computers |
ISBN | : 9780201758467 |
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Author | : Andrew Rapo |
Publisher | : Taylor & Francis |
Total Pages | : 305 |
Release | : 2013-01-17 |
Genre | : Computers |
ISBN | : 1136143734 |
Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Author | : Derek Franklin |
Publisher | : Macromedia Press |
Total Pages | : 782 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 9780321213433 |
Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
Author | : Robert Reinhardt |
Publisher | : Wiley |
Total Pages | : 580 |
Release | : 2002-08-01 |
Genre | : Computers |
ISBN | : 9780764536144 |
What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts
Author | : Keith Peters |
Publisher | : Apress |
Total Pages | : 457 |
Release | : 2013-11-11 |
Genre | : Computers |
ISBN | : 1430254726 |
* Learn the new, powerful features in the new release of Flash. Covers all new areas of extensibility: commands, tools, timeline effects, behaviors, and advanced topics. This book will allow you to streamline day-to-day development by showing you how to custom-build your own commands and tools. Plenty of useful examples are included throughout to demonstrate each area. * Two books in one: first part will actually get the person to understand and be able to use the Extensibility features, not just copy and paste the code in the book, but have a conceptual understanding of how it works and be able to create their own extensions. The second part of the book will be a complete reference guide, that one will want to keep around to look up commands, syntax, parameters, etc. * At this time, it’s the only book covering the subject, and this book actually covers extensibility in both Flash MX 2004 and Flash MX Professional 2004. * The reference content and example files will be available from the book’s companion site, www.flashextensibility.com – this site aims to be the premier site for designers and developers to go to for Flash extensibility material.
Author | : Gary Rosenzweig |
Publisher | : Que Publishing |
Total Pages | : 558 |
Release | : 2002 |
Genre | : Computers |
ISBN | : 9780789727992 |
Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.
Author | : Joey Lott |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 904 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780596004903 |
Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."
Author | : Brian Underdahl |
Publisher | : Beginner's Guides (Osborne) |
Total Pages | : 428 |
Release | : 2002 |
Genre | : Computers |
ISBN | : 9780072222661 |
This is a comprehensive introduction to Macromedia Flash, combined with special beginning-level coverage of ActionScript, Flash's native programming language.
Author | : Robert Reinhardt |
Publisher | : John Wiley & Sons |
Total Pages | : 986 |
Release | : 2004-04-28 |
Genre | : Computers |
ISBN | : 076457129X |
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Author | : Francis Cheng |
Publisher | : |
Total Pages | : 0 |
Release | : 2006 |
Genre | : ActionScript (Computer program language) |
ISBN | : 9780321384041 |
The ActionScript 2.0 Language Reference for Macromedia Flash 8 is a comprehensive reference manual that describes the application programming interface (API) for Macromedia Flash Player, the most pervasive client runtime environment in the world. It includes valuable syntax and usage information; detailed descriptions of classes, functions, properties, and events; and copy-and-paste code samples for every element in the ActionScript language. The ActionScript 2.0 Language Reference for Macromedia Flash 8 will help you: · Learn how to use specific APIs efficiently and effectively · Understand the range and variety of functionality ActionScript offers · Repurpose Macromedia-tested code in your own applications Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress.