Instant Macromedia Flash 5

Instant Macromedia Flash 5
Author: Jim Caldwell
Publisher: McGraw-Hill Companies
Total Pages: 520
Release: 2001
Genre: Computers
ISBN:

Aimed at intermediate/advanced-level Web developers, this reference gives real-world, hands-on projects supplemented by practical explanations by the author. The guide also offers a complete review of Flash 5.0's features and functionality.

The Complete Idiot's Guide to Macromedia Flash 5

The Complete Idiot's Guide to Macromedia Flash 5
Author: David Karlins
Publisher: Penguin
Total Pages: 326
Release: 2001
Genre: Computers
ISBN: 9780789724427

Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.

Flash 4 Magic

Flash 4 Magic
Author: David J. Emberton
Publisher: New Riders Pub
Total Pages: 324
Release: 2000-01
Genre: Computers
ISBN: 0735709491

21 Flash 4 projects. Professional. Inspirational. Fully customizable. And brought to you by a team of 7 developers and designers who are among today's best Flash designers. Flash 4 Magic offers games (do the names Dodge and Concentration mean anything to you?) and utilities (such as a clock that uses external JavaScript and a poll application that uses external PHP scripting). And more. Just follow the steps. Take a look at the graphics. Check out the CD that includes all the project code. Each New Riders Magic book has been created with you, the computer graphics professional, in mind. Complete effects, adaptable solutions, time-saving techniques, and practical applications. Because computer technology books-like the souls who use them-aren't all alike. So whether you design chops, looking for a new way of doing an effect, or simply seeking creative advice, crack open a Magic book and get started...

Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2
Author: Andrew Rapo
Publisher: Taylor & Francis
Total Pages: 305
Release: 2013-01-17
Genre: Computers
ISBN: 1136143734

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

Flash 8: The Missing Manual

Flash 8: The Missing Manual
Author: E. A. Vander Veer
Publisher: "O'Reilly Media, Inc."
Total Pages: 464
Release: 2006-03-22
Genre: Computers
ISBN: 0596552513

Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.

Macromedia Flash MX Developer's Guide

Macromedia Flash MX Developer's Guide
Author: P. S. Woods
Publisher: McGraw-Hill/Osborne Media
Total Pages: 846
Release: 2002
Genre: Computers
ISBN:

High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book

Macromedia Flash MX

Macromedia Flash MX
Author: Brian Underdahl
Publisher: Beginner's Guides (Osborne)
Total Pages: 428
Release: 2002
Genre: Computers
ISBN: 9780072222661

This is a comprehensive introduction to Macromedia Flash, combined with special beginning-level coverage of ActionScript, Flash's native programming language.

Robert Penner's Programming Macromedia Flash MX

Robert Penner's Programming Macromedia Flash MX
Author: Robert Penner
Publisher: McGraw-Hill/Osborne Media
Total Pages: 484
Release: 2002
Genre: Computers
ISBN: 9780072223569

A grand master of Flash, Penner is known around the world for his technical innovations and organic style. This book provides readers with exclusive insight into the programming and design process of this groundbreaking Flash designer and ActionScript programmer.

Flash 4 Bible

Flash 4 Bible
Author: Robert Reinhardt
Publisher: Wiley
Total Pages: 658
Release: 2000-02-25
Genre: Computers
ISBN: 9780764533563

If Flash 4 can do it, you can do it too… Whether you're a Flash beginner or an old hand, this is the one guide you need to unleash the full potential of this state-of-the-art Web animation software. Packed with examples and illustrations — including eight pages in full color — as well as expert tutorials from animations pros, the Flash 4 Bible covers everything from creating graphics and building interactive effects to using Flash with other applications and deploying Flash animations on the Web. It's all you need to discover the secrets of great Flash animation — and take any Web site to the next level! Inside, you'll find complete coverage of Flash 4 Create streaming animation and moving logos for any Web site Build pop-up menus and rollover buttons with ease Explore Flash drawing tools, animation controls, and file format support Use Flash with Dreamweaver, Photoshop, FreeHand, Illustrator, Premiere, and other design software Discover useful techniques such as in-betweening and onion-skinning Take advantage of JavaScript interactivity to make Flash movies Create standalone Flash projectors for floppy-disk distribution Add-one, plug-ins, and more on CD-ROM Trial software, including Director 7, Dreamweaver 2, Fireworks 2, Flash 4, and Freehand 8 Time-saving templates Examples from the book Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like—free—but they have no technical support. www.idgbooks.com System Requirements: Mac: Power PC at 100MHz or greater, 32MB RAM, System 7.6.1 or later. PC: Pentium PC at 133MHz or greater, 32MB RAM, Windows 95, 98, or NT 4