Machine Art and Other Writings

Machine Art and Other Writings
Author: Ezra Pound
Publisher: Duke University Press
Total Pages: 196
Release: 1996
Genre:
ISBN: 9780822317654

Machine Art and Other Writings documents the wide proportions of Pounds's polemic against the abstractions of modernism and reveals the extent to which he was at odds with the metaphysical assumptions of his time. The volume, edited by Ardizzone, is the result of years of systematic and intensive study of Pound's manuscripts, including glosses from the texts of his personal library.

The Artist in the Machine

The Artist in the Machine
Author: Arthur I. Miller
Publisher: MIT Press
Total Pages: 429
Release: 2019-10-01
Genre: Computers
ISBN: 0262042851

An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Today's computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh's Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines. Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world's first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends. But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.

Machine Art, 1934

Machine Art, 1934
Author: Jennifer Jane Marshall
Publisher: University of Chicago Press
Total Pages: 237
Release: 2019-01-23
Genre: Art
ISBN: 0226507173

In 1934, New York’s Museum of Modern Art staged a major exhibition of ball bearings, airplane propellers, pots and pans, cocktail tumblers, petri dishes, protractors, and other machine parts and products. The exhibition, titled Machine Art, explored these ordinary objects as works of modern art, teaching museumgoers about the nature of beauty and value in the era of mass production. Telling the story of this extraordinarily popular but controversial show, Jennifer Jane Marshall examines its history and the relationship between the museum’s director, Alfred H. Barr Jr., and its curator, Philip Johnson, who oversaw it. She situates the show within the tumultuous climate of the interwar period and the Great Depression, considering how these unadorned objects served as a response to timely debates over photography, abstract art, the end of the American gold standard, and John Dewey’s insight that how a person experiences things depends on the context in which they are encountered. An engaging investigation of interwar American modernism, Machine Art, 1934 reveals how even simple things can serve as a defense against uncertainty.

The Artist in the Machine

The Artist in the Machine
Author: Arthur I. Miller
Publisher: MIT Press
Total Pages: 429
Release: 2020-11-10
Genre: Computers
ISBN: 0262539624

An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Today's computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh's Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines. Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world's first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends. But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.

After the Machine

After the Machine
Author: Miles Orvell
Publisher:
Total Pages: 234
Release: 1995
Genre: History
ISBN: 9780878057542

How the vision of the artist & the edges of modern culture have been changed by the environment of technology.

The Buddha in the Machine

The Buddha in the Machine
Author: R. John Williams
Publisher: Yale University Press
Total Pages: 367
Release: 2014-06-24
Genre: Technology & Engineering
ISBN: 0300194471

The writers and artists described in this book are joined by a desire to embrace 'Eastern' aesthetics as a means of redeeming 'Western' technoculture. The assumption they all share is that at the core of modern Western culture there lies an originary and all-encompassing philosophical error - and that Asian art offers a way out of that awful matrix. That desire, this book attempts to demonstrate, has informed Anglo- and even Asian-American debates about technology and art since the late nineteenth century and continues to skew our responses to our own technocultural environment.

Charles Sheeler and the Cult of the Machine

Charles Sheeler and the Cult of the Machine
Author: Karen Lucic
Publisher: Harvard University Press
Total Pages: 172
Release: 1991
Genre: Art
ISBN: 9780674111110

Charles Sheeler (1886-1965) was one of the most noted American painters and photographers to embrace the iconography of the machine. But was he high priest or heretic in the religion of mass production and technology that dominated his era? Karen Lucic considers this intriguing question while telling us Sheeler's story, and showing us how Sheeler produced images of extraordinary aesthetic power that provocatively confirmed America's technological and industrial prestige in vivid detail.

Against the Machine

Against the Machine
Author: Nicols Fox
Publisher: Island Press
Total Pages: 424
Release: 2013-04-15
Genre: History
ISBN: 159726833X

From the cars we drive to the instant messages we receive, from debate about genetically modified foods to astonishing strides in cloning, robotics, and nanotechnology, it would be hard to deny technology's powerful grip on our lives. To stop and ask whether this digitized, implanted reality is quite what we had in mind when we opted for progress, or to ask if we might not be creating more problems than we solve, is likely to peg us as hopelessly backward or suspiciously eccentric. Yet not only questioning, but challenging technology turns out to have a long and noble history. In this timely and incisive work, Nicols Fox examines contemporary resistance to technology and places it in a surprising historical context. She brilliantly illuminates the rich but oftentimes unrecognized literary and philosophical tradition that has existed for nearly two centuries, since the first Luddites—the ""machine breaking"" followers of the mythical Ned Ludd—lifted their sledgehammers in protest against the Industrial Revolution. Tracing that current of thought through some of the great minds of the 19th and 20th centuries—William Blake, Mary Shelley, Charles Dickens, John Ruskin, William Morris, Henry David Thoreau, Ralph Waldo Emerson, Robert Graves, Aldo Leopold, Rachel Carson, and many others—Fox demonstrates that modern protests against consumptive lifestyles and misgivings about the relentless march of mechanization are part of a fascinating hidden history. She shows as well that the Luddite tradition can yield important insights into how we might reshape both technology and modern life so that human, community, and environmental values take precedence over the demands of the machine. In Against the Machine, Nicols Fox writes with compelling immediacy—bringing a new dimension and depth to the debate over what technology means, both now and for our future.

Copyart

Copyart
Author: Patrick Firpo
Publisher: Richard Marek Publishers
Total Pages: 168
Release: 1978
Genre: Copy art
ISBN:

"Here at last is an introduction to today's hottest new art medium, the instant copier. As close by as the nearest post office, library, or copy center, the 'miracle machine' lets anyone design eye-catching graphics and unusual crafts at the push of a button. This lively, lavishly illustrated volume presents the most striking examples of what is coming to be called Copy Art along with the techniques of the artists who created them. It also explores the history and technology of the duplicating medium. An exclusive 'how-to' section shows how anyone can use paper, fabric, or almost any material to turn any object or image, black and white or color, into inexpensive high-quality prints, paper sculpture, clothing, pillows, T-shirts, dynamic presentations, personalized greeting cards, and many other useful, unique, and decorative items." -- Back cover