Lying For Unity
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Author | : Shahid Rahman |
Publisher | : Springer Science & Business Media |
Total Pages | : 351 |
Release | : 2008-09-27 |
Genre | : Philosophy |
ISBN | : 1402084684 |
Andinmy haste, I said: “Allmenare Liars” 1 —Psalms 116:11 The Original Lie Philosophical analysis often reveals and seldom solves paradoxes. To quote Stephen Read: A paradox arises when an unacceptable conclusion is supported by a plausible argument from apparently acceptable premises. [...] So three di?erent reactions to the paradoxes are possible: to show that the r- soning is fallacious; or that the premises are not true after all; or that 2 the conclusion can in fact be accepted. There are sometimes elaborate ways to endorse a paradoxical conc- sion. One might be prepared to concede that indeed there are a number of grains that make a heap, but no possibility to know this number. However, some paradoxes are more threatening than others; showing the conclusiontobeacceptableisnotaseriousoption,iftheacceptanceleads to triviality. Among semantic paradoxes, the Liar (in any of its versions) 3 o?ers as its conclusion a bullet no one would be willing to bite. One of the most famous versions of the Liar Paradox was proposed by Epimenides, though its attribution to the Cretan poet and philosopher has only a relatively recent history. It seems indeed that Epimenides was mentioned neither in ancient nor in medieval treatments of the Liar 1 Jewish Publication Society translation. 2 Read [1].
Author | : Richard Fabian |
Publisher | : Richard Fabian |
Total Pages | : 308 |
Release | : 2018-09-29 |
Genre | : |
ISBN | : 9781916478701 |
The projects tackled by the software development industry have grown in scale and complexity. Costs are increasing along with the number of developers. Power bills for distributed projects have reached the point where optimisations pay literal dividends. Over the last 10 years, a software development movement has gained traction, a movement founded in games development. The limited resources and complexity of the software and hardware needed to ship modern game titles demanded a different approach. Data-oriented design is inspired by high-performance computing techniques, database design, and functional programming values. It provides a practical methodology that reduces complexity while improving performance of both your development team and your product. Understand the goal, understand the data, understand the hardware, develop the solution. This book presents foundations and principles helping to build a deeper understanding of data-oriented design. It provides instruction on the thought processes involved when considering data as the primary detail of any project.
Author | : Sue Blackman |
Publisher | : Apress |
Total Pages | : 985 |
Release | : 2011-08-18 |
Genre | : Computers |
ISBN | : 1430234237 |
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.
Author | : Shahid Rahman |
Publisher | : Springer Science & Business Media |
Total Pages | : 618 |
Release | : 2009-03-15 |
Genre | : Philosophy |
ISBN | : 1402028083 |
The first volume in this new series explores, through extensive co-operation, new ways of achieving the integration of science in all its diversity. The book offers essays from important and influential philosophers in contemporary philosophy, discussing a range of topics from philosophy of science to epistemology, philosophy of logic and game theoretical approaches. It will be of interest to philosophers, computer scientists and all others interested in the scientific rationality.
Author | : Tim Bayne |
Publisher | : Oxford University Press |
Total Pages | : |
Release | : 2012-10-04 |
Genre | : Philosophy |
ISBN | : 0191639885 |
In The Unity of Consciousness Tim Bayne draws on philosophy, psychology, and neuroscience in defence of the claim that consciousness is unified. In the first part of the book Bayne develops an account of what it means to say that consciousness is unified. Part II applies this account to a variety of cases - drawn from both normal and pathological forms of experience - in which the unity of consciousness is said to break down. Bayne argues that the unity of consciousness remains intact in each of these cases. Part III explores the implications of the unity of consciousness for theories of consciousness, for the sense of embodiment, and for accounts of the self. In one of the most comprehensive examinations of the topic available, The Unity of Consciousness draws on a wide range of findings within philosophy and the sciences of the mind to construct an account of the unity of consciousness that is both conceptually sophisticated and scientifically informed.
Author | : Alistair Sinclair |
Publisher | : Taylor & Francis |
Total Pages | : 155 |
Release | : 2017-07-05 |
Genre | : Philosophy |
ISBN | : 1351894897 |
This book suggests that religion, in its usual sense, can be replaced by something better, that the human spirit or subjectivity can be the subject of scientific study and that lack of purpose or design in the universe is not a handicap but a positive opportunity for intelligent beings to make of the universe and its contents what they reasonably can. The book breaks new ground in suggesting a radical alternative to religion. It offers a scientific and humanist alternative to religion which appeals to people’s critical faculties rather than emotions or intuitions. It also challenges current views of causation and the principle of sufficient reason by stressing the subjectivity of our reasoning powers and clarifying these in relation to an independent external reality. It develops and elaborates a notion of the ’noosphere’ within a theoretical system, this enables the notion to assume a scientific importance which it currently lacks because it is treated as an isolated, eccentric and rather mystical idea.
Author | : |
Publisher | : Jewish Publication Society |
Total Pages | : 244 |
Release | : 2000 |
Genre | : |
ISBN | : 9780827610620 |
Author | : Disha Experts |
Publisher | : Disha Publications |
Total Pages | : |
Release | : 2020-07-01 |
Genre | : |
ISBN | : 9390711282 |
Author | : Disha Experts |
Publisher | : Disha Publications |
Total Pages | : 504 |
Release | : 2019-04-16 |
Genre | : Study Aids |
ISBN | : 9388919246 |
TARGET IIFT 2019 - Past (2005 - 2018) + 5 Mock Tests contains the detailed solutions of IIFT Question Papers from 2005 to 2018. The book also contains thoroughly revised & updated 5 Mock tests designed exactly as per the latest pattern of IIFT - 114 questions. The book also contains a General Awareness Question Bank containing 100+ MCQ’s involving current issues similar to the ones asked in the actual exam.
Author | : Amirhosein Khandizaji |
Publisher | : Springer |
Total Pages | : 260 |
Release | : 2019-06-27 |
Genre | : Social Science |
ISBN | : 303019048X |
This book draws on core concepts coined by Adorno, such as identity thinking, the culture industry, and his critique of the autonomous and rational subject, to address the ills that plague neoliberal capitalist societies today. These ills range from the risk of a return to totalitarian tendencies, to the global rise of the far-right, and anti-feminist conceptions of motherhood. Subsequent chapters outline the ways in which Adorno's thought can also be seen to redress the challenges of modern societies, such as the critical function of artworks, and the subversive potential of slow-food and popular music. The important underlying concern of the book is to highlight the continuing relevance of Adorno, both in dealing with the failures of neo-liberal capitalist societies, and in his applicability to a wide range of disciplines.