Lots of Bots!
Author | : David A. Carter |
Publisher | : |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Counting |
ISBN | : 9780375865091 |
Count from 1 to 10 with fun and colorful pop-up robots!
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Author | : David A. Carter |
Publisher | : |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Counting |
ISBN | : 9780375865091 |
Count from 1 to 10 with fun and colorful pop-up robots!
Author | : C. J. Richards |
Publisher | : Houghton Mifflin Harcourt |
Total Pages | : 227 |
Release | : 2015 |
Genre | : Juvenile Fiction |
ISBN | : 0544339347 |
In the second installment in the Robots Rule series, George is thrilled to score his dream job at Tinker Tech Industries. But he and his best pal Jackbot soon realize that something does not compute. Gizmos and gadgets combine with mystery-by-the-megabyte in this rollicking robot adventure for readers ages 9 to 12.
Author | : Kiki Thorpe |
Publisher | : Disney Press |
Total Pages | : 48 |
Release | : 2008-05-13 |
Genre | : Juvenile Fiction |
ISBN | : 9781423110521 |
Wall-e has just arrived in space and is searching for his friend, Eve. To his surprise, robots are everywhere. From paint-bots to crane-bots, each quietly does its job. But when Wall-e spots Eve, a boisterous chase begins, and suddenly everything goes haywire. This spirited take on the film Wall-e features lively verse and a fresh visual approach from a Pixar artist.
Author | : C. J. Richards |
Publisher | : HarperCollins |
Total Pages | : 205 |
Release | : 2014-10-07 |
Genre | : Juvenile Fiction |
ISBN | : 0544338219 |
Worker robots keep the high-tech town of Terabyte Heights humming, but ten-year-old George Gearing is the only one who has a robot for a best friend. When his scrappy but beloved pal Jackbot is hit by a car, the whiz kid re-engineers him with fancy parts from state-of-the-art TinkerTech Laboratories. Jackbot’s astounding new skills far exceed anything George—or even TinkerTech’s head of robotics—could ever have imagined. Will the villainous Dr. Micron destroy the whole town to see his tech-driven dream realized? Not if George can help it . . .
Author | : Dave Hrynkiw |
Publisher | : McGraw Hill Professional |
Total Pages | : 406 |
Release | : 2002-10-18 |
Genre | : Computers |
ISBN | : 9780072226010 |
From the publishers of BattleBots: The Official Guide comes this do-it-yourself guide to BEAM (Biology, Electronics, Aesthetics, Mechanics) robots. They're cheap, simple, and can be built by beginners in just a few hours, with help from this expert guide complete with full-color photos. Get ready for some dumpster-diving!
Author | : Nick Cano |
Publisher | : No Starch Press |
Total Pages | : 305 |
Release | : 2016-07-01 |
Genre | : Computers |
ISBN | : 1593276699 |
You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.
Author | : Sean Taylor |
Publisher | : Andersen Press USA |
Total Pages | : 32 |
Release | : 2014-08-01 |
Genre | : Juvenile Fiction |
ISBN | : 1467764760 |
When a young girl's parents go out for the evening, they think they've left their daughter in safe hands with robots designed to get her to bed! There's Cook-bot to make great spaghetti for dinner, Clean-bot to do the washing-up, Wash-bot for bath time, and even Book-bot for a bedtime story. What could possibly go wrong?
Author | : Roger Priddy |
Publisher | : Priddy Books US |
Total Pages | : 18 |
Release | : 2020-08-25 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781684490783 |
Come and meet Octobot, Crocobot, and the rest of the gang with Clever Bots: Busy Bots! Have you ever wondered what an octopus made from a coat hook would look like? Or a crocodile made from pliers? How about a fish made from a lightbulb? Wonder no more, because Roger Priddy’s fantastically quirky imagination has created them all in this unique book. Each page has tactile embossing, specially designed to stimulate young children through sensory play, and bouncy rhyming text, great for reading out loud. These quirky characters are sure to spark creativity, encourage young children to think about recycling and inspire them to invent their very own Bot creatures.
Author | : Nick Monaco |
Publisher | : John Wiley & Sons |
Total Pages | : 176 |
Release | : 2022-05-10 |
Genre | : Social Science |
ISBN | : 1509543600 |
Bots – automated software applications programmed to perform tasks online – have become a feature of our everyday lives, from helping us navigate online systems to assisting us with online shopping. Yet, despite enabling internet users, bots are increasingly associated with disinformation and concerning political intervention. In this ground-breaking book, Monaco and Woolley offer the first comprehensive overview of the history of bots, tracing their varied applications throughout the past sixty years and bringing to light the astounding influence these computer programs have had on how humans understand reality, communicate with each other, and wield power. Drawing upon the authors' decade of experience in the field, this book examines the role bots play in politics, social life, business, and artificial intelligence. Despite bots being a fundamental part of the web since the early 1990s, the authors reveal how the socially oriented ones continue to play an integral role in online communication globally, especially as our daily lives become increasingly automated. This timely book is essential reading for students and scholars in Media and Communication Studies, Sociology, Politics, and Computer Science, as well as general readers with an interest in technology and public affairs.
Author | : Kathy Ceceri |
Publisher | : Build It Yourself |
Total Pages | : 0 |
Release | : 2019 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781619308305 |
Hands-on STEM activities, essential questions, and coding challenges