Living Things Are Everywhere! Interactive Big Book Pack

Living Things Are Everywhere! Interactive Big Book Pack
Author: Jane Smith
Publisher:
Total Pages:
Release: 2005-01-01
Genre:
ISBN: 9780766414938

Vivid photographs help children learn that all living things grow, need food, breathe, and make more of their own kind. 14 x 20, 16 pages. Includes teacher's guide and interactive components.

Living Things Big Ideas Big Book

Living Things Big Ideas Big Book
Author: David Moore
Publisher: National Geographic Learning
Total Pages: 40
Release: 2009-07-02
Genre: Life (Biology)
ISBN: 9780736255066

Living Things Big Ideas Big Book

The Cat in the Hat.

The Cat in the Hat.
Author: Dr. Seuss
Publisher:
Total Pages: 73
Release: 1985
Genre: Juvenile Fiction
ISBN: 0307930440

Two children sitting at home on a rainy day are visited by the cat who shows them some tricks and games.

My Big Book of Beginner Books About Me

My Big Book of Beginner Books About Me
Author: Various
Publisher: Random House Books for Young Readers
Total Pages: 210
Release: 2011-12-27
Genre: Juvenile Fiction
ISBN: 0307931838

This collectible Dr. Seuss collection of six classic Beginner Books all about the body is perfect for inspiring a love of reading--and makes a great educational back-to-school gift! Eyes, ears, teeth, noses, feet, knees—practically every living thing has got them—and their variations are fascinating, especially to young children. And now, consumers of all ages can indulge their curiosity about these beguiling body parts. Books in this box set include: The Foot Book The Eye Book The Tooth Book The Nose Book The Ear Book The Knee Book A perfect gift for holidays and happy occaisions of all kinds, My Big Book of Beginner Books About Me is not only a great value, it's a great "body" of work! Originally created by Dr. Seuss himself, Beginner Books are fun, funny, and easy to read. These unjacketed hardcover early readers encourage children to read all on their own, using simple words and illustrations. Smaller than the classic large format Seuss picture books like The Lorax and Oh, The Places You’ll Go!, these portable packages are perfect for practicing readers ages 3-7—and lucky parents too!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!
Author: Mary Scannell
Publisher: McGraw Hill Professional
Total Pages: 254
Release: 2011-12-16
Genre: Business & Economics
ISBN: 0071775129

Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

The Big Book of Design Ideas

The Big Book of Design Ideas
Author: David E. Carter
Publisher: Collins Design
Total Pages: 492
Release: 2000
Genre: Design
ISBN: 9780688179861

This major new reference contains an assemblage of visual concepts from around the world. Categories include designs for annual reports, books, calenders, catalogs, editorial layouts, exhibits, labels and tags, letterheads, menus, outdoor advertising, packaging, posters, promotion materials, shopping bags, T-shirts, and more. 900 color illustrations.

The Big Book of Things That Go

The Big Book of Things That Go
Author: DK
Publisher: Dorling Kindersley Ltd
Total Pages: 50
Release: 2016-07-01
Genre: Juvenile Nonfiction
ISBN: 0241282276

Packed with trucks, cars, ships, and planes DK's The Big Noisy Book of Things That Go is filled with amazing facts for young children. Discover every type of transport imaginable in this fun, informative visual guide, from trucks and diggers to aeroplanes and trains, kids will find out all about how things go on the road, at sea and in the air. The annotated high-resolution photographs show them in stunning detail everything there is to know about these vehicles. Including the latest breakthroughs in the world of transport, DK's The Big Noisy Book of Things That Go is the perfect book for any child who has been fascinated by any type of vehicle.

Animals Go Vroom!

Animals Go Vroom!
Author: Abi Cushman
Publisher: Penguin
Total Pages: 36
Release: 2021-08-24
Genre: Juvenile Fiction
ISBN: 1984836668

With a nod to Richard Scarry, this inventive picture book surprises readers with every turn of the page! Hiss! Screech! Roar! It's a noisy day in Bumperville! But are the sounds what you think they are? That Honk! must surely be a goose. But turn the page and it's the taxi that a goose is driving! Using cleverly placed die-cuts, this inventive book hints at what is making the sound, but with each turn of the page, it's an eye-opening surprise and part of an unfolding story that is part guessing game and part giggle-inducing caper. Abi Cushman is the master of surprise and silliness in this absolutely delightful picture book.

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration
Author: Mary Scannell
Publisher: McGraw Hill Professional
Total Pages: 240
Release: 2010-05-28
Genre: Business & Economics
ISBN: 0071743669

Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.