Little Wars

Little Wars
Author: H Wells
Publisher:
Total Pages: 26
Release: 2018-09-09
Genre:
ISBN: 9781727158311

Little Wars is a set of rules for playing with toy soldiers, written by H. G. Wells in 1913. The book. which had a full title of Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books, provided simple rules for Miniature wargaming. Although first printed in 1913, an updated version was released in 2004.Little Wars included fairly simple rules for infantry, cavalry, and artillery in the form of a toy 4.7 inch gun that launched projectiles, usually small wooden dowels to knock down enemy soldiers. In addition to its being a war game, the book hints at several philosophical aspects of war.The book is written in a whimsical style and illustrated with amusing drawings and photographs of a game being played that Wells describes in the book. Wells also gives a description of the game from the view of one of the generals in the battle bombastically relating his memoirs.

Little Wars a Game for Boys from Twelve Years of Age to One Hundred and Fifty

Little Wars a Game for Boys from Twelve Years of Age to One Hundred and Fifty
Author: H. G. Wells
Publisher: Createspace Independent Publishing Platform
Total Pages: 48
Release: 2018-03
Genre:
ISBN: 9781985799370

"LITTLE WARS" is the game of kings-for players in an inferior social position. It can be played by boys of every age from twelve to one hundred and fifty-and even later if the limbs remain sufficiently supple-by girls of the better sort, and by a few rare and gifted women. This is to be a full History of Little Wars from its recorded and authenticated beginning until the present time, an account of how to make little warfare, and hints of the most priceless sort for the recumbent strategist...

Little Wars; A Game For Boys From Twelve Years Of Age To One Hundred And Fifty and for that More Intelligent Sort

Little Wars; A Game For Boys From Twelve Years Of Age To One Hundred And Fifty and for that More Intelligent Sort
Author: H. G Wells
Publisher:
Total Pages: 0
Release: 2023
Genre:
ISBN: 9789357278898

English author H. G. Wells created Little Wars, a set of guidelines for using toy soldiers, in 1913. Simple rules for miniature wargaming were supplied in the book Little Wars: a game for boys from twelve to one hundred and fifty as well as for that cleverer type of female who enjoys boys' games and novels. Little Wars featured rather basic infantry, cavalry, and artillery rules, as well as a miniature 4.7-inch gun that fired projectiles-typically little wooden dowels-to take out the enemy's men. The book, in addition to being a war game, also makes various allusions to the philosophical implications of battle. A game that Wells describes in the book is shown in sketches and pictures that serve as illustrations for the whimsically written book. Additionally, Wells provides a description of the game from the perspective of one of the generals who blisteringly recounts his memories.

Little Wars

Little Wars
Author: H. G. Wells
Publisher: Lindhardt og Ringhof
Total Pages: 20
Release: 2022-03-02
Genre: Technology & Engineering
ISBN: 8726596563

Despite being a pacifist, Wells masterfully explains and gathers all the prerequisites for waging a war... with toy soldiers. ‘Little Wars’ can be said to be the original instruction manual for how to run a tabletop battle. Satire and pacifist views blend in this narrative that expresses Wells' idea that wars should be waged on the dining room floor rather than among the corpse-ridden trenches of Europe. The book’s influence on modern warfare manuals and board games is indisputable, as tabletop conflicts are conducted to this day. Wells portrays the harrowing nature of war, but his humour ensures the book remains an entertaining read. The whimsical writing and stunning sketches create a book that should be read by all fans of tabletop war games. H. G. Wells (1866-1946) was a celebrated English writer, remembered mostly for his science fiction works. Often described as a futurist, H. G. Wells’ influence cannot be overstated for his works foresaw many technological innovations such as space travel, the atomic bomb, and the Internet. A four-time Nobel Prize in Literature nominee, Wells explored a wide array of themes in his works, from religion to social criticism and beyond. Some of his best works include the time-travel novel ‘The Time Machine’, the sci-fi adventure novel ‘The Island of Dr. Moreau’, and the mankind-versus-aliens novel ‘The War of the Worlds’. Wells occupies one of the central seats in the canon of science-fiction literature and his writing inspired other celebrated authors such as Ray Bradbury and Philip K. Dick. Wells’ stories are still widely read to this day and have had numerous cinematic adaptations including ‘The Invisible Man’ starring Elisabeth Moss.

Little Wars

Little Wars
Author: H Wells
Publisher:
Total Pages: 36
Release: 2017-09-23
Genre:
ISBN: 9781977577900

Little Wars is a set of rules for playing with toy soldiers, written by H. G. Wells in 1913. Its full title is Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. Little Wars included fairly simple rules for infantry, cavalry, and naval artillery in the form of a toy 4.7 inch gun that launched projectiles, usually small wooden dowels to knock down enemy soldiers. In addition to its being a war game, the book hints at several philosophical aspects of war. The book is written in a whimsical style and illustrated with amusing drawings and photographs of a game being played that Wells describes in the book. Wells also gives a description of the game from the view of one of the generals in the battle bombastically relating his memoirs. Odin's Library Classics is dedicated to bringing the world the best of humankind's literature from throughout the ages. Carefully selected, each work is unabridged from classic works of fiction, nonfiction, poetry, or drama.

Little Wars (A Game for Boys from Twelve Years of Age to One Hundred and Fifty and for that More Intelligent Sort of Girl who Likes Boys' Games and Books)

Little Wars (A Game for Boys from Twelve Years of Age to One Hundred and Fifty and for that More Intelligent Sort of Girl who Likes Boys' Games and Books)
Author: H G (Herbert George) Wells
Publisher:
Total Pages: 72
Release: 2021-05-03
Genre:
ISBN:

Little Wars is a set of rules for playing with toy soldiers, written by English novelist H. G. Wells in 1913. The book, which had a full title of Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books, provided simple rules for miniature wargaming. Although first printed in 1913, an updated version was released in 2004. It is mentioned in one of Wells' other books, Joan and Peter, where, during the Great War, a sensitive young man named Bunny Cuspard tries his best to compare his life in the army as a larger version of the manual.

Little Wars

Little Wars
Author: H. G. Wells
Publisher: Good Press
Total Pages: 58
Release: 2023-09-17
Genre: Games & Activities
ISBN:

"Little Wars" by H. G. Wells. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.

LITTLE WARS A GAME FOR BOYS FR

LITTLE WARS A GAME FOR BOYS FR
Author: H. G. (Herbert George) 1866-1946 Wells
Publisher: Wentworth Press
Total Pages: 224
Release: 2016-08-28
Genre: History
ISBN: 9781373017895

This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

Maps of Utopia

Maps of Utopia
Author: Simon J. James
Publisher: Oxford University Press (UK)
Total Pages: 245
Release: 2012-02-02
Genre: Literary Criticism
ISBN: 0199606595

This is the first study of the literary theories of H. G. Wells, the founding father of English science fiction and once the most widely read writer in the world. It explores his entire career, during which he produced popular science, educational theory, history, politics, and prophecy, as well as realist, experimental, and science fiction.

Games of History

Games of History
Author: Apostolos Spanos
Publisher: Routledge
Total Pages: 200
Release: 2021-06-13
Genre: History
ISBN: 1000397394

Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a “serious” activity can be used as sources for the study of history. From the vast world of games, the book’s focus is on board and card games, with reference to physical games, sports and digital games as well. Considering culture, society, politics and metaphysics, the author uses examples from various places around the world and from ancient times to the present to demonstrate how games and gaming can offer the historian an alternative, often very valuable and sometimes unique path to the past. The book offers a thorough discussion of conceptual and material approaches to games as sources, while also providing the reader with a theoretical starting point for further study within specific thematic chapters. The book concludes with three case studies of different types of games and how they can be considered as historical sources: the gladiatorial games, chess and the digital game Civilization. Offering an alternative approach to the study of history through its focus on games and gaming as historical sources, this is the ideal volume for students considering different types of sources and how they can be used for historical study, as well as students who study games as primary or secondary sources in their history projects.