LightWave 3D 8
Author | : Wes Beckwith |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 648 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 1556220901 |
Computer Graphics & Graphics Applications
Download Lightwave 3d 8 full books in PDF, epub, and Kindle. Read online free Lightwave 3d 8 ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Wes Beckwith |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 648 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 1556220901 |
Computer Graphics & Graphics Applications
Author | : Nicholas Boughen |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 546 |
Release | : 2004 |
Genre | : Business & Economics |
ISBN | : 1556220944 |
Light Wave is among the most powerful, complete, and reliable 3D tools in existence. Light Wave has become the visual effects software of choice in the film, television and broadcast industries.
Author | : Leigh van der Byl |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 505 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 1556222858 |
One of the most powerful, complete, and reliable 3D tools in existence, LightWave has become the visual effects software of choice in film, television, and broadcast industries.
Author | : Stephen Hardin |
Publisher | : Jones & Bartlett Publishers |
Total Pages | : 440 |
Release | : 2004 |
Genre | : Computers |
ISBN | : 1556222548 |
Companion CD includes new plug-ins to enhance character setup and animation, available only in this book!Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters.Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations; discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more; find out how to use the animation controls and animate using inverse kinematics; explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls; learn how to use dynamics for secondary body motion and clothing.
Author | : Jonny Gorden |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 496 |
Release | : 2004-10-31 |
Genre | : Cartoon characters |
ISBN | : 155622253X |
Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Book jacket.
Author | : Dan Ablan |
Publisher | : Pearson Education |
Total Pages | : 751 |
Release | : 2011-04-13 |
Genre | : Computers |
ISBN | : 0132656256 |
This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Author | : Timothy Albee |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 629 |
Release | : 2005 |
Genre | : Computer animation |
ISBN | : 1556220820 |
Computer Graphics & Graphics Applications
Author | : Nicholas Boughen |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 495 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 1556223544 |
LightWave 3D 7.5 Lighting is the only book on the market from a professional artist that explains the theory and application of lighting with LightWave 3D 7.5. The book discusses everything users need to know about the qualities of light, modern lighting techniques, LightWave's impressive toolset, and lighting design issues.
Author | : Gary Oliverio |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 506 |
Release | : 2006-01-31 |
Genre | : Computers |
ISBN | : 1449633765 |
Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.
Author | : Christian Chang |
Publisher | : Wordware Publishing, Inc. |
Total Pages | : 369 |
Release | : 2006 |
Genre | : Computer graphics |
ISBN | : 1556228708 |
The Title Says It All: With Modeling, UV Mapping, And Texturing 3D Game Weapons You’Ll Learn How To Model, UV Map, And Texture First- And Third-Person Game Weapons In A Step-By-Step Progression From Simple To Complex. The Book Begins With A Lesson On Customizing Your Modeling Application For Ease Of Use, And Then Turns To Weapon Creation. Each Weapon — From A Samurai Sword To A Modern High-Velocity, Fully Automatic Machine Gun — Is First Modeled And Optimized, Then UV Mapped, And Finally Textured For Realism. While The Tutorials Were Written Using Maya, The Principles Described Will Work With Any Polygonal-Based Modeling Package. Companion CD Includes A Trial Version Of Adobe Photoshop CS2 For The Microsoft Windows Operating System, And More!