LightWave 3D 8 Lighting

LightWave 3D 8 Lighting
Author: Nicholas Boughen
Publisher: Wordware Publishing, Inc.
Total Pages: 546
Release: 2004
Genre: Business & Economics
ISBN: 1556220944

Light Wave is among the most powerful, complete, and reliable 3D tools in existence. Light Wave has become the visual effects software of choice in the film, television and broadcast industries.

LightWave 3D 7.5 Lighting

LightWave 3D 7.5 Lighting
Author: Nicholas Boughen
Publisher: Wordware Publishing, Inc.
Total Pages: 495
Release: 2003
Genre: Computers
ISBN: 1556223544

LightWave 3D 7.5 Lighting is the only book on the market from a professional artist that explains the theory and application of lighting with LightWave 3D 7.5. The book discusses everything users need to know about the qualities of light, modern lighting techniques, LightWave's impressive toolset, and lighting design issues.

LightWave 3D 8 Texturing

LightWave 3D 8 Texturing
Author: Leigh van der Byl
Publisher: Wordware Publishing, Inc.
Total Pages: 505
Release: 2004
Genre: Computers
ISBN: 1556222858

One of the most powerful, complete, and reliable 3D tools in existence, LightWave has become the visual effects software of choice in film, television, and broadcast industries.

Modeling a Character in 3DS Max

Modeling a Character in 3DS Max
Author: Paul Steed
Publisher: Jones & Bartlett Publishers
Total Pages: 585
Release: 2005-01-10
Genre: Computers
ISBN: 0763798134

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.

Inside LightWave 3D v10

Inside LightWave 3D v10
Author: Dan Ablan
Publisher: Pearson Education
Total Pages: 751
Release: 2011-04-13
Genre: Computers
ISBN: 0132656256

This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

LightWave 3D 8

LightWave 3D 8
Author: Wes Beckwith
Publisher: Wordware Publishing, Inc.
Total Pages: 648
Release: 2004
Genre: Computers
ISBN: 1556220901

Computer Graphics & Graphics Applications

Programming Multiplayer Games

Programming Multiplayer Games
Author: Andrew Mulholland
Publisher: Wordware Publishing, Inc.
Total Pages: 576
Release: 2004
Genre: Computer games
ISBN: 1556220766

This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces. This title focuses on sockets rather than DirectPlay, which allows for multiplatform development as opposed to developing game servers solely for Windows-based servers and focuses on MySQL and PHP4 as development tools as well as the multiplatform use of OpenGL. Includes CD.

LightWave 3D Applied, Version 5.6

LightWave 3D Applied, Version 5.6
Author: Dave Jerrard
Publisher:
Total Pages: 628
Release: 1999
Genre: Computers
ISBN: 9780929870489

Based on the principle that people learn by doing, this hands-on tutorial follows a detailed method of instruction for this animation program. Readers are given step-by-step instructions that teach how to build a medieval castle, the Mercury Space Capsule, and more.

Inside LightWave 3D

Inside LightWave 3D
Author: Dan Ablan
Publisher: New Riders
Total Pages: 772
Release: 1997
Genre: Computers
ISBN: 9781562057992

"Inside LightWave 3D 5.5" offers complete coverage of LightWave's capabilities by building on the program's documentation. In addition, it covers all the new features of version 5.5 and explains the most popular plug-ins available. The CD-ROM features exercise files, sample animations, and models and demos.

Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D

Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D
Author: Steve Warner
Publisher: Jones & Bartlett Publishers
Total Pages: 994
Release: 2007-06-29
Genre: Computers
ISBN: 1449677584

Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.