Libris Mortis

Libris Mortis
Author: Andy Collins
Publisher:
Total Pages: 0
Release: 2004
Genre: Dungeons and Dragons (Game)
ISBN: 9780786934331

An art-filled sourcebook for the Dungeons & Dragons world, this title takes a comprehensive look at the game's undead creatures and characters.

Sandstorm

Sandstorm
Author: Bruce R. Cordell
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936557

A complete guide to playing D&D in arid wastelands, this beautifully illustrated supplement contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather.

Elder Evils

Elder Evils
Author: Robert J. Schwalb
Publisher:
Total Pages: 0
Release: 2007
Genre: Dungeons and Dragons (Game)
ISBN: 9780786947331

Providing Dungeon Masters with 160 pages of truly wicked threats to challenge high-level heroes, this tome comes with stat blocks for the elder evil and its minions, tips for how to incorporate the elder evil into any D&D campaign, and how to create unique villains and endgame encounters.

Book of Vile Darkness

Book of Vile Darkness
Author: Monte Cook
Publisher:
Total Pages: 0
Release: 2002-10
Genre: Dungeons and Dragons (Game)
ISBN: 9780786926503

The most evil and complex elements of the Dungeons & Dragons world are presented for the first time--such as moral dilemma, slavery, human sacrifice, prostitution, and other sensitive issues--to allow players to add a level of complexity to their campaigns.

DandD Miniatures Deathknell Booster Pack

DandD Miniatures Deathknell Booster Pack
Author: Wizards of the Coast Team
Publisher:
Total Pages: 0
Release: 2004-03
Genre:
ISBN: 9780786935147

Contains randomized miniatures that add to any player's collection. The Deathknell Expansion Pack contains a randomized selection of figures designed to expand any collection of Dungeon & Dragons(R) miniatures. The figures in this set will be chosen directly from key D&D titles, including Libris Mortis: The Book of Undead(TM), Monster Manual(TM) III, Complete Adventurer (TM), the Eberron(TM) Campaign Setting, and the classic D&D adventure, The Temple of Elemental Evil(TM).

Lords of Madness

Lords of Madness
Author: Richard Baker
Publisher:
Total Pages: 0
Release: 2005-04
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936571

This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.

Magic of Incarnum

Magic of Incarnum
Author: James Wyatt
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786937011

A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.

Castle Zagyg Dark Chateau

Castle Zagyg Dark Chateau
Author: Rob Kuntz
Publisher: Chenault and Gray
Total Pages: 0
Release: 2005-11
Genre:
ISBN: 9781931275699

Continues Part 1. Beneath the shadows of that ancient and dread place men call Castle Zagyg stands the fortified town of Yggsburgh. Its stout walls and cobbled ways give ample refuge to those bold and worthy adventurers who come to the Four Tors to plunder the dungeon deeps of the Mad Mage or die valiantly in the effort. Binding the walls, are the Urt and Nemo Rivers, whose tumbling waters stretch the length of the lands beyond the Four Tors, Castle Zagyg and Yggsburgh. In these hinterlands are marks of the Mage in such places as the Oldoaks Grove, Glittering Knobs, Uplands and the Lonely Valley. Enter the environs of that most dread of magi, test your metal and make ready for the heroes forge that is Castle Zagyg! Yggsburgh is an introductory setting for Castle Zagyg proper, designed for 4-8 players of mid to low level. Beyond the town proper are detailed over 30 encounter areas. Yggsburgh comprises 1500 square miles of adventuring terrain, complete with all the information players and DMs need.

Magic of Eberron

Magic of Eberron
Author: Bruce R. Cordell
Publisher:
Total Pages: 0
Release: 2005
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936960

The ultimate magic sourcebook for the newest Dungeons & Dragons(R) world. "Magic of Eberron" explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Chapters explore the more unusual manifestations of magic in Eberron, such as elemental binding, dragonshards and dragon magic, and the corrupted magic of the daelkyr. A chapter on lost magic explains how to make the discovery of new magical secrets a central feature of any Eberron campaign.