Legacy Of Doom
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Masters of Doom
Author | : David Kushner |
Publisher | : Random House Trade Paperbacks |
Total Pages | : 361 |
Release | : 2004-05-11 |
Genre | : Biography & Autobiography |
ISBN | : 0812972155 |
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
DOOM
Author | : Dan Pinchbeck |
Publisher | : University of Michigan Press |
Total Pages | : 199 |
Release | : 2013-06-18 |
Genre | : Games & Activities |
ISBN | : 0472028936 |
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
The Doom of Kings
Author | : Don Bassingthwaite |
Publisher | : Wizards of the Coast |
Total Pages | : 390 |
Release | : 2010-01-26 |
Genre | : Fiction |
ISBN | : 0786956488 |
The return of the shifter Geth! In the wake of the Last War, a new king has risen and seeks to unite the newly formed goblin kingdom of Darguun under his rule. He seeks an ancient scepter, a symbol under which to unite his people and hires Geth, a shifter who owns one of the trio of artifacts to which the scepter once belonged, to find it. But will the artifact do what the Darguul king needs it to?
Marked for Destruction by Dr. Doom!
Author | : Daniel Quantz |
Publisher | : ABDO |
Total Pages | : 28 |
Release | : 2006-01-01 |
Genre | : Juvenile Fiction |
ISBN | : 9781599610153 |
Spider-Man (a.k.a. Peter Parker) takes on the arch villain, Doctor Doom.
The Art of DOOM: Eternal
Author | : Bethesda Softworks |
Publisher | : Dark Horse Comics |
Total Pages | : 200 |
Release | : 2020-03-24 |
Genre | : Art |
ISBN | : 150671725X |
A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!
The Legacy of the Civil War
Author | : Robert Penn Warren |
Publisher | : U of Nebraska Press |
Total Pages | : 83 |
Release | : 2015-11 |
Genre | : History |
ISBN | : 0803299273 |
In this elegant book, the Pulitzer Prize-winning writer explores the manifold ways in which the Civil War changed the United States forever. He confronts its costs, not only human (six hundred thousand men killed) and economic (beyond reckoning) but social and psychological. He touches on popular misconceptions, including some concerning Abraham Lincoln and the issue of slavery. The war in all its facets "grows in our consciousness," arousing complex emotions and leaving "a gallery of great human images for our contemplation."
Tricks of the Doom Programming Gurus
Author | : Steve Benner |
Publisher | : Sams |
Total Pages | : 946 |
Release | : 1995 |
Genre | : Computers |
ISBN | : |
This all-inclusive source for creating WAD, PWAD, and other files for use with DOOM covers the most popular utilities available. It also serves as a tutorial for creating a new world to play in DOOM. The CD contains all the utilities and programs necessary to customize and create new worlds for DOOM.
The Marvel Legacy of Jack Kirby
Author | : John Rhett Thomas |
Publisher | : Marvel Entertainment |
Total Pages | : 246 |
Release | : 2015-10-07 |
Genre | : Comics & Graphic Novels |
ISBN | : 1302482440 |
Jack Kirby earned the nickname "King" over 50 plus years in comics, from co-creating Captain America to the Fantastic Four to Devil Dinosaur. In addition, Jack's explosive layouts, high drama and fantastic imagination helped evolve the art form in ways few others can claim. Now, the House of Ideas explores that work in The Marvel Legacy of Jack Kirby. In essays and commentary, this deluxe, oversized volume reviews the comics, the influence and the times of Kirby, and puts a special focus on the month that changed everything, November 1961. Don't ask- just buy!
The Oxford Handbook of Nietzsche
Author | : Ken Gemes |
Publisher | : OUP Oxford |
Total Pages | : 809 |
Release | : 2013-09-05 |
Genre | : Philosophy |
ISBN | : 0191662917 |
The diversity of Nietzsche's books, and the sheer range of his philosophical interests, have posed daunting challenges to his interpreters. This Oxford Handbook addresses this multiplicity by devoting each of its 32 essays to a focused topic, picked out by the book's systematic plan. The aim is to treat each topic at the best current level of philosophical scholarship on Nietzsche. The first group of papers treat selected biographical issues: his family relations, his relations to women, and his ill health and eventual insanity. In Part 2 the papers treat Nietzsche in historical context: his relations back to other philosophers—the Greeks, Kant, and Schopenhauer—and to the cultural movement of Romanticism, as well as his own later influence in an unlikely place, on analytic philosophy. The papers in Part 3 treat a variety of Nietzsche's works, from early to late and in styles ranging from the 'aphoristic' The Gay Science and Beyond Good and Evil through the poetic-mythic Thus Spoke Zarathustra to the florid autobiography Ecce Homo. This focus on individual works, their internal unity, and the way issues are handled within them, is an important complement to the final three groups of papers, which divide up Nietzsche's philosophical thought topically. The papers in Part 4 treat issues in Nietzsche's value theory, ranging from his metaethical views as to what values are, to his own values of freedom and the overman, to his insistence on 'order of rank', and his social-political views. The fifth group of papers treat Nietzsche's epistemology and metaphysics, including such well-known ideas as his perspectivism, his INSERT: Included in Starkmann 40% promotion, September-October 2014 being, and his thought of eternal recurrence. Finally, Part 6 treats another famous idea—the will to power—as well as two linked ideas that he uses will to power to explain, the drives, and life. This Handbook will be a key resource for all scholars and advanced students who work on Nietzsche.