The Learning to Get Along Series Interactive Software

The Learning to Get Along Series Interactive Software
Author: Cheri J. Meiners
Publisher: Free Spirit Pub
Total Pages: 24
Release: 2008-02-01
Genre: Juvenile Nonfiction
ISBN: 9781575422817

Praised by parents, embraced by educators, our complete Learning to Get Along series is now available in one kid-friendly software package (for Windows only). Teachers can choose which books to make available to each child, manage audio features, and track students’ progress. Children follow along or read on their own, using a special highlight feature to click and hear word definitions. A sequence of questions follows each book; test results are stored for teacher review in individual student files. Designed for classroom use, yet equally useful at home. User’s Guide included. Developed in association with Attainment Company.

Learning to Get Along Series Interactive Software

Learning to Get Along Series Interactive Software
Author: Cheri J. Meiners
Publisher: Free Spirit Pub
Total Pages:
Release: 2011-02
Genre: Juvenile Nonfiction
ISBN: 9781575423722

Now for Mac and Windows. Praised by parents, embraced by educators, this early childhood development book series teaches young children how to deal with their emotions, make positive choices, solve problems, resolve conflicts, resist impulsive behavior, form relationships, work cooperatively, and more. Now all 15 of the Learning to Get Along series are available in one kid-friendly software package. Teachers can choose which books to make available to each child, manage audio features, and track students' progress. Children follow along or read on their own, using a special highlight feature to click and hear word definitions. A sequence of questions follows each book; test results are stored for teacher review in individual student files. Designed for classroom use, yet equally useful at home. User's Guide included. Developed in association with Attainment Company. Software disc, Windows XP or higher, Mac OS 10.5 or higher, Intel processor, touch-screen and single-switch compatible.

Join In and Play

Join In and Play
Author: Cheri J. Meiners
Publisher: Free Spirit Publishing
Total Pages: 42
Release: 2003-12-15
Genre: Juvenile Nonfiction
ISBN: 1575428024

It’s fun to make friends and play with others, but it’s not always easy to do. You have to make an effort, and you have to know the rules—like ask before joining in, take turns, play fair, and be a good sport. This book teaches the basics of cooperation, getting along, making friends, and being a friend. Includes ideas for games adults can use with kids to reinforce the skills being taught. The Learning to Get Along® Series The Learning to Get Along series helps children learn, understand, and practice basic social and emotional skills. Real-life situations, lots of diversity, and concrete examples make these read-aloud books appropriate for home and childcare settings, schools, and special education settings. Each book ends with a section of discussion questions, games, and activities adults can use to reinforce what children have learned. All titles are available in English-Spanish bilingual editions.

Talk and Work it Out

Talk and Work it Out
Author: Cheri J. Meiners
Publisher:
Total Pages: 35
Release: 2005
Genre: Interpersonal conflict
ISBN: 9781415595091

Simple text discusses how to develop the skills to think, listen, talk about, and resolve a problem. Tenth book in the Learning to Get Along? Series; focuses on basic steps and skills for problem solving/conflict resolution with classmates, friends, and siblings.

Dream On!

Dream On!
Author: Cheri J. Meiners
Publisher: Free Spirit Publishing
Total Pages: 42
Release: 2016-01-20
Genre: Juvenile Fiction
ISBN: 1631980572

Imagination and motivation are key to young children’s happiness and health. Thinking about dreams and goals can help children cope with challenges when they arise and view life through a hopeful lens. With this encouraging book, nurture children’s imaginations and help them enjoy taking responsibility for their choices and goals. Back matter includes advice for motivating kids and teaching about goal setting at home, at school, and in childcare. Being the Best Me!® Series From the author of the popular Learning to Get Along® series comes the next book in this one-of-a-kind character-development series. Each of the first seven books in the Being the Best Me! series helps children learn, understand, and develop attitudes and positive character traits that strengthen self-confidence and a sense of purpose. Each book focuses on a specific attitude or character trait—optimism, self-esteem, assertiveness, resilience, integrity, forgiveness, and goal-setting. Also included are discussion questions, games, activities, and additional information for adults. Filled with diversity, these social story books will be welcome in school, home, and childcare settings.

The Search for WondLa

The Search for WondLa
Author: Tony DiTerlizzi
Publisher: Simon and Schuster
Total Pages: 512
Release: 2012-04-24
Genre: Juvenile Fiction
ISBN: 1416983112

A Caldecott Honor winner begins a new series about a young girl forced to flee from her underground home with a treasured item--a scrap of cardboard on which is depicted a young girl, an adult, and a robot, with the word, "WondLa." Illustrations.

Understanding Kids, Play, and Interactive Design

Understanding Kids, Play, and Interactive Design
Author: Mark Schlichting
Publisher: CRC Press
Total Pages: 388
Release: 2019-09-12
Genre: Computers
ISBN: 0429667558

This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds

Learn to Program

Learn to Program
Author: Chris Pine
Publisher: Pragmatic Bookshelf
Total Pages: 317
Release: 2021-06-17
Genre: Computers
ISBN: 1680508725

It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Be Positive!

Be Positive!
Author: Cheri J. Meiners
Publisher: Free Spirit Publishing
Total Pages: 22
Release: 2013-09-03
Genre: Juvenile Nonfiction
ISBN: 1575426358

A sense of optimism is a key ingredient to success in life. Guide young children to develop a positive outlook and discover how the choices they make can lead to feeling happy and capable. This friendly, encouraging book introduces preschool and primary-age children to ways of thinking and acting that will help them feel good about themselves and their lives, stay on course when things don’t go their way, and contribute to other people’s happiness, too. Being the Best Me Series: From the author of the popular Learning to Get Along® books come the first two books in this one-of-a-kind character-development series. Each book focuses on specific attitude or character traits—such as optimism, courage, resilience, imagination, personal power, decision-making, and work ethics. Also included are discussion questions, games, activities, and additional information adults can use to reinforce the concepts children are learning. Filled with diversity, these read-aloud books will be welcome in school, home, and childcare settings.

Computer Engineering for Babies

Computer Engineering for Babies
Author: Chase Roberts
Publisher:
Total Pages: 0
Release: 2021-10-20
Genre:
ISBN: 9781735208701

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.