The Power of Place

The Power of Place
Author: Tom Vander Ark
Publisher: ASCD
Total Pages: 178
Release: 2020-03-09
Genre: Education
ISBN: 1416628762

"Place: it's where we're from; it's where we're going. . . . It asks for our attention and care. If we pay attention, place has much to teach us." With this belief as a foundation, The Power of Place offers a comprehensive and compelling case for making communities the locus of learning for students of all ages and backgrounds. Dispelling the notion that place-based education is an approach limited to those who can afford it, the authors describe how schools in diverse contexts—urban and rural, public and private—have adopted place-based programs as a way to better engage students and attain three important goals of education: student agency, equity, and community. This book identifies six defining principles of place-based education. Namely, it 1. Embeds learning everywhere and views the community as a classroom. 2. Is centered on individual learners. 3. Is inquiry based to help students develop an understanding of their place in the world. 4. Incorporates local and global thinking and investigations. 5. Requires design thinking to find solutions to authentic problems. 6. Is interdisciplinary. For each principle, the authors share stories of students whose lives were transformed by their experiences in place-based programs, elaborate on what the principle means, demonstrate what it looks like in practice by presenting case studies from schools throughout the United States, and offer action steps for implementation. Aimed at educators from preK through high school, The Power of Place is a definitive guide to developing programs that will lead to successful outcomes for students, more fulfilling careers for teachers, and lasting benefits for communities.

Navigating Place-Based Learning

Navigating Place-Based Learning
Author: Elizabeth Langran
Publisher: Springer Nature
Total Pages: 177
Release: 2020-11-04
Genre: Education
ISBN: 3030556735

This book explores how educators can realize the potential of critical place-based pedagogy. The authors’ model leverages the power of technology through strategies such as mobile mapping so that students can read the world and share spatial narratives. The same complexity that makes spaces outside the classroom ideal for authentic, purposeful learning creates challenges for educators who must minimize students taking wrong turns or reaching dead ends. Instructional design process is key and the authors offer exemplars of this from multiple disciplines. Whether students are exploring a local community or a natural environment, place-based inquires must include recognition of privilege and the social dynamics that reinforce inequalities. Concluding with a discussion of the changing social context, the authors highlight how contemporary events add a sense of urgency to the call for a critical place-based pedagogy—one that is more inclusive for all students.

Mission and Place

Mission and Place
Author: Daniel R. Kenney
Publisher: Ace/Praeger Higher Education
Total Pages: 304
Release: 2005
Genre: Architecture
ISBN:

Details how a college campus can reinforce the three fundamental components of the institution: teaching and learning, creating community, and developing responsible citizens of society and the world.

Challenges and Opportunities for Transforming From STEM to STEAM Education

Challenges and Opportunities for Transforming From STEM to STEAM Education
Author: Thomas, Kelli
Publisher: IGI Global
Total Pages: 326
Release: 2020-01-10
Genre: Education
ISBN: 1799825191

The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as imagination and resourcefulness to incorporate into their designs. However, the shift from STEM to STEAM has changed what it means for students to learn within and across these disciplines. Redesigning curricula to include the arts is the next step in preparing students throughout all levels of education. Challenges and Opportunities for Transforming From STEM to STEAM Education is a pivotal reference source that examines the challenges and opportunities presented in redesigning STEM education to include creativity, innovation, and design from the arts including new approaches to STEAM and their practical applications in the classroom. While highlighting topics including curriculum design, teacher preparation, and PreK-20 education, this book is ideally designed for teachers, curriculum developers, instructional designers, deans, museum educators, policymakers, administrators, researchers, academicians, and students.

Place-Based Science Teaching and Learning

Place-Based Science Teaching and Learning
Author: Cory A. Buxton
Publisher: SAGE
Total Pages: 249
Release: 2011-05-05
Genre: Education
ISBN: 1452238065

Forty classroom-ready science teaching and learning activities for elementary and middle school teachers Grounded in theory and best-practices research, this practical text provides elementary and middle school teachers with 40 place-based activities that will help them to make science learning relevant to their students. This text provides teachers with both a rationale and a set of strategies and activities for teaching science in a local context to help students engage with science learning and come to understand the importance of science in their everyday lives.

Place-Based Education

Place-Based Education
Author: David Sobel
Publisher:
Total Pages: 0
Release: 2017-01-19
Genre: Environmental education
ISBN: 9781935713050

The author details and celebrates an approach to teaching that emphasizes connections among school, community, and environment.

Getting Smart

Getting Smart
Author: Tom Vander Ark
Publisher: John Wiley & Sons
Total Pages: 240
Release: 2011-09-20
Genre: Education
ISBN: 1118115872

A comprehensive look at the promise and potential of online learning In our digital age, students have dramatically new learning needs and must be prepared for the idea economy of the future. In Getting Smart, well-known global education expert Tom Vander Ark examines the facets of educational innovation in the United States and abroad. Vander Ark makes a convincing case for a blend of online and onsite learning, shares inspiring stories of schools and programs that effectively offer "personal digital learning" opportunities, and discusses what we need to do to remake our schools into "smart schools." Examines the innovation-driven world, discusses how to combine online and onsite learning, and reviews "smart tools" for learning Investigates the lives of learning professionals, outlines the new employment bargain, examines online universities and "smart schools" Makes the case for smart capital, advocates for policies that create better learning, studies smart cultures

Place-based Learning for the Plate

Place-based Learning for the Plate
Author: Joel B. Pontius
Publisher: Springer Nature
Total Pages: 206
Release: 2020-06-08
Genre: Education
ISBN: 3030428141

This edited volume explores 21st century stories of hunting, foraging, and fishing for food as unique forms of place-based learning. Through the authors’ narratives, it reveals complex social and ecological relationships while readers sample the flavors of foraging in Portland, Oregon; feel some of what it’s like to grow up hunting and gathering as a person of Oglala Lakota and Shoshone-Bannock descent; track the immersive process of learning to communicate with rocky mountain elk; encounter a road-killed deer as a spontaneous source of local meat, and more. Other topics in the collection connect place, food, and learning to issues of identity, activism, spirituality, food movements, conservation, traditional and elder knowledge, and the ethics related to eating the more-than-human world. This volume will bring lively discussion to courses on place-based learning, food studies, environmental education, outdoor recreation, experiential education, holistic learning, human dimensions of natural resource management, sustainability, food systems, environmental ethics, and others.

Place-Based Spaces for Networked Learning

Place-Based Spaces for Networked Learning
Author: Lucila Carvalho
Publisher: Routledge
Total Pages: 280
Release: 2016-07-01
Genre: Education
ISBN: 1317531094

With the boundaries of place softened and extended by digital communications technologies, learning in a networked society necessitates new distributions of activity across time, space, media, and people; and this development is no longer exclusive to formally designated spaces such as school classrooms, lecture halls, or research laboratories. Place-based Spaces for Networked Learning explores how qualities of physical places make both formal and informal education in a networked society possible. Through a series of investigations and case studies, it illuminates the structural composition and functioning of complex learning environments. This book offers a wealth of key design elements and attributes for productive learning that educational designers can reuse in multiple contexts. The chapters examine how places are modified, expanded, or supplemented by networking technologies and practices in order to create spaces in which learners can collaboratively develop new understandings, connections, and capabilities. Utilizing a range of diverse but complementary perspectives from anthropology, archaeology, architecture, geography, psychology, sociology, and urban studies, Place-based Spaces for Networked Learning addresses how material places and digital spaces are understood; how sense can be made of new assemblages and configurations of tasks, tools, and people; how the real-time analysis of new flows of data can inform and entertain users of a space; and how access to the digital realm changes our experiences with both places and other people.

Life in a Crowded Place

Life in a Crowded Place
Author: Ralph Peterson
Publisher: Heinemann Educational Books
Total Pages: 166
Release: 1992
Genre: Education
ISBN:

In this book, Ralph Peterson helps teachers see what it is they do when they bring students together to make a community.