Learning about the World Through Modeling

Learning about the World Through Modeling
Author: Arthur Auer
Publisher:
Total Pages: 229
Release: 2001
Genre: Affective education
ISBN: 9781888365306

Hands-on modelling is key skill for children, leading to the development of their mind and intelligence through a rich complexity of sense experiences.Arthur and Elizabeth Auer make a plea to parents and teachers alike to 'let children work with their hands'. This comprehensive, heavily illustrated book demonstrates a multitude of modelling projects for different ages using different materials including clay, beeswax, plasticine, dough, sand and snow.

Basic Sculptural Modeling

Basic Sculptural Modeling
Author: Hella Loewe
Publisher:
Total Pages: 114
Release: 2006-01-01
Genre: Sculpture
ISBN: 9781888365733

In this well-illustrated book Hella Loewe describes her research and practice of working with modelling in the early years of a Steiner-Waldorf school. She describes meeting a class of mixed nationalities with social and behavioral challenges, and how she was able to temper this class through specific modelling techniques.Are the children coming into our classrooms today requiring more will-centered activities? Loewe believes this is so and challenges teachers to take a new look at the traditional Waldorf modelling curriculum through her re-examination of Rudolf Steiner's indications.Contents include:Modeling with Clay in the First GradeStep-by-Step Guide for Grades One through ThreePractical ExperiencesAbout the Effects of Modeling with ClayExcerpts by Rudolf Steiner Regarding Sculptural Modeling

Modeling for Learning Organizations

Modeling for Learning Organizations
Author: John Douglas William Morecroft
Publisher:
Total Pages: 442
Release: 1994
Genre: Business & Economics
ISBN:

In this book leading systems dynamics articulate the latest thinking and practices on how modeling can support learning in the management environment. It includes discussions on teamwork, a number of case studies and a review of current computer simulation software packages

Fuzzy Logic-Based Modeling in Collaborative and Blended Learning

Fuzzy Logic-Based Modeling in Collaborative and Blended Learning
Author: Hadjileontiadou, Sofia J.
Publisher: IGI Global
Total Pages: 542
Release: 2015-07-31
Genre: Education
ISBN: 1466687061

Technology has dramatically changed the way in which knowledge is shared within and outside of traditional classroom settings. The application of fuzzy logic to new forms of technology-centered education has presented new opportunities for analyzing and modeling learner behavior. Fuzzy Logic-Based Modeling in Collaborative and Blended Learning explores the application of the fuzzy set theory to educational settings in order to analyze the learning process, gauge student feedback, and enable quality learning outcomes. Focusing on educational data analysis and modeling in collaborative and blended learning environments, this publication is an essential reference source for educators, researchers, educational administrators and designers, and IT specialists. This premier reference monograph presents key research on educational data analysis and modeling through the integration of research on advanced modeling techniques, educational technologies, fuzzy concept maps, hybrid modeling, neuro-fuzzy learning management systems, and quality of interaction.

Adventures in Modeling

Adventures in Modeling
Author: Vanessa Stevens Colella
Publisher:
Total Pages: 188
Release: 2001
Genre: Literary Collections
ISBN: 9780807740828

Have you ever wondered how birds flock or forest fires spread? For thousands of years people - from DaVinci to Einstein - have created models to help them better understand patterns and processes in the world around them. Computers make it easier for novices to build and explore their own models - and learn new scientific ideas in the process. Adventures in Modeling introduces you and your students to designing, creating, and investigating models in StarLogo. Computer modeling, the use of computer programs to simulate complex, dynamic systems or events (like population growth or environmental conservation), is a powerful learning tool that is finding a rapidly growing audience among teachers in middle and high school science and mathematics classes, especially since the NCTM Standards 2000 advocates its use in the curriculum. This valuable resource: Provides educators with a rich and accessible introduction to the use of computer modeling in the classroom using the popular StarLogo computer programming language; Takes readers step-by-step through the process of using computer models to simulate complex relationships; Shows how and why computer modeling can lead to powerful and enduring learning outcomes for all students. Provides explicit links between various state and national math and science content standards and the use of computer models, to enable educators to see how this work may enhance standards-based instruction; As computer use gains in currency and value in the middle and high school classroom, Adventures in Modeling will give teachers and students a very effective way to build curiosity and boost learning outcomes in a standards-based curriculum.

Exploring Shapes Creatively

Exploring Shapes Creatively
Author: Arthur F. Auer
Publisher:
Total Pages: 256
Release: 2018-09-29
Genre:
ISBN: 9781943582235

It is widely recognised in Waldorf education that there should be a strong sculptural component in schools to balance with children's lessons in form drawing. The use of hands and sight to create physical forms, and the creativity that flows as a result, is an important experience for growing bodies and minds.This book presents myriad ideas for starting to work in clay, free from artistic pressure and full of fun and imagination.

Words and Worlds

Words and Worlds
Author:
Publisher: BRILL
Total Pages: 390
Release: 2009-01-01
Genre: Education
ISBN: 9087909381

n this book, the reader is invited to enter a strange world in which you can tell the age of the captain by counting the animals on his ship, where runners do not get tired, and where water gets hotter when you add it to other water. It is the world of a curious genre, known as "word problems" or "story problems".

Business Model Generation

Business Model Generation
Author: Alexander Osterwalder
Publisher: John Wiley & Sons
Total Pages: 295
Release: 2013-02-01
Genre: Business & Economics
ISBN: 1118656407

Business Model Generation is a handbook for visionaries, game changers, and challengers striving to defy outmoded business models and design tomorrow's enterprises. If your organization needs to adapt to harsh new realities, but you don't yet have a strategy that will get you out in front of your competitors, you need Business Model Generation. Co-created by 470 "Business Model Canvas" practitioners from 45 countries, the book features a beautiful, highly visual, 4-color design that takes powerful strategic ideas and tools, and makes them easy to implement in your organization. It explains the most common Business Model patterns, based on concepts from leading business thinkers, and helps you reinterpret them for your own context. You will learn how to systematically understand, design, and implement a game-changing business model--or analyze and renovate an old one. Along the way, you'll understand at a much deeper level your customers, distribution channels, partners, revenue streams, costs, and your core value proposition. Business Model Generation features practical innovation techniques used today by leading consultants and companies worldwide, including 3M, Ericsson, Capgemini, Deloitte, and others. Designed for doers, it is for those ready to abandon outmoded thinking and embrace new models of value creation: for executives, consultants, entrepreneurs, and leaders of all organizations. If you're ready to change the rules, you belong to "the business model generation!"

Real World Content Modeling

Real World Content Modeling
Author: Deane Barker
Publisher:
Total Pages: 198
Release: 2019-10-08
Genre:
ISBN: 9781692295608

Too often, content models are developed with no consideration of the system in which they have to operate. This book is an examination of how content actually gets modeled inside a CMS -- what features and architectures are available to translate a theoretical domain model into something that a CMS can manage. If you're looking for a CMS, what features should you look for? Does your current CMS measure up to the state of the market? What is possible in content modeling at this point in the industry? Table of Contents Introduction About this Guide How a CMS Helps (Or Hinders) Your Content Model The Anatomy of a Content Model Eval #1: What is the built-in content model? Timeout: What's the difference between built-in and custom? Eval #2: Can the built-in model be extended with custom content types? Timeout: Opinionated Software Eval #3: What built-in attribute types are available? Timeout: How Content Is Stored Eval #4: How is content represented in the API? Eval #5: How can attribute values be validated? Eval #6: How is the model supported in the editorial interface? Eval #7: Can an attribute value be a reference to another object? Timeout: Let's Evaluate the Current Level of Functionality Eval #8: Can an attribute value be an embedded content object? Eval #9: Can custom validation rules be built? Eval #10: Can custom attribute types be created? Eval #11: Can attribute values repeat? Eval #12: Can types be formed through inheritance or composition? Eval #13: Can content objects be organized into a hierarchy? Eval #14: Can content objects inherit from other content objects? Eval #15: What is the relationship between "pages" and "content"? Eval #16: Can access to types and attributes be limited by user permissions? Eval #17: How can rich text fields be structured? Eval #18: What options are available for dynamic page composition? Eval #19: What aggregation structures are available to organize content? Timeout: What Is and Isn't Considered "Content"? Eval #20: How can types be changed after object creation? Eval #21: How does the system model file assets? Eval #22: By what method is the content model actually defined? Eval #23: How does the system's API support the model? Conclusion Postscript: Thoughts on Model Interoperability About the Author

Modeling Our World

Modeling Our World
Author: Michael Zeiler
Publisher: ESRI, Inc.
Total Pages: 218
Release: 1999
Genre: Computers
ISBN: 9781879102620

Geographic data models are digital frameworks that describe the location and characteristics of things in the world around us. With a geographic information system, we can use these models as lenses to see, interpret, and analyze the infinite complexity of our natural and man-made environments. With the geodatabase, a new geographic data model introduced with ArcInfo 8, you can extend significantly the level of detail and range of accuracy with which you can model geographic reality in a database environment.