Learn Apple HomeKit on iOS

Learn Apple HomeKit on iOS
Author: Jesse Feiler
Publisher: Apress
Total Pages: 137
Release: 2016-11-30
Genre: Computers
ISBN: 1484215273

Learn the HomeKit platform structure and how it supports devices—existing and planned—and get a thorough grounding on new and useful apps that deliver a new generation of home automation in a secure and innovative environment. Let your imagination run wild as you design compatible devices with unlimited capabilities. Learn Apple HomeKit on iOS shows you how to move to secure, home automation projects that integrate with your digital world automatically—after you set them up as described in the book. Having your calendar and appointments control your lights, locks, thermostat, and other home devices is the heart of home automation. In homes and small offices, you can banish notes taped to switches and controls that say, "Do not turn off this switch" or "Leave the thermostat alone." The book gets you up to speed on HomeKit, and it also answers some of the pesky questions, such as "What happens when the power goes out?" Along the way there are tips and suggestions for app developers, hardware manufacturers, interior designers, and real estate professionals. For programmers, there's an entire chapter (plus sections in other chapters) dedicated to the core coding issues. For non-programmers, this book is the perfect resource mastering the amazing potential of Apple HomeKit. What You Will Learn: For device developers, understanding the structure of HomeKit—homes, rooms, and accessories—enables you to build devices that are easily managed by a single, simple source and interface. For DIY home networking users, gain a thorough knowledge of how they can adapt HomeKit to their existing spaces. For programmers, there's an entire chapter plus sections in other chapters dedicated to the core coding issues you'll need to learn. For non-programmers, this book is your perfect resource for easily getting your mind around the amazing potential of Apple HomeKit. Author Jesse Feiler develops, consults, and writes about Apple technologies with an emphasis on mobile and location-based apps. Who This Book Is For: Device developers, DIY home networking users, programmers, and those interested in integrating their iOS devices with their IoT devices.

Learning IOS Development

Learning IOS Development
Author: Maurice Sharp
Publisher: Addison-Wesley Professional
Total Pages: 591
Release: 2014
Genre: Computers
ISBN: 0321862961

This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.

Take Control of Apple Home Automation

Take Control of Apple Home Automation
Author: Josh Centers
Publisher:
Total Pages: 156
Release: 2018
Genre:
ISBN:

Manage your smart home with Apple's HomeKit platform "Smart home" devices are everywhere these days--you can buy internet-connected light bulbs, thermostats, door locks, sensors, and dozens of other products. But these devices aren't very smart on their own. Apple's HomeKit platform offers a way to integrate, monitor, control, and automate smart home devices from a wide variety of manufacturers. Using the built-in Home app on an iOS device (perhaps along with third-party apps), you can connect to your various smart devices, see what they're up to, control them, and even get them to operate on a schedule or respond to changing conditions in your home automatically. Even with HomeKit, however, home automation can be a daunting prospect. That's why TidBITS Managing Editor Josh Centers wrote Take Control of Apple Home Automation . The book walks you carefully through every step of the process, showing you how you can start with a basic system that costs less than $50 and work your way up to as much complexity as you want or need. And you don't have to be a computer geek to simplify and improve your life with HomeKit-compatible products. Even if you don't know a wire nut from a macadamia or which end of a screwdriver to stick in a socket (spoiler: neither!), Josh's thorough advice will enable you to work wonders in your home. In this book, you'll learn: The most common home automation myths (and why you shouldn't worry about them) How to choose HomeKit-compatible devices that meet your needs, and which products you might want to avoid Exactly what HomeKit is, what it does, how it works, and what its limitations are Why you need a hub (in the form of an Apple TV, HomePod, or iPad) and how to set it up Important safety rules for working with electrical products, especially those that require wiring How to install advanced accessories such as a smart switch, thermostat, or door/window sensor--including illustrated, step-by-step instructions What Apple's Home app for iOS does--and how to configure homes, zones, rooms, accessories, services, and scenes Tips for controlling your smart home using an iOS device, Apple Watch, or Siri Ways to automate your smart home using schedules, sensors, geofencing, and other tools (without making your house seem haunted) The best ways to troubleshoot home automation problems This book was sponsored by our friends at Elgato (makers of the Eve line of HomeKit devices), so many of the examples feature Elgato products, al ...

Apple Pro Training Series

Apple Pro Training Series
Author: David Nahmani
Publisher: Peachpit Press
Total Pages: 718
Release: 2013-12-13
Genre: Computers
ISBN: 0133756807

Completely revised and updated for Logic Pro X, this Apple-certified guide shows you how to record, produce, and polish music files with Apple’s professional audio software. Veteran music producer David Nahmani’s step-by-step, instructions teach you everything from basic music creation to advanced production techniques using Logic’s software synthesizers, samplers, and digital signal processors. Learn about all of the key features in Logic Pro X including Flex Pitch, Drummer, Drum Kit Designer, Track Stacks, MIDI Effects, and more. Using the book’s online files and Logic Pro X, you’ll begin making music in the first lesson. Whether you’re looking to use your computer as a digital recording studio, create musical compositions, or transfer that song in your head into music you can share, this comprehensive book will show you how. Lesson and media files available online Focused lessons take you step-by-step through professional, real-world projects Accessible writing style puts an expert instructor at your side Ample illustrations and keyboard shortcuts help you master techniques fast Lesson goals and time estimates help you plan your time Chapter review questions summarize what you’ve learned and prepare you for the Apple Certifi ed Pro Exam

Program the Internet of Things with Swift for iOS

Program the Internet of Things with Swift for iOS
Author: Ahmed Bakir
Publisher: Apress
Total Pages: 509
Release: 2015-12-30
Genre: Computers
ISBN: 1484211944

Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting — be a part of it!

Apple Augmented Reality by Tutorials (Second Edition)

Apple Augmented Reality by Tutorials (Second Edition)
Author: raywenderlich Tutorial Team
Publisher:
Total Pages:
Release: 2022-02-23
Genre:
ISBN: 9781950325580

Learn Augmented Reality!Augmented reality is going to be the next big thing - there's absolutely no doubt about it. If you want to build realistic and immersive AR experiences for the Apple platform, this book is your golden ticket.Apple Augmented Reality by Tutorials is the easiest and fastest way to get hands-on experience using Apple frameworks and technologies like Reality Composer, RealityKit, and ARKitWho This Book Is ForThis book is for beginner to intermediate iOS developers who already know the basics of Swift development and are looking to build immersive AR experiences for the Apple platform.Topics Covered in Apple AR by TutorialsAR Quick Look: Discover how to integrate AR Quick Look into your apps to give them some cool AR superpowers.Reality Composer & Reality Files: Find out how to leverage the power of Reality Composer to create interactive AR-based experiences.Reality Converter & PBR Materials: Discover how PBR materials can add a level of realism to your AR objects, and how to use Reality Converter to convert, view, customize and create USDZ content.RealityKit: Learn to set up and use RealityKit to build a face-based augmented reality app.Facial Blend Shapes: Build a fully interactive augmented reality face mask that reacts to your facial expressions using blend shapes.ARKit: Get a complete introduction to ARKit, Apple's framework for creating fully interactive augmented reality, and learn about the different types of rendering options available with ARKit.Raycasting & Physics: Learn about raycasting, 2D hit-testing and the SpriteKit physics engine as you add more features and functionality to your game.ECS & Collaborative Experiences: Build a collaborative AR experience and learn how to create and manage a multipeer connection.Object Capture: Learn how to create realistic 3D models from real-life objects with photogrammetry.After reading this book, you'll have a deep understanding of the technologies and frameworks used to create powerful, immersive AR experiences for the Apple platform.

The Elements of Learning

The Elements of Learning
Author: James M. Banner
Publisher: Yale University Press
Total Pages: 196
Release: 2008-10-01
Genre: Study Aids
ISBN: 0300127154

This engaging and helpful book is both a thoughtful celebration of the learning process and a practical guide to becoming a better student. Written by the authors of the acclaimed Elements of Teaching, it is designed to help students of all ages—particularly high school and college students—attain their full potential for success in any area of study. James M. Banner, Jr., and Harold C. Cannon explore the qualities needed to get the most out of education: industry, enthusiasm, pleasure, curiosity, aspiration, imagination, self-discipline, civility, cooperation, honesty, and initiative. For each of these elements they offer general reflections, useful suggestions, and a description of a fictional student who either embodies or lacks these qualities. The second part of the book helps students understand the environment in which they learn, by focusing on such topics as teachers, the curriculum, ways of learning, and the transition from school to college. The core points of the text are reinforced by answers to questions that haunt students, as well as tips on what to do to become the best student possible. Throughout, the authors encourage students to consider learning as part of their lives and to be active participants in their own education.

IOS Development with Swift

IOS Development with Swift
Author: Craig Grummit
Publisher: Manning Publications
Total Pages: 550
Release: 2017-12
Genre: Computer software
ISBN: 9781617294075

"iOS development with Swift" is a hands-on guide to creating iOS apps. It takes you through the experience of building an app-- from idea to App store. After setting up your dev environment, you'll learn the basics by experimenting in Swift playgrounds. Then you'll build a simple app layout, adding features like animations and UI widgets. Along the way, you'll retrieve, format, and display data; interact with the camera and other device features; and touch on cloud and networking basics.

How to Do Everything MacBook Air

How to Do Everything MacBook Air
Author: Jason R. Rich
Publisher: McGraw Hill Professional
Total Pages: 369
Release: 2012-08-13
Genre: Computers
ISBN: 0071802517

Take your MacBook Air to new heights! Discover how to get more than ever before out of Apple’s incredibly thin and light notebooks with help from this hands-on guide. How to Do Everything: MacBook Air shows you how to harness the power of the new Mac OS X Mountain Lion operating system, and use iTunes, iWork, iLife, iCloud, Safari, Contacts, Calendar, Reminders, Notification Center, Mail, and other powerful apps. Tap into all the computing power built into Apple’s ultra-portable MacBook Air while you’re at home, at work, or on-the-go. Custom configure your MacBook Air and navigate with the Multi-Touch trackpad Get the most out of the new Mac OS X Mountain Lion operating system Transfer data from a PC or another Mac Manage your email accounts with the Mail app Sync all of your data and devices via iCloud Connect peripherals—Bluetooth devices, printers, cameras, and more Use your MacBook Air to connect to Facebook, Twitter, Google+, Flickr, Tumblr, LinkedIn, and other services Maximize productivity tools, such as Microsoft Office and the iWork apps Download and play movies, TV shows, and games Manage your iTunes Library Get organized with the new Contacts, Calendar, and Reminders apps Communicate efficiently using the Messages app Video chat with FaceTime or Skype Run Microsoft Windows programs on your MacBook Air Update, back up, troubleshoot, and maintain your MacBook Air