Layout And Composition For Animation
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Author | : Ed Ghertner |
Publisher | : Taylor & Francis |
Total Pages | : 218 |
Release | : 2012-11-12 |
Genre | : Computers |
ISBN | : 1136129898 |
This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, and adapt creative solutions for your own projects with this invaluable resource for beginner and intermediate artists. With Beauty and the Beast examples and Simpson character layouts, readers will learn how to develop character layout and background layout as well as strengthen composition styles with a creative toolset of trick shot examples and inspirational case studies. A companion website will include further technique based tools, finalized layout and composition examples and tutorials for further artistic skill development.
Author | : Elvin A. Hernandez |
Publisher | : CRC Press |
Total Pages | : 459 |
Release | : 2013-03-01 |
Genre | : Computers |
ISBN | : 113676920X |
First published in 2012. Routledge is an imprint of Taylor & Francis, an informa company.
Author | : Mike Scott Fowler |
Publisher | : Caistor Centre, Ont. : Fowler Cartooning Ink Pub. |
Total Pages | : 168 |
Release | : 2002-01-01 |
Genre | : Animation (Cinematography) |
ISBN | : 9780973160208 |
Author | : Jonathan Lyons |
Publisher | : CRC Press |
Total Pages | : 212 |
Release | : 2015-11-19 |
Genre | : Computers |
ISBN | : 1317679555 |
While comedy writers are responsible for creating clever scripts, comedic animators have a much more complicated problem to solve: What makes a physical character funny? Comedy for Animators breaks down the answer by exploring the techniques of those who have used their bodies to make others laugh. Drawing from traditions such as commedia dell’arte, pantomime, Vaudeville, the circus, and silent and modern film, animators will learn not only to create funny characters, but also how to execute gags, create a comic climate, and use environment as a character. Whether you’re creating a comic villain or a bumbling sidekick, this is the one and only guide you need to get your audience laughing! Explanation of comedic archetypes and devices will both inspire and inform your creative choices Exploration of various modes of storytelling allows you to give the right context for your story and characters Tips for creating worlds, scenarios, and casts for your characters to flourish in Companion website includes example videos and further resources to expand your skillset--check it out at www.comedyforanimators.com! Jonathan Lyons delivers simple, fun, illustrated lessons that teach readers to apply the principles of history’s greatest physical comedians to their animated characters. This isn’t stand-up comedy—it’s the falling down and jumping around sort!
Author | : Ed Newton, Thom Taylor |
Publisher | : |
Total Pages | : 150 |
Release | : |
Genre | : Art |
ISBN | : 9781610609920 |
Chopped, slammed, channeled, blown . . . in the late '50s and early '60s all of these features lent themselves nicely to the rise of hot rod art that caricaturized the already severe design traits associated with these cars. Usually, the rods and customs in this art were piloted by slobbering, snaggle-toothed "monsters" with bulging, bloodshot eyes. Thanks to the iron-on T-shirt boom of the '70s and a raft of younger artists working today, hot rod monsters have persevered. Now award-winning car-designer Thom Taylor and legendary kustom culture figure Ed Newton reveal the tricks and techniques used by masters past and present to render these whack rods and their warts-and-all drivers. Beginning with a brief history of the form, the authors examine figures like Stanley Mouse, Ed Roth, and Newton himself, then reveal how those pioneers influenced modern artists like Keith Weesner, John Bell, and Dave Deal, to name a few. In addition to offering chapters covering topics like equipment, perspective, light sources, and other technical considerations, Taylor expands on the cartooning, proportion, and color chapters from his previous works, applying them to the subject at hand. Also includes dozens of examples of the form from many of the above-mentioned artists and more.
Author | : Peter Parr |
Publisher | : Bloomsbury Publishing |
Total Pages | : 607 |
Release | : 2017-07-06 |
Genre | : Performing Arts |
ISBN | : 135003391X |
Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.
Author | : Hans Bacher |
Publisher | : Taylor & Francis |
Total Pages | : 220 |
Release | : 2012-11-12 |
Genre | : Computers |
ISBN | : 1136139575 |
A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects.
Author | : Tod Polson |
Publisher | : Chronicle Books |
Total Pages | : 178 |
Release | : 2013-08-13 |
Genre | : Performing Arts |
ISBN | : 1452127387 |
This extraordinary volume examines the life and animation philosophy of Maurice Noble, the noted American animation background artist and layout designer whose contributions to the industry span more than 60 years and include such cartoon classics as Duck Dodgers in the 24 ½th Century, What's Opera, Doc?, and The Road Runner Show. Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.
Author | : Sherm Cohen |
Publisher | : Walter Foster |
Total Pages | : 36 |
Release | : 2006-04 |
Genre | : Art |
ISBN | : 156010967X |
"Designing different 'types,' conveying emotion, adding props and costumes, developing a personal style
Author | : Chris Jackson |
Publisher | : Taylor & Francis |
Total Pages | : 456 |
Release | : 2018-01-03 |
Genre | : Art |
ISBN | : 1351736639 |
After Effects for Designers teaches design students, artists, and web, graphic, and interactive designers how to design, develop, and deploy motion design projects using Adobe After Effects. Author Chris Jackson balances fundamental aspects of time-based design with related techniques, and explores the principles of animation; composition and layout; visual hierarchy; typography; cinematic storytelling; 3D modelling; compositing, and more. Each chapter contains unique, step-by-step project exercises that offer timesaving practical tips and hands-on design techniques, teaching readers how to effectively use the tools at their disposal in order to conceptualize and visualize creative solutions to their own motion design work. Readers will build professional-world examples in every chapter and, as a result, learn how to both design effectively using After Effects and practically apply these skills in client-based work. An accompanying companion website includes complete project files for the book's chapter exercises, and additional video tutorials.