Doomsday Knits

Doomsday Knits
Author: Alex Tinsley
Publisher:
Total Pages: 170
Release: 2013-12-10
Genre: Crafts & Hobbies
ISBN: 9781937513375

The year is 3015... The polar ice caps have melted and the deserts expanded, leaving the Earth a seared, crusty Hell. Meanwhile, nuclear fallout has blocked out the sun, plunging the world into a new ice age. (Yes, at the same time.) The question on your mind? "What should I knit? " Doomsday Knits is a collection of garments and accessories inspired by the post-apocalyptic genre of film, literature, and fashion. These cutting-edge fashion pieces are just as at home in your closet today as they will be in the dystopian wastelands of tomorrow.

How to Be a Gurps GM

How to Be a Gurps GM
Author: Warren "Mook" Wilson
Publisher: Steve Jackson Games
Total Pages: 76
Release: 2017-07-24
Genre: Games & Activities
ISBN: 9781556348082

The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

To Life!

To Life!
Author: Linda Weintraub
Publisher: Univ of California Press
Total Pages: 380
Release: 2012-09-01
Genre: Art
ISBN: 0520273613

This title documents the burgeoning eco art movement from A to Z, presenting a panorama of artistic responses to environmental concerns, from Ant Farms anti-consumer antics in the 1970s to Marina Zurkows 2007 animation that anticipates the havoc wreaked upon the planet by global warming.

Mindful Crochet

Mindful Crochet
Author: Emma Leith
Publisher: Ryland Peters & Small
Total Pages: 357
Release: 2019-04-09
Genre: Crafts & Hobbies
ISBN: 1782497641

The 35 patterns in Mindful Crochet include specially designed elements of repetition, color and texture, which will help you relax, refocus and unwind. Anyone who's ever tried to master a new stitch or work out which granny squares should go where on an afghan will appreciate how crochet can totally engage your attention and harness your creativity. Being "in the moment" is an essential part of following a pattern, keeping your yarn on the hook, counting stitches, and remembering which color to use next. Emma Leith shows how these qualities can become a form of mindfulness practice, bringing you peace, calm, and a greater sense of well-being. There are projects you can make for yourself or your home, and others designed to be given as gifts. The satisfaction you'll get from creating these lovely makes and seeing others appreciate them is another important way in which crochet can encourage a positive outlook and bring happiness.

The Knitter's Book of Yarn

The Knitter's Book of Yarn
Author: Clara Parkes
Publisher: Potter Craft
Total Pages: 258
Release: 2011-02-02
Genre: Crafts & Hobbies
ISBN: 0307586987

Not all yarns are alike. Some make our hearts and hands sing, some get the job done without much fanfare, and some cause nothing but frustration and disappointment. The gorgeous pair of socks that emerged from their first bath twice as long as when they went in. The delicate baby sweater that started pilling before it even came off the needles. The stunning colorwork scarf that you can’t wear because the yarn feels like sandpaper against your neck. If only there were a way to read a skein and know how it would behave and what it wanted to become before you invested your time, energy, and money in it. Now there is! With The Knitter’s Book of Yarn, you’ll learn how to unleash your inner yarn whisperer. In these pages, Clara Parkes provides in-depth insight into a vast selection of yarns, giving you the inside stories behind the most common fiber types, preparations, spins, and ply combinations used by large-scale manufacturers and importers, medium-sized companies, boutique dye shops, community spinneries, and old-fashioned sheep farms. And, because we learn best by doing, Parkes went to some of the most creative and inquisitive design minds of the knitting world to provide a wide assortment of patterns created to highlight the qualities (and minimize the drawbacks) of specific types of yarns. The Knitter’s Book of Yarn will teach you everything you need to know about yarn: How it’s made, who makes it, how it gets to you, and what it longs to become. The next time you pick up a skein, you won’t have to wonder what to do with it. You’ll just know–the way any yarn whisperer would.

Every Tool's a Hammer

Every Tool's a Hammer
Author: Adam Savage
Publisher: Atria Books
Total Pages: 320
Release: 2020-10-27
Genre: Science
ISBN: 1982113480

In this New York Times bestselling “imperative how-to for creativity” (Nick Offerman), Adam Savage—star of Discovery Channel’s Mythbusters—shares his golden rules of creativity, from finding inspiration to following through and successfully making your idea a reality. Every Tool’s a Hammer is a chronicle of my life as a maker. It’s an exploration of making, but it’s also a permission slip of sorts from me to you. Permission to grab hold of the things you’re interested in, that fascinate you, and to dive deeper into them to see where they lead you. Through stories from forty-plus years of making and molding, building and break­ing, along with the lessons I learned along the way, this book is meant to be a toolbox of problem solving, complete with a shop’s worth of notes on the tools, techniques, and materials that I use most often. Things like: In Every Tool There Is a Hammer—don’t wait until everything is perfect to begin a project, and if you don’t have the exact right tool for a task, just use whatever’s handy; Increase Your Loose Tolerance—making is messy and filled with screwups, but that’s okay, as creativity is a path with twists and turns and not a straight line to be found; Use More Cooling Fluid—it prolongs the life of blades and bits, and it prevents tool failure, but beyond that it’s a reminder to slow down and reduce the fric­tion in your work and relationships; Screw Before You Glue—mechanical fasteners allow you to change and modify a project while glue is forever but sometimes you just need the right glue, so I dig into which ones will do the job with the least harm and best effects. This toolbox also includes lessons from many other incredible makers and creators, including: Jamie Hyneman, Nick Offerman, Pixar director Andrew Stanton, Oscar-winner Guillermo del Toro, artist Tom Sachs, and chef Traci Des Jardins. And if everything goes well, we will hopefully save you a few mistakes (and maybe fingers) as well as help you turn your curiosities into creations. I hope this book serves as “creative rocket fuel” (Ed Helms) to build, make, invent, explore, and—most of all—enjoy the thrills of being a creator.

Cats in Hats

Cats in Hats
Author: Sara Thomas
Publisher: Hachette UK
Total Pages: 279
Release: 2015-03-24
Genre: Crafts & Hobbies
ISBN: 0762456701

Deck your cats out in hats that suit their many personalities! With The Punk Mohawk for edgier cats, The Unicorn for cats who are having identity issues, and The Cat in the Hat for any cat that loves great literature, there is a pattern in this book for every feline friend in your home. Complete with a breakdown of skill level and method of working (knit or crochet), suggestions for yarns, and written patterns and charts where necessary, you'll be able to whip up amazing headwear, whatever your cat's character. With the adorable color photos and helpful illustrations throughout, these hat patterns will be both exciting and easy to create. It's fun, it's addictive, and it's deliciously purr-fect from start to finish!

The Rapture of the Nerds

The Rapture of the Nerds
Author: Cory Doctorow
Publisher: Macmillan
Total Pages: 353
Release: 2012-09-04
Genre: Fiction
ISBN: 0765329107

From the two defining personalities of post-cyberpunk SF, a brilliant collaboration to rival 1987's The Difference Engine by William Gibson and Bruce Sterling

Wicked

Wicked
Author: Gregory Maguire
Publisher: Harper Collins
Total Pages: 430
Release: 2009-10-13
Genre: Fiction
ISBN: 0061792942

The New York Times bestseller and basis for the Tony-winning hit musical, soon to be a major motion picture starring Cynthia Erivo and Ariana Grande With millions of copies in print around the world, Gregory Maguire’s Wicked is established not only as a commentary on our time but as a novel to revisit for years to come. Wicked relishes the inspired inventions of L. Frank Baum’s 1900 novel, The Wonderful Wizard of Oz, while playing sleight of hand with our collective memories of the 1939 MGM film starring Margaret Hamilton (and Judy Garland). In this fast-paced, fantastically real, and supremely entertaining novel, Maguire has populated the largely unknown world of Oz with the power of his own imagination. Years before Dorothy and her dog crash-land, another little girl makes her presence known in Oz. This girl, Elphaba, is born with emerald-green skin—no easy burden in a land as mean and poor as Oz, where superstition and magic are not strong enough to explain or overcome the natural disasters of flood and famine. Still, Elphaba is smart, and by the time she enters Shiz University, she becomes a member of a charmed circle of Oz’s most promising young citizens. But Elphaba’s Oz is no utopia. The Wizard’s secret police are everywhere. Animals—those creatures with voices, souls, and minds—are threatened with exile. Young Elphaba, green and wild and misunderstood, is determined to protect the Animals—even if it means combating the mysterious Wizard, even if it means risking her single chance at romance. Ever wiser in guilt and sorrow, she can find herself grateful when the world declares her a witch. And she can even make herself glad for that young girl from Kansas. Recognized as an iconoclastic tour de force on its initial publication, the novel has inspired the blockbuster musical of the same name—one of the longest-running plays in Broadway history. Popular, indeed. But while the novel’s distant cousins hail from the traditions of magical realism, mythopoeic fantasy, and sprawling nineteenth-century sagas of moral urgency, Maguire’s Wicked is as unique as its green-skinned witch.