Millennial Monsters

Millennial Monsters
Author: Anne Allison
Publisher: Univ of California Press
Total Pages: 356
Release: 2006-06-30
Genre: Antiques & Collectibles
ISBN: 0520245652

Millennial Monsters explores the global popularity of Japanese consumer culture--including manga (comic books), anime (animation), video games, and toys--and questions the make-up of fantasies nand capitalism that have spurred the industry's growth.

Basho

Basho
Author: Bashō Matsuo
Publisher: Kodansha
Total Pages: 440
Release: 2008
Genre: Haiku
ISBN:

Matsuo Basho stands today as Japan's most renowned writer, and one of the most revered. Yet despite his stature, Basho's complete haiku have never been collected under one cover. Until now. To render the writer's full body of work in English, Jane Reichhold, an American haiku poet and translator, dedicated over ten years to the present compilation. In Barbo: The Complete Haiku she accomplishes the feat with distinction. Dividing the poet's creative output into seven periods of development, Reichhold frames each period with a decisive biographical sketch of the poet's travels, creative influences, and personal triumphs and defeats. Supplementary material includes two hundred pages of scrupulously researched notes, which also contain a literal translation of the poem, the original Japanese, and a Romanized reading. A glossary, chronology, index of first lines, and explanation of Basho's haiku techniques provide additional background information. Finally in the spirit of Basho, elegant semi-e ink drawings by well-known Japanese artist Shiro Tsujimura front each chapter.

Understanding Comics

Understanding Comics
Author: Scott McCloud
Publisher: Harper Collins
Total Pages: 226
Release: 1994-04-27
Genre: Comics & Graphic Novels
ISBN: 006097625X

Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, this innovative comic book provides a detailed look at the history, meaning, and art of comics and cartooning.

Keys to Play

Keys to Play
Author: Roger Moseley
Publisher: Univ of California Press
Total Pages: 468
Release: 2016-10-28
Genre: Games & Activities
ISBN: 0520291247

A free ebook version of this title is available through Luminos, University of California Press’s Open Access publishing program for monographs. Visit www.luminosoa.org to learn more. How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.

Making Comics

Making Comics
Author: Scott McCloud
Publisher: William Morrow Paperbacks
Total Pages: 264
Release: 2006-09-05
Genre: Art
ISBN: 9780060780944

Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.

Medieval Costume and Fashion

Medieval Costume and Fashion
Author: Herbert Norris
Publisher: Courier Corporation
Total Pages: 566
Release: 1999-01-01
Genre: Design
ISBN: 9780486404868

Meticulously researched text and nearly 700 illustrations depict wide range of apparel -- from fur-trimmed cloaks and brocaded robes worn by courtiers and the nobility to simpler mantles, tunics, gowns, and more.

Sketchbook Kit

Sketchbook Kit
Author: Angela Gair
Publisher: Chronicle Books
Total Pages: 148
Release: 2001
Genre: Drawing
ISBN: 9780811831499

Sketch Now, Think Later

Sketch Now, Think Later
Author: Mike Yoshiaki Daikubara
Publisher:
Total Pages: 115
Release: 2017-10
Genre: Art
ISBN: 1631593447

Urban sketcher Mike Daikubara gives beginners a crash course in location sketching that you can use in any city or town in Sketch Now, Think Later.

Shoujo Manga Techniques

Shoujo Manga Techniques
Author: Hirono Tusbasa
Publisher: Watson-Guptill Publications
Total Pages: 0
Release: 2005
Genre: Cartooning
ISBN: 9781569709719

A step-by-step guide to the basics of drawing "girl comics," otherwise known as shoujo.

The Guide to Classic Graphic Adventures

The Guide to Classic Graphic Adventures
Author: Kurt Kalata
Publisher: Createspace Independent Publishing Platform
Total Pages: 0
Release: 2011
Genre: Computer adventure games
ISBN: 9781460955796

Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.