Jump Start HTML5

Jump Start HTML5
Author: Tiffany B Brown
Publisher: SitePoint Pty Ltd
Total Pages: 292
Release: 2014-02-06
Genre: Computers
ISBN: 1457192314

This short book provides a practical introduction to HTML5. HTML (HyperText Markup Language) is the predominant language of web pages. Originally developed as a way to describe and share scientific papers, HTML is now used to mark up all sorts of documents and create visual interfaces for browser-based software. With HTML5, however, HTML has become as much an of API for developing browser-based software as it is a markup language. In this book, we'll talk about the history of HTML and HTML5 and explore its new features. It covers: HTML5 basics Multimedia Canvas and SVG HTML5 applications HTML5 APIs HTML5 is required knowledge for every professional web designer and developer. This book will quickly get you up to speed with the fundamentals of HTML5 and give you the confidence to start experimenting on your own.

HTML and CSS

HTML and CSS
Author: Jon Duckett
Publisher: John Wiley & Sons
Total Pages: 514
Release: 2011-11-08
Genre: Computers
ISBN: 1118008189

A full-color introduction to the basics of HTML and CSS! Every day, more and more people want to learn some HTML and CSS. Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store) and those who want to make their personal blogs more attractive. Many books teaching HTML and CSS are dry and only written for those who want to become programmers, which is why this book takes an entirely new approach. Introduces HTML and CSS in a way that makes them accessible to everyone—hobbyists, students, and professionals—and it’s full-color throughout Utilizes information graphics and lifestyle photography to explain the topics in a simple way that is engaging Boasts a unique structure that allows you to progress through the chapters from beginning to end or just dip into topics of particular interest at your leisure This educational book is one that you will enjoy picking up, reading, then referring back to. It will make you wish other technical topics were presented in such a simple, attractive and engaging way! This book is also available as part of a set in hardcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781119038634; and in softcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781118907443.

Jump Start HTML5

Jump Start HTML5
Author: Callum Hopkins
Publisher:
Total Pages:
Release: 2014
Genre:
ISBN:

This short book provides a practical introduction to HTML5. HTML (HyperText Markup Language) is the predominant language of web pages. Originally developed as a way to describe and share scientific papers, HTML is now used to mark up all sorts of documents and create visual interfaces for browser-based software. With HTML5, however, HTML has become as much an of API for developing browser-based software as it is a markup language. In this book, we'll talk about the history of HTML and HTML5 and explore its new features. It covers: HTML5 basics Multimedia Canvas and SVG HTML5 applications HTML5 APIs HTML5 is required knowledge for every professional web designer and developer. This book will quickly get you up to speed with the fundamentals of HTML5 and give you the confidence to start experimenting on your own.

Head First HTML5 Programming

Head First HTML5 Programming
Author: Eric Freeman
Publisher: "O'Reilly Media, Inc."
Total Pages: 611
Release: 2011-10-06
Genre: Computers
ISBN: 1449390544

"Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.

HTML5 Game Development by Example: Beginner's Guide

HTML5 Game Development by Example: Beginner's Guide
Author: Makzan,
Publisher: Packt Publishing Ltd
Total Pages: 354
Release: 2015-06-26
Genre: Computers
ISBN: 1785287885

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

Beginning HTML5 and CSS3 For Dummies

Beginning HTML5 and CSS3 For Dummies
Author: Ed Tittel
Publisher: John Wiley & Sons
Total Pages: 393
Release: 2013-08-14
Genre: Computers
ISBN: 1118690753

Your full-color, friendly guide to getting started with HTML5 and CSS3! HTML and CSS are essential tools for creating dynamic websites and help make your websites even more effective and unique. This friendly-but-straightforward guide gets you started with the basics of the latest versions of HTML and CSS: HTML5 and CSS3. Introducing you to the syntax and structure of the languages, this helpful guide shows you how to create and view a web page, explains ideal usage of HTML5 and CSS3, walks you through the CSS3 rules and style sheets, addresses common mistakes and explains how to fix them, and explores interesting HTML5 tools. Serves as an ideal introduction to HTML5 and CSS3 for beginners with little to no web development experience Details the capabilities of HTML5 and CSS3 and how to use both to create responsive, practical, and well-designed websites Helps you understand how HTML5 and CSS3 are the foundation upon which hundreds of millions of web pages are built Features full-color illustrations to enhance your learning process Beginning HTML5 and CSS3 For Dummies is the perfect first step for getting started with the fundamentals of web development and design.

HTML5 Game Development For Dummies

HTML5 Game Development For Dummies
Author: Andy Harris
Publisher: John Wiley & Sons
Total Pages: 406
Release: 2013-04-08
Genre: Computers
ISBN: 1118236521

Create games with graphics that pop for the web and mobile devices! HTML5 is the tool game developers and designers have been eagerly awaiting. It simplifies the job of creating graphically rich, interactive games for the Internet and mobile devices, and this easy-to-use guide simplifies the learning curve. Illustrated in full color, the book takes you step by step through the basics of HTML5 and how to use it to build interactive games with 2D graphics, video, database capability, and plenty of action. Learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. Learn to use the new HTML5 technology that makes it easier to create games with lots of action, colorful 2D graphics, and interactivity--for both the web and mobile devices Test and debug your games before deploying them Take advantage of how HTML5 allows for SQL-like data storage, which is especially valuable if you're not well versed in database management Explore creating games suitable for community activity and powerful, profitable games that require large amounts of data Whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of HTML5 for game design.

The Truth About HTML5

The Truth About HTML5
Author: RJ Owen
Publisher: Apress
Total Pages: 184
Release: 2013-12-20
Genre: Computers
ISBN: 1430264152

The Truth About HTML5 is for web designers, web developers, and front-end coders who want to get up to speed with HTML5. The book isn't afraid to point out what everyone gets wrong about HTML5's new markup, so you don’t make the same mistakes. It will show you what rocks in HTML5 today and what the future holds. Marking up a basic web page shouldn't be a quasi-religious exercise where the high priests of HTML5 must be consulted for their interpretation of the holy texts (the HTML5 spec). Don’t waste hours trawling through confusing, poorly researched, and often flat-out wrong information on the Internet. Get the truth on HTML5's markup here. You'll also find out about HTML5's new microdata standard that's being used on major websites, such as eBay and IMDB, right now, and get the low-down on the Canvas object and what it can and can't do for you. The book also covers how HTML5 affects CMSs and web apps, what HTML5 means for mobile, and what the future holds. HTML5 isn't one big blob of technology that will be "finished" at some point in the future. It’s a grab bag of cool stuff, much of which has been around for years. Learn what’s well supported and ready to go today. Now that the initial wave of hype is over, it's time to learn the truth about HTML5. What you’ll learn How to write elegant and up-to-date HTML5 markup How to use microdata - the future of the semantic web What the Canvas object can and can't do, and how to use it correctly How to use new features such as enhanced forms and video and audio Which HTML5 features are production ready, and what the future holds Who this book is for The Truth About HTML5 is for web developers and designers who want to start using HTML5 properly in their web projects. Now that the dust has settled on HTML5, it's a good time for beginners to jump aboard, and for experienced developers to take stock of what's out there. Table of Contents A Somewhat Sensationalized History of HTML5 What HTML5 Means for a Modern Web Page The Pain and Pleasure of Page Structure Elementary, My Dear WHATWG? The Truth Behind the New Structural Tags Semantics, Micro-Semantics, and Schema.org HTML5 Boosted My Page Rank, and other SEO Myths The New Nonstructural HTML5 Tags and When You Should Use Them HTML5 Forms: Beauty and the Beast Canvas, Gaming, and Flash Hear No , See No SVG: It Lives! Web Apps, Mobile, and What Comes Next Performance Based Design: The Future

Introducing HTML5

Introducing HTML5
Author: Bruce Lawson
Publisher: Pearson Education
Total Pages: 452
Release: 2010-07-11
Genre: Computers
ISBN: 0321717961

Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join