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Author | : Brian Fairrington |
Publisher | : John Wiley & Sons |
Total Pages | : 455 |
Release | : 2009-07-08 |
Genre | : Art |
ISBN | : 0470572086 |
A unique reference for creating and marketing original cartoons and comics An original American art form, comics thrill millions of people across the globe. Combining step-by-step instruction with expert tips and advice, Drawing Cartoons & Comics For Dummies is a one-stop reference for creating and marketing original cartoons and comics. While many books tend to focus on specific characters or themes, this thorough guide focuses instead on helping aspiring artists master the basic building blocks of cartoons and comics, revealing step by step how to create everything from wisecracking bunnies to souped-up super villains. It also explores lettering and coloring, and offers expert marketing advice. The book's color insert provides guidance on how to add color to cartoon creations.
Author | : Kirsten Hubbard |
Publisher | : Ember |
Total Pages | : 354 |
Release | : 2013-03-12 |
Genre | : Young Adult Fiction |
ISBN | : 0385739389 |
Eighteen-year-old Bria wants to be a Global Vagabond. In a quest for independence, her neglected art, and no-strings-attached hookups, she signs up for a tour of Central America—the wrong one. Middle-aged tourists are hardly the key to self-rediscovery. So when Bria meets Rowan, devoted backpacker and dive instructor, and his outspoken sister, Starling, she seizes the chance to ditch her group and join them off the beaten path. Bria's a good girl trying to go bad. Rowan's a bad boy trying to stay good. As they travel through Mayan villages and remote Belizean islands, they discover they're both seeking to leave behind the old versions of themselves. The secret to escaping the past, Rowan's found, is to keep moving forward. But Bria realizes she can't run forever. At some point, you have to look back.
Author | : Stephen Cp Gardner |
Publisher | : |
Total Pages | : 368 |
Release | : 2019-07 |
Genre | : Art |
ISBN | : 9780500842713 |
With a modular design and comprehensive topical coverage, this text allows you to design exactly the course you wish to teach. From basic setup and choice of materials to self-critique and evaluation of drawings, this adaptable guide covers the full drawing sequence. An optional, free sketchbook makes this book an unmatched value for students.
Author | : Washington Irving |
Publisher | : |
Total Pages | : 402 |
Release | : 1822 |
Genre | : American essays |
ISBN | : |
Author | : David Mitchell |
Publisher | : Vintage Canada |
Total Pages | : 541 |
Release | : 2010-07-16 |
Genre | : Fiction |
ISBN | : 0307373576 |
#1 INTERNATIONAL BESTSELLER • A timeless, structure-bending classic that explores how actions of individual lives impact the past, present and future—from a postmodern visionary and one of the leading voices in fiction Featuring a new afterword by David Mitchell and a new introduction by Gabrielle Zevin, author of Tomorrow, and Tomorrow, and Tomorrow One of the New York Times’s 100 Best Books of the 21st Century • Shortlisted for the International Booker Prize Cloud Atlas begins in 1850 with Adam Ewing, an American notary voyaging from the Chatham Isles to his home in California. Ewing is befriended by a physician, Dr. Goose, who begins to treat him for a rare species of brain parasite. The novel careens, with dazzling virtuosity, to Belgium in 1931, to the West Coast in the 1970s, to an inglorious present-day England, to a Korean superstate of the near future where neocapitalism has run amok, and, finally, to a postapocalyptic Iron Age Hawaii in the last days of history. But the story doesn’t end even there. The novel boomerangs back through centuries and space, returning by the same route, in reverse, to its starting point. Along the way, David Mitchell reveals how his disparate characters connect, how their fates intertwine, and how their souls drift across time like clouds across the sky. As wild as a video game, as mysterious as a Zen koan, Cloud Atlas is an unforgettable tour de force that, like its incomparable author, has transcended its cult classic status to become a worldwide phenomenon.
Author | : Daniel Wessel |
Publisher | : |
Total Pages | : 400 |
Release | : 2010-01-30 |
Genre | : |
ISBN | : 9781449932664 |
This book was written as a help for individual persons who want to organize their creativity, be it for science (incl. engineering and commercial projects), art, or private projects. Its aim is to enlarge your options when having ideas and to improve the chance of realizing creative projects.It is written as a practical handbook and describes how organization can support generating, capturing, collecting (incl. enlarging, restructuring, etc.) and realizing ideas.While creativity "techniques" are dealt with, the focus is on the infrastructure to enable you to capture your fleeting ideas and cultivate them to finally realize them as creative projects.
Author | : Steven Levy |
Publisher | : Penguin |
Total Pages | : 337 |
Release | : 2000-06-01 |
Genre | : Computers |
ISBN | : 0140291776 |
The creation of the Mac in 1984 catapulted America into the digital millennium, captured a fanatic cult audience, and transformed the computer industry into an unprecedented mix of technology, economics, and show business. Now veteran technology writer and Newsweek senior editor Steven Levy zooms in on the great machine and the fortunes of the unique company responsible for its evolution. Loaded with anecdote and insight, and peppered with sharp commentary, Insanely Great is the definitive book on the most important computer ever made. It is a must-have for anyone curious about how we got to the interactive age.
Author | : Stephanie Pui-Mun Law |
Publisher | : Penguin |
Total Pages | : 178 |
Release | : 2008-02-15 |
Genre | : Art |
ISBN | : 1581809646 |
Bring a Fantasy World of Enchanting Beings to Life! Angels, faeries and mermaids have engaged the imaginations and enchanted the brushes of artists for centuries. Now you can evoke the spirit of these mythical creatures and create fantastic works of ethereal art in watercolor. Step by inspired step, Stephanie Pui-Mun Law shows you how to paint the otherworlds' most marvelous creatures and exquisite settings. Twenty step-by-step projects show you how to create fantastic scenes that are elegantly styled, brilliantly colored, and alive with a sense of wonder. Fabulous Realms! Create strange and lovely backgrounds, such as the meandering oak branches of faery folk, the celestial surrounding of angels, and the seascapes where mermaids dwell. Delightful Details! From angel wings to mermaid tails, from flowing robes to faery gowns, learn to paint an imaginative variety of features, clothing and other details that ensure one-of-a-kind results. Mystical Effects! Discover special watercolor techniques for adding magic and mystery to your paintings. You'll begin by learning about essential materials, including brushes, paints, paper, then will move on to important techniques such as planning and sketching; figure proportions; specific characteristics of angels, faeries and mermaids (including clothing); developing backgrounds; and finishing techniques that add an air of magic.
Author | : Robert B. Parker |
Publisher | : Dell |
Total Pages | : 210 |
Release | : 2009-09-30 |
Genre | : Fiction |
ISBN | : 030756956X |
New York Times bestselling author of the Spenser series of crime thrillers—Book 1 in the series “The toughest, funniest, wisest, private eye in the field these days.”—Houston Chronicle Spenser earned his degree in the school of hard knocks, so he is ready when a Boston university hires him to recover a rare, stolen manuscript. He is hardly surpised that his only clue is a radical student with four bullets in his chest. The cops are ready to throw the book at the pretty blond coed whose prints are all over the murder weapon but Spenser knows there are no easy answers. He tackles some very heavy homework and knows that if he doesn't finish his assignment soon, he could end up marked “D”—for dead.
Author | : Jesse Decker |
Publisher | : |
Total Pages | : 0 |
Release | : 2005 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786936878 |
Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.