Preschool Art

Preschool Art
Author: MaryAnn F. Kohl
Publisher: Gryphon House, Inc.
Total Pages: 268
Release: 1994
Genre: Education
ISBN: 0876591683

Over 200 activities encourage children to explore and understand their world through art experiences that emphasize the process of art, not the product. The first chapter introduces basic art activities appropriate for all children, while the subsequent chapters, which build on the basic activities in the first chapter, are divided by seasons. Activities are included for painting, drawing, collage, sculpture, and construction. Indexes organized by art medium and project name help teachers plan. 260 pages. - Benjamin Franklin Award - Early Childhood News Director's Award "Preschool Art" is a lifesaver . . . All the activities are easy, all are fun--the emphasis here is on the process, rather than specific results--and none require any elaborate materials . . . a real find.--"Sesame Street Parents," "Picks for Parents" ""Preschool Art" offers help to parents of preschoolers struggling to meet the challenge of their children's creative impulses. Prodigies aside, most kids this age aren't interested in the final product; they are into the doing of art . . . . There is no right or wrong way, only their way. Kohl understands. She explains how to make and use many kinds of art materials based on the concept that the process not the product, is important. From old standbys like play dough to new craft discoveries like liquid crayons and frozen balloons, she provides hundreds of ways to enjoy and explore the creative process."--"MetroParent," Milwaukee, Wisconsin "Kohl offers 250 projects complete with materials, processes and illustrated variations. She also adds practical hints that troubleshoot anticipated problems. The recipes are valuable well beyond the preschool years."--"SchoolArts" Other art books by MaryAnn Kohl: "The Big Messy Art Book" (Gryphon House), 0-87659-206-X "Cooking Art" (Gryphon House), 0-87659-184-5 "Global Art" (Gryphon House), 0-87659-190-X

The First 20 Hours

The First 20 Hours
Author: Josh Kaufman
Publisher: Penguin
Total Pages: 290
Release: 2013-06-13
Genre: Self-Help
ISBN: 1101623047

Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

The Last Lecture

The Last Lecture
Author: Randy Pausch
Publisher:
Total Pages: 0
Release: 2010
Genre: Cancer
ISBN: 9780340978504

The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.

Organization design and its impact on the digital innovation process and the digital innovation outcome

Organization design and its impact on the digital innovation process and the digital innovation outcome
Author: Robert Eirich
Publisher: Springer Nature
Total Pages: 266
Release: 2020-07-16
Genre: Business & Economics
ISBN: 3658308052

The book has the objective to demystify the hyper-complex world of organization design and digital innovation. It shows how organization design as a management discipline can help organizations to better master digital innovation challenges. At the same time, it discusses how organization design frameworks need to be further developed to successfully act as a driver for innovation in a digital world. While the digital age brings tremendous new opportunities, it also brings the specific challenge that companies' organization designs must be adjusted. This book shows how companies organize for innovation in the digital world by presenting thirteen practical cases from various industries.

InfoWorld

InfoWorld
Author:
Publisher:
Total Pages: 148
Release: 1990-06-04
Genre:
ISBN:

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Primary Art

Primary Art
Author: MaryAnn F. Kohl
Publisher: Gryphon House, Inc.
Total Pages: 204
Release: 2005
Genre: Crafts & Hobbies
ISBN: 9780876592830

"Over 100 art projects that teachers of children ages five to eight can do in the classroom. Also applicable to parents and other caregivers"--Provided by publisher.

Atomic Habits

Atomic Habits
Author: James Clear
Publisher: Penguin
Total Pages: 321
Release: 2018-10-16
Genre: Business & Economics
ISBN: 0735211299

The #1 New York Times bestseller. Over 15 million copies sold! Tiny Changes, Remarkable Results No matter your goals, Atomic Habits offers a proven framework for improving--every day. James Clear, one of the world's leading experts on habit formation, reveals practical strategies that will teach you exactly how to form good habits, break bad ones, and master the tiny behaviors that lead to remarkable results. If you're having trouble changing your habits, the problem isn't you. The problem is your system. Bad habits repeat themselves again and again not because you don't want to change, but because you have the wrong system for change. You do not rise to the level of your goals. You fall to the level of your systems. Here, you'll get a proven system that can take you to new heights. Clear is known for his ability to distill complex topics into simple behaviors that can be easily applied to daily life and work. Here, he draws on the most proven ideas from biology, psychology, and neuroscience to create an easy-to-understand guide for making good habits inevitable and bad habits impossible. Along the way, readers will be inspired and entertained with true stories from Olympic gold medalists, award-winning artists, business leaders, life-saving physicians, and star comedians who have used the science of small habits to master their craft and vault to the top of their field. Learn how to: make time for new habits (even when life gets crazy); overcome a lack of motivation and willpower; design your environment to make success easier; get back on track when you fall off course; ...and much more. Atomic Habits will reshape the way you think about progress and success, and give you the tools and strategies you need to transform your habits--whether you are a team looking to win a championship, an organization hoping to redefine an industry, or simply an individual who wishes to quit smoking, lose weight, reduce stress, or achieve any other goal.