ITI, the Model

ITI, the Model
Author: Susan Kovalik
Publisher:
Total Pages: 388
Release: 1993
Genre: Education
ISBN: 9781878631114

ITI, the Model

ITI, the Model
Author: Susan Kovalik
Publisher: Discovery Press
Total Pages: 347
Release: 1994
Genre: Education
ISBN: 9781878631183

This book presents Integrated Thematic Instruction (ITI), a model for implementing a "brain-compatible" learning environment for students and teachers using a year-long theme to organize curriculum content and skills. The book's introduction identifies six "mismemes" (or mistaken ideas) that have hindered educational reform, and proposes seven "new memes" (or foundational premises) for education reform that are consistent with brain research and children's developmental characteristics. Also identified are eight brain-compatible implementation elements to create an environment that will enhance children's performance and provide the basis for successful learning experience. Chapter 1 then describes the three principles of the ITI model: that brain research must become the basis for decisions to improve education, that teaching is an art and science that must implement brain research in the classroom, and that curriculum development must occur at the classroom level based on the classroom teacher's understanding of the learners and community. Chapters 2 through 9 explain the eight brain-compatible implementation elements and how they can be applied to learning. The eight elements are: (1) absence of threat; (2) meaningful content; (3) choices; (4) adequate time; (5) enriched environment; (6) collaboration; (7) immediate feedback; and (8) mastery (application). Chapter 10 describes a brain-compatible curriculum, one that emphasizes pattern-seeking and program-building. Chapters 11 through 13 describe three steps in curriculum making: creating a year-long theme, determining the key concepts and skills to be mastered within year-long themes, and creating and using inquiries. Chapter 14 shows how the ITI model is not incompatible with teaching reading, writing, and mathematics skills. Finally, chapter 15 argues the need for personal transition if change is to be made. Five appendices present sample materials for building an ITI program. A glossary is included. Contains 35 references. (TM)

Instructional-design Theories and Models

Instructional-design Theories and Models
Author: Charles M. Reigeluth
Publisher: Routledge
Total Pages: 729
Release: 2013-05-13
Genre: Education
ISBN: 1135706670

Instructional theory describes a variety of methods of instruction (different ways of facilitating human learning and development) and when to use--and not use--each of those methods. It is about how to help people learn better. This volume provides a concise summary of a broad sampling of new methods of instruction currently under development, helps show the interrelationships among these diverse theories, and highlights current issues and trends in instructional design. It is a sequel to Instructional-Design Theories and Models: An Overview of Their Current Status, which provided a "snapshot in time" of the status of instructional theory in the early 1980s. Dramatic changes in the nature of instructional theory have occurred since then, partly in response to advances in knowledge about the human brain and learning theory, partly due to shifts in educational philosophies and beliefs, and partly in response to advances in information technologies. These changes have made new methods of instruction not only possible, but also necessary in order to take advantage of new instructional capabilities offered by the new technologies. These changes are so dramatic that many argue they constitute a new paradigm of instruction, which requires a new paradigm of instructional theory. In short, there is a clear need for this Volume II of Instructional Design Theories and Models. To attain the broad sampling of methods and theories it presents, and to make this book more useful for practitioners as well as graduate students interested in education and training, this volume contains twice as many chapters, but each half as long as the ones in Volume I, and the descriptions are generally less technical. Several unique features are provided by the editor to help readers understand and compare the theories in this book: *Chapter 1, which discusses the characteristics of instructional theory and the nature of the new paradigm of instruction, helps the reader identify commonalities across the theories. *Chapter forewords, which summarize the major elements of the instructional-design theories, are useful for reviewing and comparing theories, as well as for previewing a theory to decide if it is of interest, and for developing a general schema that will make it easier to understand. *Editor's notes provide additional help in understanding and comparing the theories and the new paradigm of instruction to which they belong. *Units 2 and 4 have introductory chapters to help readers analyze and understand the theories in those units. This is an essential book for anyone interested in exploring new approaches to fostering human learning and development and thinking creatively about ways to best meet the needs of learners in all kinds of learning contexts. Readers are invited to use Dr. Charles Reigeluth's Web site to comment and to view others' comments about the instructional design theories in this book, as well as other theories. Point your browser to: www.indiana.edu/~idtheory

Kid’s Eye View of Science

Kid’s Eye View of Science
Author: Susan Kovalik
Publisher: Corwin Press
Total Pages: 313
Release: 2010-09-08
Genre: Education
ISBN: 1412990912

Examines learning science from multiple perspectives, including the child's perspective; guides readers through the steps of igniting students' natural sense of wonder, incorporating brain research, integrating science concepts with other subjects, and applying science to daily life; demonstrates how to teach science conceptually through the lens of "big ideas" such as change, interdependence, and adaptation.

Maya for Games

Maya for Games
Author: Michael Ingrassia
Publisher: CRC Press
Total Pages: 399
Release: 2008-10-03
Genre: Computers
ISBN: 0080927998

Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "Image Based Modeling" where efficient, realistic models can be created very quickly. Ingrassia's techniques allow modelers to create exact replicas of their concept characters or objects. The techniques presented are very efficient and allow game modelers to quickly build out stand alone props to populate environments and game levels. Presented are tried and true techniques that the author has used successfully in game production for the past 10 years. Most, if not all 3D books, focus on basic "box" modeling techniques, which are the basis for proper 3D modeling but not the complete solution. In the author's experience, students who have learned through the Image Based Modeling brand, have quickly excelled into effective modelers. One of the hardest things for any modeler to do is match their model EXACTLY to the concept art or photos they are provided. The insider tips in this book walk artists through this process. Artists begin with basic modeling and advance to a creating a complete scene and set design/game level. Rather than including sporadic models with zero association from to one another, each model in the book becomes an integral part of an overall theme realistic in game development today. The accompanying downloadable resources include 8 exclusive video tutorials on advanced Maya techniques as bonus tracks for artists providing invaluable modeling, rigging and texturing samples. Also, an in-depth video on assembling a "Killer Demo Reel" showing simple but effective video editing techniques used by the author so that artists can learn how to get their work seen. The book not only teaches effective methodology, but provides the user with impressive content for producing effective demo reels and portfolios. Pros and cons of demo reel, website and artist representation are given, along with insights into the expectations of game studios today. The video tutorials show users the finished product, and then run through the process of step by step creation of that particular technique.

Interdisciplinary Approaches Toward Enhancing Teacher Education

Interdisciplinary Approaches Toward Enhancing Teacher Education
Author: Ramírez-Verdugo, M. Dolores
Publisher: IGI Global
Total Pages: 314
Release: 2020-10-09
Genre: Education
ISBN: 1799846989

Regardless of the discipline or country, creating quality education is multifaceted. At the center of any schooling practice are the educators, their schools, and the teacher education programs that license them. As the schools and faculties of education strive to provide the best practices to pre-service or in-service teachers, it becomes more critical to increase the quality of teacher education via various means to keep up with the demands of schooling in the 21st century. Interdisciplinary Approaches Toward Enhancing Teacher Education provides an overview of how innovation and research experience can enhance teacher education programs with a focus on competencies, skills, and strategies future teachers will need to cope with while teaching students’ learning with diversity and facing linguistic, social, and environmental challenges. The book particularly investigates the potentiality of educational technology, innovative techniques, and digital storytelling to enhance education and bilingualism in intercultural contexts and multilingual settings. Covering topics that include performance assessment, teacher training, and professional development, and including many practical and diverse examples, this book is intended for TESOL, second or foreign language learning, and CUL programs and teacher-training institutions, as well as teachers, researchers, academicians, and students in interdisciplinary areas that include science, history, geography, language learning, bilingualism, intercultural competencies, classroom interaction, gamification, and educational technology.

Microsoft SQL SERVER Programming. TRANSACT - SQL

Microsoft SQL SERVER Programming. TRANSACT - SQL
Author:
Publisher: CESAR PEREZ
Total Pages: 234
Release:
Genre: Computers
ISBN: 1716260116

Microsoft SQL Server is a relational database management system, developed by the company Microsoft. The development language used (by command line or through the Management Studio graphic interface) is Transact-SQL (TSQL), an implementation of the ANSI standard of the SQL language, used to manipulate and retrieve data (DML), create tables and define relationships between them (DDL). This book develops the design, management and administration of databases through the relational language TRANSACT SQL

Computer Networks

Computer Networks
Author: Larry L. Peterson
Publisher: Elsevier
Total Pages: 921
Release: 2011-03-02
Genre: Computers
ISBN: 0123850606

Computer Networks: A Systems Approach, Fifth Edition, explores the key principles of computer networking, with examples drawn from the real world of network and protocol design. Using the Internet as the primary example, this best-selling and classic textbook explains various protocols and networking technologies. The systems-oriented approach encourages students to think about how individual network components fit into a larger, complex system of interactions. This book has a completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, network security, and network applications such as e-mail and the Web, IP telephony and video streaming, and peer-to-peer file sharing. There is now increased focus on application layer issues where innovative and exciting research and design is currently the center of attention. Other topics include network design and architecture; the ways users can connect to a network; the concepts of switching, routing, and internetworking; end-to-end protocols; congestion control and resource allocation; and end-to-end data. Each chapter includes a problem statement, which introduces issues to be examined; shaded sidebars that elaborate on a topic or introduce a related advanced topic; What's Next? discussions that deal with emerging issues in research, the commercial world, or society; and exercises. This book is written for graduate or upper-division undergraduate classes in computer networking. It will also be useful for industry professionals retraining for network-related assignments, as well as for network practitioners seeking to understand the workings of network protocols and the big picture of networking. - Completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, security, and applications - Increased focus on application layer issues where innovative and exciting research and design is currently the center of attention - Free downloadable network simulation software and lab experiments manual available