IOS and Mac OS X Network Programming

IOS and Mac OS X Network Programming
Author: Jiva DeVoe
Publisher: Addison-Wesley Professional
Total Pages: 400
Release: 2015-12-12
Genre: Computers
ISBN: 9780321970350

Today, robust network functionality is critical to more and more iOS and OS X apps. However, writing efficient networking code in Objective-C presents significant challenges. Developers must cope with unreliable or slow connections, large data files, obscure file formats, and many other issues. Even if you've written networking code on other platforms, your knowledge may not apply fully in Apple's environments, and you may miss important opportunities to improve reliability and performance. Now, there's a comprehensive guide to modern iOS and Mac OS X network programming for experienced Objective-C developers. This intermediate-to-advanced level book begins by explaining core networking terminology, concepts, and protocols. Next, Jiva DeVoe walks through several example projects, demonstrating how to solve a wide array of common problems using technologies and techniques that are specific to iOS and Mac OS X. When it comes to network programming on Apple's platforms, iOS and Mac OS X Network Programming addresses more use cases, offers more solutions, and delivers deeper insights than any other book.

iOS and OS X Network Programming Cookbook

iOS and OS X Network Programming Cookbook
Author: Jon Hoffman
Publisher: Packt Publishing Ltd
Total Pages: 490
Release: 2014-01-22
Genre: Computers
ISBN: 1849698090

This book follows a recipe-based approach that will heavily focus on the code and how to integrate the samples with the reader’s projects.Each recipe consists of one or more methods that you can put directly into your app and use. This book is ideal for developers that want to create network applications for the Apple OS X or iOS platforms. All examples are written in Objective-C using XCode as the IDE. Knowledge of Objective-C and X-Code is essential.

OS X and iOS Kernel Programming

OS X and iOS Kernel Programming
Author: Ole Henry Halvorsen
Publisher: Apress
Total Pages: 472
Release: 2012-01-29
Genre: Computers
ISBN: 1430235373

OS X and iOS Kernel Programming combines essential operating system and kernel architecture knowledge with a highly practical approach that will help you write effective kernel-level code. You’ll learn fundamental concepts such as memory management and thread synchronization, as well as the I/O Kit framework. You’ll also learn how to write your own kernel-level extensions, such as device drivers for USB and Thunderbolt devices, including networking, storage and audio drivers. OS X and iOS Kernel Programming provides an incisive and complete introduction to the XNU kernel, which runs iPhones, iPads, iPods, and Mac OS X servers and clients. Then, you’ll expand your horizons to examine Mac OS X and iOS system architecture. Understanding Apple’s operating systems will allow you to write efficient device drivers, such as those covered in the book, using I/O Kit. With OS X and iOS Kernel Programming, you’ll: Discover classical kernel architecture topics such as memory management and thread synchronization Become well-versed in the intricacies of the kernel development process by applying kernel debugging and profiling tools Learn how to deploy your kernel-level projects and how to successfully package them Write code that interacts with hardware devices Examine easy to understand example code that can also be used in your own projects Create network filters Whether you’re a hobbyist, student, or professional engineer, turn to OS X andiOS Kernel Programming and find the knowledge you need to start developing

Network Programming with Swift

Network Programming with Swift
Author: Karl Kowalski
Publisher:
Total Pages: 0
Release: 2018
Genre: Mobile apps
ISBN:

This is the Rough Cut version of the printed book. Writing networking code has never been easy, but in an era where practically every app is a connected app, these skills are absolutely essential. Apple's networking libraries for iOS and OS X offer complete facilities for creating code to network with websites, databases, and even other devices running your app. Often, however, Apple's documentation doesn't cover the details, subtleties, and scenarios you need to know about. ¿ In Network Programming with Swift, expert network programmer Karl G. Kowalski brings together all the knowledge and code recipes you need to create network-ready apps for iOS or OS X. Kowalski covers crucial issues and new technologies other Apple network programming ignore, especially Apple's valuable new Bluetooth LE support. Wherever network communications requires both a transmitter and a receiver -- as for a Bluetooth contact-sharing app that transmits specific data and expects a custom response -- he walks through implementing both sides. You'll also find expert coverage of data privacy and integrity issues, third-party libraries and tools, and debugging network code. ¿ Kowalski presents most examples in Swift, supporting your migration to Apple's powerful and efficient new language. Wherever necessary for clarity or other reasons, he also provides Objective-C examples. Every example is targeted at iOS 8 and reflects the new Xcode 6 development environment.

Professional iOS Network Programming

Professional iOS Network Programming
Author: Jack Cox
Publisher: John Wiley & Sons
Total Pages: 362
Release: 2012-10-09
Genre: Computers
ISBN: 111841716X

Learn to develop iPhone and iPad applications for networked enterprise environments The iPhone and iPad have made a powerful impact on the business world. Developers creating iOS apps for the enterprise face unique challenges involving networking, system integration, security, and device management. This Wrox guide provides everything you need to know to write iOS apps that integrate with enterprise network resources, providing options for networking iOS devices to enterprise systems and to each other. Offers a complete compendium of methods and techniques for networked communication between iOS applications and other platforms and devices Includes instruction on incorporating synchronous and asynchronous HTTP requests, security, communication issues, and more Covers payload handling, network security, GameKit and Bonjour communications, and low-level network communications Professional iOS Network Programming focuses on the networking aspects of iOS and its relationship to remote data sources, offering a truly unique approach.

Programming IOS 6

Programming IOS 6
Author: Matt Neuburg
Publisher: "O'Reilly Media, Inc."
Total Pages: 1186
Release: 2013
Genre: Computers
ISBN: 1449365760

Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Concurrent Programming in Mac OS X and iOS

Concurrent Programming in Mac OS X and iOS
Author: Vandad Nahavandipoor
Publisher: "O'Reilly Media, Inc."
Total Pages: 59
Release: 2011-05-24
Genre: Computers
ISBN: 1449310079

Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues

Cocoa Programming for Mac OS X

Cocoa Programming for Mac OS X
Author: Aaron Hillegass
Publisher: Addison-Wesley
Total Pages: 515
Release: 2011-11-09
Genre: Computers
ISBN: 0132902206

The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. “Cocoa® Programming for Mac® OS X is considered by most to be the de-facto intro-to-OS X programming text.” —Bob Rudis, the Apple Blog “I would highly recommend this title to anyone interested in Mac development. Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.” —Bob McCune, bobmccune.com If you’re developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Objective-C language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. Updated for Mac OS X 10.6 and 10.7, this fourth edition includes coverage of Xcode 4, blocks, view-based table views, Apple’s new approach to memory management (Automatic Reference Counting), and the Mac App Store. This edition adds a new chapter on concurrency and expands coverage of Core Animation. The book now devotes a full chapter to the basics of iOS development.