2D and 3D Image Analysis by Moments

2D and 3D Image Analysis by Moments
Author: Jan Flusser
Publisher: John Wiley & Sons
Total Pages: 555
Release: 2016-12-19
Genre: Technology & Engineering
ISBN: 1119039355

Presents recent significant and rapid development in the field of 2D and 3D image analysis 2D and 3D Image Analysis by Moments, is a unique compendium of moment-based image analysis which includes traditional methods and also reflects the latest development of the field. The book presents a survey of 2D and 3D moment invariants with respect to similarity and affine spatial transformations and to image blurring and smoothing by various filters. The book comprehensively describes the mathematical background and theorems about the invariants but a large part is also devoted to practical usage of moments. Applications from various fields of computer vision, remote sensing, medical imaging, image retrieval, watermarking, and forensic analysis are demonstrated. Attention is also paid to efficient algorithms of moment computation. Key features: Presents a systematic overview of moment-based features used in 2D and 3D image analysis. Demonstrates invariant properties of moments with respect to various spatial and intensity transformations. Reviews and compares several orthogonal polynomials and respective moments. Describes efficient numerical algorithms for moment computation. It is a "classroom ready" textbook with a self-contained introduction to classifier design. The accompanying website contains around 300 lecture slides, Matlab codes, complete lists of the invariants, test images, and other supplementary material. 2D and 3D Image Analysis by Moments, is ideal for mathematicians, computer scientists, engineers, software developers, and Ph.D students involved in image analysis and recognition. Due to the addition of two introductory chapters on classifier design, the book may also serve as a self-contained textbook for graduate university courses on object recognition.

Invariants for Pattern Recognition and Classification

Invariants for Pattern Recognition and Classification
Author: Marcos A. Rodrigues
Publisher: World Scientific
Total Pages: 256
Release: 2000
Genre: Computers
ISBN: 9789812791894

This book was conceived from the realization that there was a need to update recent work on invariants in a single volume providing a useful set of references and pointers to related work. Since the publication in 1992 of J.L. Mundy and A. Zisserman's Geometric Invariance in Computer Vision, the subject has been evolving rapidly. New approaches to invariants have been proposed and novel ways of defining and applying invariants to practical problem solving are testimony to the fundamental importance of the study of invariants to machine vision. This book represents a snapshot of current research around the world. A version of this collection of papers has appeared in the International Journal of Pattern Recognition and Artificial Intelligence (December 1999). The papers in this book are extended versions of the original material published in the journal. They are organized into two categories: foundations and applications. Foundation papers present new ways of defining or analyzing invariants, and application papers present novel ways in which known invariant theory is extended and effectively applied to real-world problems in interesting and difficult contexts. Each category contains roughly half of the papers, but there is considerable overlap. All papers carry an element of novelty and generalization that will be useful to theoreticians and practitioners alike. It is hoped that this volume will be not only useful but also inspirational to researchers in image processing, pattern recognition and computer vision at large.

Invariant Recognition of Visual Objects

Invariant Recognition of Visual Objects
Author: Evgeniy Bart
Publisher: Frontiers E-books
Total Pages: 195
Release:
Genre:
ISBN: 2889190765

This Research Topic will focus on how the visual system recognizes objects regardless of variations in the viewpoint, illumination, retinal size, background, etc. Contributors are encouraged to submit articles describing novel results, models, viewpoints, perspectives and/or methodological innovations relevant to this topic. The issues we wish to cover include, but are not limited to, perceptual invariance under one or more of the following types of image variation: • Object shape • Task • Viewpoint (from the translation and rotation of the object relative to the viewer) • Illumination, shading, and shadows • Degree of occlusion • Retinal size • Color • Surface texture • Visual context, including background clutter and crowding • Object motion (including biological motion). Examples of questions that are particularly interesting in this context include, but are not limited to: • Empirical characterizations of properties of invariance: does invariance always exist? How wide is its range and how strong is the tolerance to viewing conditions within this range? • Invariance in naïve vs. experienced subjects: Is invariance built-in or learned? How can it be learned, under which conditions and how effectively? Is it learned incidentally, or are specific task and reward structures necessary for learning? How is generalizability and transfer of learning related to the generalizability/invariance of perception? • Invariance during inference: Are there conditions (e.g. fast presentation time or otherwise resource-constrained recognition) when invariance breaks? • What are some plausible computational or neural mechanisms by which invariance could be achieved?

Applications of Invariance in Computer Vision

Applications of Invariance in Computer Vision
Author: Joseph L. Mundy
Publisher: Springer Science & Business Media
Total Pages: 536
Release: 1994-07-20
Genre: Computers
ISBN: 9783540582403

This book is the proceedings of the Second Joint European-US Workshop on Applications of Invariance to Computer Vision, held at Ponta Delgada, Azores, Portugal in October 1993. The book contains 25 carefully refereed papers by distinguished researchers. The papers cover all relevant foundational aspects of geometric and algebraic invariance as well as applications to computer vision, particularly to recovery and reconstruction, object recognition, scene analysis, robotic navigation, and statistical analysis. In total, the collection of papers, together with an introductory survey by the editors, impressively documents that geometry, in its different variants, is the most successful and ubiquitous tool in computer vision.

2D Object Detection and Recognition

2D Object Detection and Recognition
Author: Yali Amit
Publisher: MIT Press
Total Pages: 334
Release: 2002
Genre: Computers
ISBN: 9780262011945

A guide to the computer detection and recognition of 2D objects in gray-level images.

Applied Artificial Higher Order Neural Networks for Control and Recognition

Applied Artificial Higher Order Neural Networks for Control and Recognition
Author: Zhang, Ming
Publisher: IGI Global
Total Pages: 538
Release: 2016-05-05
Genre: Computers
ISBN: 1522500642

In recent years, Higher Order Neural Networks (HONNs) have been widely adopted by researchers for applications in control signal generating, pattern recognition, nonlinear recognition, classification, and predition of control and recognition scenarios. Due to the fact that HONNs have been proven to be faster, more accurate, and easier to explain than traditional neural networks, their applications are limitless. Applied Artificial Higher Order Neural Networks for Control and Recognition explores the ways in which higher order neural networks are being integrated specifically for intelligent technology applications. Emphasizing emerging research, practice, and real-world implementation, this timely reference publication is an essential reference source for researchers, IT professionals, and graduate-level computer science and engineering students.

3D Shape Analysis

3D Shape Analysis
Author: Hamid Laga
Publisher: John Wiley & Sons
Total Pages: 368
Release: 2019-01-07
Genre: Mathematics
ISBN: 1119405106

An in-depth description of the state-of-the-art of 3D shape analysis techniques and their applications This book discusses the different topics that come under the title of "3D shape analysis". It covers the theoretical foundations and the major solutions that have been presented in the literature. It also establishes links between solutions proposed by different communities that studied 3D shape, such as mathematics and statistics, medical imaging, computer vision, and computer graphics. The first part of 3D Shape Analysis: Fundamentals, Theory, and Applications provides a review of the background concepts such as methods for the acquisition and representation of 3D geometries, and the fundamentals of geometry and topology. It specifically covers stereo matching, structured light, and intrinsic vs. extrinsic properties of shape. Parts 2 and 3 present a range of mathematical and algorithmic tools (which are used for e.g., global descriptors, keypoint detectors, local feature descriptors, and algorithms) that are commonly used for the detection, registration, recognition, classification, and retrieval of 3D objects. Both also place strong emphasis on recent techniques motivated by the spread of commodity devices for 3D acquisition. Part 4 demonstrates the use of these techniques in a selection of 3D shape analysis applications. It covers 3D face recognition, object recognition in 3D scenes, and 3D shape retrieval. It also discusses examples of semantic applications and cross domain 3D retrieval, i.e. how to retrieve 3D models using various types of modalities, e.g. sketches and/or images. The book concludes with a summary of the main ideas and discussions of the future trends. 3D Shape Analysis: Fundamentals, Theory, and Applications is an excellent reference for graduate students, researchers, and professionals in different fields of mathematics, computer science, and engineering. It is also ideal for courses in computer vision and computer graphics, as well as for those seeking 3D industrial/commercial solutions.