Introduction to SuperCollider

Introduction to SuperCollider
Author: Andrea Valle
Publisher: Logos Verlag Berlin GmbH
Total Pages: 374
Release: 2016-07-15
Genre: Computers
ISBN: 3832540172

Originally developed by James McCartney in 1996 and now an open source project, SuperCollider is a software package for the synthesis and control of audio in real time. Currently, it represents the state of the art in the field of audio programming: there is no other software available that is equally powerful, efficient or flexible. Yet, SuperCollider is often approached with suspicion or awe by novices, but why? One of the main reasons is the use of a textual user interface. Furthermore, like most software packages that deal with audio, SuperCollider prerequisites a series of skills, ranging from expertise in analog/digital signal processing, to musical composition, to computer science. However, as the beginner overcomes these initial obstacles and understands the powerful flexibility of SuperCollider, what once were seen as weaknesses become its strengths. SuperCollider's features also mean versatility in advanced software applications, generality in terms of computer modelling, and expressivity in terms of symbolic representations. This book aims at providing a brief overview of, and an introduction to, the SuperCollider programming environment. It also intends to informally present, by employing SuperCollider, a series of key notions relevant to what is broadly referred to as computer music. Andrea Valle is a researcher/aggregate professor in film, photography and television at the University of Turin-DAMS, and is active as a musician and composer. He has been a SuperCollider user since 2005.

Programming for Musicians and Digital Artists

Programming for Musicians and Digital Artists
Author: Spencer Salazar
Publisher: Simon and Schuster
Total Pages: 344
Release: 2014-12-23
Genre: Computers
ISBN: 1638353204

Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more

Electronic Music

Electronic Music
Author: Nicholas Collins
Publisher: Cambridge University Press
Total Pages: 241
Release: 2013-05-09
Genre: Music
ISBN: 1107010934

This accessible Introduction explores both mainstream and experimental electronic music and includes many suggestions for further reading and listening.

Performing Electronic Music Live

Performing Electronic Music Live
Author: Kirsten Hermes
Publisher: CRC Press
Total Pages: 347
Release: 2021-12-28
Genre: Music
ISBN: 1000470261

Performing Electronic Music Live lays out conceptual approaches, tools, and techniques for electronic music performance, from DJing, DAWs, MIDI controllers, traditional instruments, live sound design, hardware setups, custom software and hardware, to live visuals, venue acoustics, and live show promotion. Through case studies and contrasting tutorials by successful artists, Kirsten Hermes explores the many different ways in which you can create memorable experiences on stage. Featuring interviews with highly accomplished musicians and practitioners, readers can also expand on their knowledge with hands-on video tutorials for each chapter via the companion website, performingelectronicmusic.live. Performing Electronic Music Live is an essential, all-encompassing resource for professionals, students of music production courses, and researchers in the field of creative-focused performance technology.

Noise and Fluctuations

Noise and Fluctuations
Author: D. K. C. MacDonald
Publisher: Courier Corporation
Total Pages: 130
Release: 2006-01-01
Genre: Science
ISBN: 0486450295

An understanding of fluctuations and their role is both useful and fundamental to the study of physics. This concise study of random processes offers graduate students and research physicists a survey that encompasses both the relationship of Brownian Movement with statistical mechanics and the problem of irreversible processes. It outlines the basics of the physics involved, without the strictures of mathematical rigor. The three-part treatment starts with a general survey of Brownian Movement, including electrical Brownian Movement and "shot-noise," Part two explores correlation, frequency spectrum, and distribution function, with particular focus on application to Brownian Movement. The final section examines noise in electric currents, including noise in vacuum tubes and a random rectangular current. Frequent footnotes amplify the text, along with an extensive selection of Appendixes.

Between Air and Electricity

Between Air and Electricity
Author: Cathy van Eck
Publisher: Bloomsbury Publishing USA
Total Pages: 217
Release: 2017-02-09
Genre: Music
ISBN: 1501327607

Composers and sound artists have explored for decades how to transform microphones and loudspeakers from “inaudible” technology into genuinely new musical instruments. While the sound reproduction industry had claimed perfect high fidelity already at the beginning of the twentieth century, these artists found surprising ways of use – for instance tweaking microphones, swinging loudspeakers furiously around, ditching microphones in all kinds of vessels, or strapping loudspeakers to body parts of the audience. Between air and electricity traces their quest and sets forward a new theoretical framework, providing historic background on technological and artistic development, and diagrams of concert and performance set-ups. From popular noise musician Merzbow to minimalist classic Alvin Lucier, cult instrument inventor Hugh Davies, or contemporary visual artist Lynn Pook – they all aimed to make audible what was supposed to remain silent.

Collider

Collider
Author: Paul Halpern
Publisher: John Wiley & Sons
Total Pages: 274
Release: 2009-08-03
Genre: Science
ISBN: 0470286202

An accessible look at the hottest topic in physics and the experiments that will transform our understanding of the universe The biggest news in science today is the Large Hadron Collider, the world's largest and most powerful particle-smasher, and the anticipation of finally discovering the Higgs boson particle. But what is the Higgs boson and why is it often referred to as the God Particle? Why are the Higgs and the LHC so important? Getting a handle on the science behind the LHC can be difficult for anyone without an advanced degree in particle physics, but you don't need to go back to school to learn about it. In Collider, award-winning physicist Paul Halpern provides you with the tools you need to understand what the LHC is and what it hopes to discover. Comprehensive, accessible guide to the theory, history, and science behind experimental high-energy physics Explains why particle physics could well be on the verge of some of its greatest breakthroughs, changing what we think we know about quarks, string theory, dark matter, dark energy, and the fundamentals of modern physics Tells you why the theoretical Higgs boson is often referred to as the God particle and how its discovery could change our understanding of the universe Clearly explains why fears that the LHC could create a miniature black hole that could swallow up the Earth amount to a tempest in a very tiny teapot "Best of 2009 Sci-Tech Books (Physics)"-Library Journal "Halpern makes the search for mysterious particles pertinent and exciting by explaining clearly what we don't know about the universe, and offering a hopeful outlook for future research."-Publishers Weekly Includes a new author preface, "The Fate of the Large Hadron Collider and the Future of High-Energy Physics" The world will not come to an end any time soon, but we may learn a lot more about it in the blink of an eye. Read Collider and find out what, when, and how.

The Oxford Handbook of Interactive Audio

The Oxford Handbook of Interactive Audio
Author: Karen Collins
Publisher: Oxford Handbooks
Total Pages: 625
Release: 2014
Genre: Computers
ISBN: 0199797226

What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive musical and sonic experiences? This book answers these questions with newly-commissioned chapters that explore the full range of interactive audio in games, performance, design, and practice.

The Theory and Technique of Electronic Music

The Theory and Technique of Electronic Music
Author: Miller Puckette
Publisher: World Scientific
Total Pages: 346
Release: 2007
Genre: Music
ISBN: 9812700773

Develops both the theory and the practice of synthesizing musical sounds using computers. This work contains chapters that starts with a theoretical description of one technique or problem area and ends with a series of working examples, covering a range of applications. It is also suitable for computer music researchers.