Introduction To Design Patterns In C With Qt
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Author | : Alan Ezust |
Publisher | : Prentice Hall |
Total Pages | : 854 |
Release | : 2011-08-29 |
Genre | : Computers |
ISBN | : 0132851636 |
Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. Master C++ keywords, literals, identifiers, declarations, types, and type conversions. Understand classes and objects, organize them, and describe their interrelationships. Learn consistent programming style and naming rules. Use lists, functions, and other essential techniques. Define inheritance relationships to share code and promote reuse. Learn how code libraries are designed, built, and reused. Work with QObject, the base class underlying much of Qt. Build graphical user interfaces with Qt widgets. Use templates to write generic functions and classes. Master advanced reflective programming techniques. Use the Model-View framework to cleanly separate data and GUI classes. Validate input using regular expressions and other techniques. Parse XML data with SAX, DOM, and QXmlStreamReader. Master today’s most valuable creational and structural design patterns. Create, use, monitor, and debug processes and threads. Access databases with Qt’s SQL classes. Manage memory reliably and efficiently. Understand how to effectively manage QThreads and use QtConcurrent algorithms. Click here to obtain supplementary materials for this book.
Author | : Alan Ezust |
Publisher | : Prentice Hall |
Total Pages | : 0 |
Release | : 2007 |
Genre | : Computers |
ISBN | : 9780132702669 |
Learn C++, Patterns, and Qt 4 Cross-Platform Development Master C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4. An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises. By the time you're done, you'll be creating multithreaded GUI applications that access databases and manipulate XML files--applications that run on platforms including Windows, Linux, Unix, and Mac OS X. Best of all, you'll be writing code that's efficient, reusable, and elegant. Learn objects fast: classes, inheritance, polymorphism, and more Master powerful design patterns Discover efficient high-level programming techniques using libraries, generics, and containers Build graphical applications using Qt widgets, models, and views Learn advanced techniques ranging from multithreading to reflective programming Use Qt's built-in classes for accessing MySQL data Includes a complete C++ language reference
Author | : Alan Ezust |
Publisher | : Pearson Education |
Total Pages | : 660 |
Release | : 2007 |
Genre | : Computers |
ISBN | : |
This complete tutorial and reference assumes no previous knowledge of C, C++, objects, or patterns. Readers will walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
Author | : Ezust |
Publisher | : Pearson Education India |
Total Pages | : 660 |
Release | : 1900 |
Genre | : |
ISBN | : 9788131713266 |
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Learn C++, Patterns, and Qt 4 Cross-Platform Development Master C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4. An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-teste.
Author | : Alan Ezust |
Publisher | : |
Total Pages | : |
Release | : 2011 |
Genre | : C++ (Computer program language) |
ISBN | : 9780132851619 |
Author | : Jasmin Blanchette |
Publisher | : Pearson Education |
Total Pages | : 945 |
Release | : 2008-02-04 |
Genre | : Computers |
ISBN | : 0132703009 |
The Only Official, Best-Practice Guide to Qt 4.3 Programming Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3. Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible. Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end Includes new chapters on look-and-feel customization and application scripting Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs Includes a new appendix on Qt Jambi, the new Java version of Qt
Author | : Johan Thelin |
Publisher | : Apress |
Total Pages | : 534 |
Release | : 2007-10-18 |
Genre | : Computers |
ISBN | : 1430202513 |
Qt is one of the most influential graphical toolkits for the Linux operating system and is quickly being adopted on other platforms (Windows, Mac OS) as well. It is necessary to learn for all Linux programmers. This book takes the reader step by step through the complexities of Qt, laying the groundwork that allows the reader to make the step from novice to professional. This book is full of real world examples that can be quickly integrated into a developer’s project. While the reader is assumed to be a beginner at Qt development, they are required to have a working knowledge of C++ programming.
Author | : Dmitri Nesteruk |
Publisher | : Apress |
Total Pages | : 312 |
Release | : 2018-04-18 |
Genre | : Computers |
ISBN | : 1484236033 |
Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.
Author | : Alan Ezust |
Publisher | : |
Total Pages | : 768 |
Release | : 2011 |
Genre | : Computer software |
ISBN | : |
Now covers Qt 4.7/4.6 Master C++ 'The Qt Way, ' with Modern Design Patterns and Efficient Reuse This fully updated book teaches C++ 'The Qt Way, ' emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Nokia Qt 4.7/4.6 libraries, as they learn to develop software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Notably, readers will find extensively revised coverage of Widgets, MainWindows, Models and Views, Databases, and Dynamic Forms. This edition introduces the powerful new Qt Creator IDE; presents new multimedia techniques; and offers extended coverage of Qt Designer. It has been restructured to help readers start writing software immediately and write robust, effective software sooner, as well. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. Master C++ keywords, literals, identifiers, declarations, types, and type conversions Understand classes and objects, organize them, and describe their interrelationships Learn consistent programming style and naming rules Use lists, functions, and other essential techniques Define inheritance relationships to share code and promote reuse Learn how code libraries are designed, built, and used Work with QObject, the base class underlying much of Qt Build graphical user interfaces with Qt widgets Use templates to write generic functions and classes Master advanced reflective programming techniques Use the Model-View framework to cleanly separate data and GUI classes Validate input using regular expressions and other techniques Parse XML data with SAX, DOM, and QXmlStreamReader Master today's most valuable creational and structural design patterns Create, use, monitor, and debug processes and threads Program databases with Qt's SQL classes Manage memory reliably and efficiently.
Author | : Mark Summerfield |
Publisher | : Pearson Education |
Total Pages | : 676 |
Release | : 2010-07-11 |
Genre | : Computers |
ISBN | : 0132480166 |
Master Qt’s Most Powerful APIs, Patterns, and Development Practices Qt has evolved into a remarkably powerful solution for cross-platform desktop, Web, and mobile development. However, even the most experienced Qt programmers only use a fraction of its capabilities. Moreover, practical information about Qt’s newest features has been scarce—until now. Advanced Qt Programming shows developers exactly how to take full advantage of Qt 4.5’s and Qt 4.6’s most valuable new APIs, application patterns, and development practices. Authored by Qt expert Mark Summerfield, this book concentrates on techniques that offer the most power and flexibility with the least added complexity. Summerfield focuses especially on model/view and graphics/view programming, hybrid desktop/Web applications, threading, and applications incorporating media and rich text. Throughout, he presents realistic, downloadable code examples, all tested on Windows, Mac OS X, and Linux using Qt 4.6 (and most tested on Qt 4.5) and designed to anticipate future versions of Qt. The book Walks through using Qt with WebKit to create innovative hybrid desktop/Internet applications Shows how to use the Phonon framework to build powerful multimedia applications Presents state-of-the-art techniques for using model/view table and tree models, QStandardItemModels, delegates, and views, and for creating custom table and tree models, delegates, and views Explains how to write more effective threaded programs with the QtConcurrent module and with the QThread class Includes detailed coverage of creating rich text editors and documents Thoroughly covers graphics/view programming: architecture, windows, widgets, layouts, scenes, and more Introduces Qt 4.6’s powerful animation and state machine frameworks