Interactive Cards 2
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Author | : Tanya Fox |
Publisher | : Annie's |
Total Pages | : 66 |
Release | : 2010-03-01 |
Genre | : Crafts & Hobbies |
ISBN | : 1596352663 |
Featuring innovative techniques as well as traditional card-making methods, this instructional source provides crafters with detailed instructions for creating handmade cards with moveable parts. The designs featured in this collection include spinner, slider, waterfall, cylinder, peek-a-boo, wiper, suspension, shaker, hinged panel, pull-tab designs, and never-ending cards. Themed projects include a Christmas Cardinal double-wiper card, Surprise Party slider card, and the Who Loves You Peek-a-boo sentiment card—and designs are all accompanied by detailed photographs.
Author | : Eve Rodsky |
Publisher | : Penguin |
Total Pages | : 385 |
Release | : 2021-01-05 |
Genre | : Social Science |
ISBN | : 0525541942 |
AN INSTANT NEW YORK TIMES BESTSELLER • A REESE'S BOOK CLUB PICK Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the “shefault” parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family—and then sent that list to her husband, asking for things to change. His response was...underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up domestic responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With 4 easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore, from laundry to homework to dinner. “Winning” this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space—the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.
Author | : |
Publisher | : |
Total Pages | : 0 |
Release | : 2014 |
Genre | : Greeting cards |
ISBN | : |
Author | : McGraw-Hill |
Publisher | : McGraw-Hill Education |
Total Pages | : 244 |
Release | : 2012-05-09 |
Genre | : Language Arts & Disciplines |
ISBN | : 9780021187775 |
Engage your youngest students with these interactive read-alouds that develop listening comprehension with complex text in a variety of genres.
Author | : Carol A. Butler |
Publisher | : Bureau for At-Risk Youth |
Total Pages | : 279 |
Release | : 2001-01-01 |
Genre | : Group psychotherapy |
ISBN | : 9781893277045 |
This book includes 14 topics and 100 interactive activities with reproducible worksheets for mental health and substance abuse recovery programs.
Author | : McGraw-Hill |
Publisher | : McGraw-Hill Education |
Total Pages | : 64 |
Release | : 2012-04-25 |
Genre | : Language Arts & Disciplines |
ISBN | : 9780021193691 |
Engage your youngest students with these interactive read-alouds. Develop listening comprehension with complex text Include a variety of genres – myths, fables, folktales, poems, and expository selections
Author | : Mary Scannell |
Publisher | : McGraw Hill Professional |
Total Pages | : 240 |
Release | : 2010-05-28 |
Genre | : Business & Economics |
ISBN | : 0071743669 |
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
Author | : Marit Korkman |
Publisher | : |
Total Pages | : |
Release | : 2007 |
Genre | : |
ISBN | : 9780158234403 |
Author | : |
Publisher | : |
Total Pages | : 554 |
Release | : 2002 |
Genre | : Encyclopedias and dictionaries |
ISBN | : |
An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.
Author | : Aaron Marcus |
Publisher | : Springer |
Total Pages | : 659 |
Release | : 2019-07-10 |
Genre | : Computers |
ISBN | : 3030235351 |
The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.