Interact With Mathematics Pre Primer
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MATH PRE PRIMER
Author | : ENGINEER GAURAV JAIN |
Publisher | : RITURAJ BOOKS |
Total Pages | : 64 |
Release | : 2021-01-01 |
Genre | : Antiques & Collectibles |
ISBN | : |
A Math Pre-Primer book with bright colorful pictures and useful content like multiplication,subtraction,reverse counting,addition,etc..
Mathematics Pre-Primer
Author | : Mrs.Sudershan Sharma |
Publisher | : |
Total Pages | : 56 |
Release | : |
Genre | : |
ISBN | : 9788189246075 |
Easy Mathematics
Author | : R.P. Goel |
Publisher | : |
Total Pages | : 68 |
Release | : 1997 |
Genre | : |
ISBN | : 9788172892043 |
This Series Based On An Interactive Approach With Situations Picked From The Immediate Environment, Making The Learning Of Mathematics Easy. Books Pre-Primer, Primer, I And Ii Are Full Of Multi-Coloured Illustrations On Each Page. Books For Nursery And K.G. Classes Are Text Books-Cum-Workbooks. Books For Grades One To Five Have Textbooks Along With Separate Workbooks. Notes For Teachers Have Been Given As Aid For Each Concept.
Incredible maths pre primer
Author | : rishabh |
Publisher | : ROHAN PRAKASHAN |
Total Pages | : 70 |
Release | : 2019-10-01 |
Genre | : Antiques & Collectibles |
ISBN | : |
Easy Mathematics
Author | : R.P. Goel |
Publisher | : |
Total Pages | : 66 |
Release | : 1997 |
Genre | : |
ISBN | : 9788172892050 |
This Series Based On An Interactive Approach With Situations Picked From The Immediate Environment, Making The Learning Of Mathematics Easy. Books Pre-Primer, Primer, I And Ii Are Full Of Multi-Coloured Illustrations On Each Page. Books For Nursery And K.G. Classes Are Text Books-Cum-Workbooks. Books For Grades One To Five Have Textbooks Along With Separate Workbooks. Notes For Teachers Have Been Given As Aid For Each Concept.
3D Math Primer for Graphics and Game Development, 2nd Edition
Author | : Fletcher Dunn |
Publisher | : CRC Press |
Total Pages | : 848 |
Release | : 2011-11-02 |
Genre | : Computers |
ISBN | : 1568817231 |
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Primer Student Workbook
Author | : Math-U-See |
Publisher | : Math-U-See |
Total Pages | : |
Release | : 2013-03 |
Genre | : |
ISBN | : 9781608260652 |