Intelligent Computer Graphics 2009
Download Intelligent Computer Graphics 2009 full books in PDF, epub, and Kindle. Read online free Intelligent Computer Graphics 2009 ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Dimitri Plemenos |
Publisher | : Springer Science & Business Media |
Total Pages | : 228 |
Release | : 2009-10-22 |
Genre | : Computers |
ISBN | : 3642034519 |
The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume "Artificial Intelligence Techniques for Computer Graphics". Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the processing time, but also to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods. This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2009), which has been held in Athens (Greece) in May 2009. The Computer Graphics areas approached in this volume are behavioural modelling, declarative modelling, intelligent modelling and rendering, data visualisation, scene understanding, realistic rendering, and more.
Author | : Dimitri Plemenos |
Publisher | : Springer Science & Business Media |
Total Pages | : 197 |
Release | : 2011-10-19 |
Genre | : Computers |
ISBN | : 3642229069 |
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). This volume contains selected extended papers from the last 3IA Conference (3IA’2011), which has been held in Athens (Greece) in May 2011. This year papers are particularly exciting and concern areas like virtual reality, artificial life, data visualization, games, global illumination, point cloud modelling, declarative modelling, scene reconstruction and many other very important themes.
Author | : Dimitri Plemenos |
Publisher | : Springer Science & Business Media |
Total Pages | : 252 |
Release | : 2010-12-01 |
Genre | : Computers |
ISBN | : 3642156894 |
Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008) and “Intelligent Computer Graphics 2009” (2009). This volume contains selected extended papers from the last 3IA Conference (3IA’2010), which has been held in Athens (Greece) in May 2010. This year papers are particularly exciting and concern areas like rendering, viewpoint quality, data visualisation, vision, computational aesthetics, scene understanding, intelligent lighting, declarative modelling, GIS, scene reconstruction and other important themes.
Author | : Dimitri Plemenos |
Publisher | : Springer Science & Business Media |
Total Pages | : 255 |
Release | : 2009-07-09 |
Genre | : Computers |
ISBN | : 3642012582 |
In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declarative ones. Among them, the mostly used techniques are Expert systems, Constraint Satisfaction Problem resolution and Machine-learning. The notion of viewpoint complexity, that is complexity of a scene seen from a given viewpoint, will be used in improvement proposals for a lot of computer graphics problems like scene understanding, virtual world exploration, image-based modeling and rendering, ray tracing and radiosity. Very often, viewpoint complexity is used in conjunction with Artificial Intelligence techniques like Heuristic search and Problem resolution. The notions of artificial Intelligence and Viewpoint Complexity may help to automatically resolve a big number of computer graphics problems. However, there are special situations where is required to find a particular solution for each situation. In such a case, human intelligence has to replace, or to be combined with, artificial intelligence. Such cases, and proposed solutions are also presented in this book.
Author | : Dimitri Plemenos |
Publisher | : Springer |
Total Pages | : 291 |
Release | : 2012-08-29 |
Genre | : Technology & Engineering |
ISBN | : 3642317456 |
In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011). Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Graphics 2012”. This year papers are particularly exciting and concern areas like plant modelling, text-to-scene systems, information visualization, computer-aided geometric design, artificial life, computer games, realistic rendering and many other very important themes.
Author | : Patricia Melin |
Publisher | : Springer |
Total Pages | : 258 |
Release | : 2009-11-19 |
Genre | : Computers |
ISBN | : 3642045162 |
Bio-Inspired Hybrid Intelligent Systems for Image Analysis and Pattern Recognition comprises papers on diverse aspects of bio-inspired models, soft computing and hybrid intelligent systems. The articles are divided into four main parts. The first one consists of papers that propose new fuzzy and bio-inspired models to solve general problems. The second part deals with the main theme of modular neural networks in pattern recognition, which are basically papers using bio-inspired techniques. The third part contains papers that apply hybrid intelligent systems to the problem of time series analysis and prediction, while the fourth one shows papers dealing with bio-inspired models in optimization and robotics applications. An edited book in which both theoretical and application aspects are covered.
Author | : Dimitri Plemenos |
Publisher | : Springer |
Total Pages | : 232 |
Release | : 2016-05-01 |
Genre | : |
ISBN | : 9783662505731 |
This volume contains papers from the 12th 3IA International Conference on Computer Graphics and Artificial Intelligence, 3IA 2009. Coverage includes behavioral modeling, intelligent modeling and rendering, data visualization, and realistic rendering."
Author | : Kasthurirangan Gopalakrishnan |
Publisher | : Springer Science & Business Media |
Total Pages | : 330 |
Release | : 2009-11-19 |
Genre | : Computers |
ISBN | : 3642045855 |
The term “soft computing” applies to variants of and combinations under the four broad categories of evolutionary computing, neural networks, fuzzy logic, and Bayesian statistics. Although each one has its separate strengths, the complem- tary nature of these techniques when used in combination (hybrid) makes them a powerful alternative for solving complex problems where conventional mat- matical methods fail. The use of intelligent and soft computing techniques in the field of geo- chanical and pavement engineering has steadily increased over the past decade owing to their ability to admit approximate reasoning, imprecision, uncertainty and partial truth. Since real-life infrastructure engineering decisions are made in ambiguous environments that require human expertise, the application of soft computing techniques has been an attractive option in pavement and geomecha- cal modeling. The objective of this carefully edited book is to highlight key recent advances made in the application of soft computing techniques in pavement and geo- chanical systems. Soft computing techniques discussed in this book include, but are not limited to: neural networks, evolutionary computing, swarm intelligence, probabilistic modeling, kernel machines, knowledge discovery and data mining, neuro-fuzzy systems and hybrid approaches. Highlighted application areas include infrastructure materials modeling, pavement analysis and design, rapid interpre- tion of nondestructive testing results, porous asphalt concrete distress modeling, model parameter identification, pavement engineering inversion problems, s- grade soils characterization, and backcalculation of pavement layer thickness and moduli.
Author | : Oscar Castillo |
Publisher | : Springer Science & Business Media |
Total Pages | : 320 |
Release | : 2009-10-09 |
Genre | : Mathematics |
ISBN | : 3642045138 |
We describe in this book, new methods for evolutionary design of intelligent s- tems using soft computing and their applications in modeling, simulation and c- trol. Soft Computing (SC) consists of several intelligent computing paradigms, including fuzzy logic, neural networks, and evolutionary algorithms, which can be used to produce powerful hybrid intelligent systems. The book is organized in four main parts, which contain a group of papers around a similar subject. The first part consists of papers with the main theme of evolutionary design of fuzzy systems in intelligent control, which consists of papers that propose new methods for designing and optimizing intelligent controllers for different applications. The second part c- tains papers with the main theme of evolutionary design of intelligent systems for pattern recognition applications, which are basically papers using evolutionary al- rithms for optimizing modular neural networks with fuzzy systems for response - tegration, for achieving pattern recognition in different applications. The third part contains papers with the themes of models for learning and social simulation, which are papers that apply intelligent systems to the problems of designing learning - jects and social agents. The fourth part contains papers that deal with intelligent s- tems in robotics applications and hardware implementations. In the part of Intelligent Control there are 5 papers that describe different c- tributions on evolutionary optimization of fuzzy systems in intelligent control. The first paper, by Ricardo Martinez-Marroquin et al.
Author | : Carlos Coello Coello |
Publisher | : Springer Science & Business Media |
Total Pages | : 296 |
Release | : 2009-09-28 |
Genre | : Mathematics |
ISBN | : 3642036244 |
The purpose of this book is to collect contributions that are at the intersection of multi-objective optimization, swarm intelligence (specifically, particle swarm optimization and ant colony optimization) and data mining.