Inside 3D Studio MAX 2

Inside 3D Studio MAX 2
Author: Steven D. Elliott
Publisher: New Riders Publishing
Total Pages: 1378
Release: 1998
Genre: 3 D Studio
ISBN:

Includes CD-Rom.

Inside 3D Studio Max 2

Inside 3D Studio Max 2
Author: George Maestri
Publisher: New Riders Publishing
Total Pages: 756
Release: 1998
Genre: Computers
ISBN: 9781562058654

Includes CD-Rom.

Inside 3ds Max 4

Inside 3ds Max 4
Author: Kim Lee
Publisher: New Riders
Total Pages: 948
Release: 2002
Genre: Computers
ISBN: 9780735710948

This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.

Inside 3D Studio MAX 2

Inside 3D Studio MAX 2
Author: Ted Boardman
Publisher: New Riders Publishing
Total Pages: 650
Release: 1998
Genre: 3 D Studio
ISBN: 9781562058647

Includes CD-Rom.

Inside 3D Studio Max

Inside 3D Studio Max
Author: Steven D. Elliott
Publisher: New Riders Publishing
Total Pages: 1234
Release: 1996
Genre: Computers
ISBN: 9781562054274

Inside 3D Studio has consistently been the bestselling 3D Studio book on the market since it was first published in March 1994. Readers will learn about 3D Studio MAX from the #1 authority, Phillip Miller, product director for 3D Studio MAX at Autodesk. The book is a complete tutorial and production guide to creating professional-quality 3D animations with MAX. The CD-ROM includes meshes, texture maps, graphics file format conversion utilities and more.

Sams Teach Yourself 3D Studio Max 2 in 14 Days

Sams Teach Yourself 3D Studio Max 2 in 14 Days
Author: Paul Kakert
Publisher: Sams Publishing
Total Pages: 484
Release: 1998
Genre: Computers
ISBN: 9780672312687

Written by a MAX 2 instructor and artist, this title breaks down the software into 14 easy lessons. Readers will find well-illustrated examples, detailed interface explanations, and easy-to-understand exercises. The CD-ROM contains exercise files and sample textures, models, and animations.

3D Studio MAX 2

3D Studio MAX 2
Author: Greg Carbonaro
Publisher: New Riders Publishing
Total Pages: 442
Release: 1998
Genre: Computers
ISBN:

Experienced users gain knowledge works about 3D Graphics Studio MAX 2 from this comprehensive special effects resource. This book gets right to the point by providing the basic "recipes" for creating stunning effects. The CD-ROM contains sample models and textures to help build the effects and finished sample effects so readers can see the final result.

3D Studio MAX F/x for Windows NT

3D Studio MAX F/x for Windows NT
Author: Jon A. Bell
Publisher: Ventana Communications Group
Total Pages: 556
Release: 1996
Genre: Computers
ISBN: 9781566044271

Animation, illusion, camouflage, illumination and simulation--this is the stuff 3D special effects are made of. And with this book, readers learn from a 3D Studio MAX expert--plunging into three-dimensional worlds from outer space to undersea. Users can then springboard into creating their own computer fantasies for video productions, multimedia and educational presentations. Includes online component.

3D Studio MAX R2.5 F/x and Design

3D Studio MAX R2.5 F/x and Design
Author: Jon Allen Bell
Publisher: Coriolis Group Books
Total Pages: 532
Release: 1998
Genre: Computers
ISBN: 9781566047708

Learn how to produce imagery once seen only on expensive TV programs and films. Presenting effects in step-by-step tutorials, this title includes a wide variety of unusual effects, from optical processing to inverse kinematics. The CD-ROM contains MAX models, scene files, and MAX plug-ins created for the book.