Informatics in Schools. Innovative Approaches to Computer Science Teaching and Learning
Author | : Zsuzsa Pluhár |
Publisher | : Springer Nature |
Total Pages | : 201 |
Release | : |
Genre | : |
ISBN | : 3031734742 |
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Author | : Zsuzsa Pluhár |
Publisher | : Springer Nature |
Total Pages | : 201 |
Release | : |
Genre | : |
ISBN | : 3031734742 |
Author | : Erik Barendsen |
Publisher | : Springer Nature |
Total Pages | : 166 |
Release | : 2021-11-03 |
Genre | : Education |
ISBN | : 3030902285 |
This book constitutes the proceedings of the 14th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2021, held in Nijmegen, The Netherlands, in November 2020. Due to COVID-19 related travelling restrictions the conference had to be switched to online format. The 12 full papers presented were carefully reviewed and selected from 29 submissions. They are organized in topical sections named: Fostering Computational Thinking, Programming Education, Advancing Computing Education, and Teachers’ Professional Development.
Author | : Sergei N. Pozdniakov |
Publisher | : Springer Nature |
Total Pages | : 308 |
Release | : 2019-11-11 |
Genre | : Education |
ISBN | : 3030337596 |
This book constitutes the proceedings of the 12th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2019, held in Larnaca, Cyprus, in November 2019. The 23 revised full papers presented were carefully reviewed and selected from 55 submissions. They are organized in topical sections named : teacher education in informatics, primary education in informatics, contemporary computer science ideas in school informatics, teaching informatics: from highschool to university levels, contests, competitions and games in informatics.
Author | : Arsénio Reis |
Publisher | : Springer Nature |
Total Pages | : 496 |
Release | : 2023-01-01 |
Genre | : Education |
ISBN | : 3031229185 |
This book constitutes the proceedings of the Third International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2022, was held in Lisbon, Portugal, in August/September 2022. The 21 full papers and 18 short paper presented in this volume were carefully reviewed and selected from 80 submissions. The papers are organized in the following topical sections: Emergent technologies in education; Online learning and blended learning; Computer science education and STEM; Digital tools and STEM learning; ICT and critical thinking in higher education; Digital transformation in higher education; Artificial Intelligence in Education.
Author | : Ford, Nigel |
Publisher | : IGI Global |
Total Pages | : 406 |
Release | : 2008-04-30 |
Genre | : Education |
ISBN | : 1599047438 |
Educational informatics represents the convergence of key aspects of information science, computing, and education while exploiting Web-based techniques and standards. This book provides a rigorous definition of and theoretical framework for educational informatics, while relating to the human aspects of educational information systems. Web-Based Learning Through Educational Informatics: Information Science Meets Educational Computing explores the role of information seeking and retrieval in the development of information systems to support personalized and autonomous learning by introducing key concepts from information science.
Author | : Ghaoui, Claude |
Publisher | : IGI Global |
Total Pages | : 377 |
Release | : 2003-07-01 |
Genre | : Education |
ISBN | : 1931777934 |
This work enforces the need to take multi-disciplinary and/or inter-disciplinary approaches when solutions for e-education (or online-, e-learning) are introduced. The text is aimed at researchers and practitioners from academia, industry and government.
Author | : Orit Hazzan |
Publisher | : Springer |
Total Pages | : 306 |
Release | : 2015-01-07 |
Genre | : Education |
ISBN | : 1447166302 |
This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils’ misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers.
Author | : Carsten Busch |
Publisher | : Academic Conferences and Publishing International |
Total Pages | : 456 |
Release | : 2014-11-11 |
Genre | : |
ISBN | : 1910309559 |
Author | : Henri Emil Van Rensburg |
Publisher | : Springer Nature |
Total Pages | : 186 |
Release | : 2024-01-02 |
Genre | : Education |
ISBN | : 303148536X |
This book constitutes the refereed proceedings of the 52nd Annual Conference of the Southern African Computer Lecturers' Association on ICT Education, SACLA 2023, held in Gauteng, South Africa, during July 19–21, 2023. The 12 full papers included in this book were carefully reviewed and selected from 42 submissions. They were organized in topical sections as follows: student centered teaching and learning; AI and future movements; programming; and beyond the classroom.
Author | : MARK GUZDIAL |
Publisher | : Springer Nature |
Total Pages | : 147 |
Release | : 2022-05-31 |
Genre | : Computers |
ISBN | : 3031022165 |
Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone.