Inferno Programming with Limbo

Inferno Programming with Limbo
Author: Phillip Stanley-Marbell
Publisher: John Wiley & Sons
Total Pages: 384
Release: 2003-05-07
Genre: Computers
ISBN:

The first complete developer's guide to this exciting new breakthrough technology. The Inferno operating system is ideal for building interactive applications for set-top boxes, PDAs, palm-tops, and other networked devices that have limited computing resources, but need to handle multimedia such as streaming audio and video. This book provides a comprehensive guide to this technology. * Written by the host of the Inferno/Limbo FAQ *This is the first complete developer's guide to building Inferno applications with Limbo *Each chapter lists common programming pitfalls to avoid *Each chapter also features an in-depth analysis of a complete sample application that uses the particular concepts covered in it

Signal

Signal
Author:
Publisher:
Total Pages: 672
Release: 1997
Genre: Armed Forces
ISBN:

The Go Programming Language Phrasebook

The Go Programming Language Phrasebook
Author: David Chisnall
Publisher: Addison-Wesley
Total Pages: 279
Release: 2012-05-01
Genre: Computers
ISBN: 0132919001

The Go Programming Language Phrasebook Essential Go code and idioms for all facets of the development process This guide gives you the code “phrases” you need to quickly and effectively complete a wide variety of projects with Go, today’s most exciting new programming language. Tested, easy-to-adapt code examples illuminate every step of Go development, helping you write highly scalable, concurrent software. You’ll master Go-specific idioms for working with strings, collections, arrays, error handling, goroutines, slices, maps, channels, numbers, dates, times, files, networking, web apps, the runtime, and more. Concise and Accessible Easy to carry and easy to use: Ditch all those bulky books for one portable pocket guide Flexible and Functional Packed with more than 100 customizable code snippets: Quickly create solid Go code to solve just about any problem Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Byte

Byte
Author:
Publisher:
Total Pages: 720
Release: 1997
Genre: Minicomputers
ISBN:

Programming Languages and Systems

Programming Languages and Systems
Author: Andrew Gordon
Publisher: Springer
Total Pages: 645
Release: 2010-03-10
Genre: Computers
ISBN: 3642119573

Annotation. This book constitutes the refereed proceedings of the 19th European Symposium on Programming, ESOP 2010, held in Paphos, Cyprus, in March 2010, as part of ETAPS 2010, the European Joint Conferences on Theory and Practice of Software. The 30 revised full papers, presented together with two invited talks (one abstract and one full), were carefully reviewed and selected from 121 full paper submissions. The topics addressed include programming paradigms and styles, methods and tools to write and specify programs and languages, methods and tools for reasoning about programs, methods and tools for implementation, and concurrency and distribution.

Languages, Compilers, and Tools for Embedded Systems

Languages, Compilers, and Tools for Embedded Systems
Author: Frank Mueller
Publisher: Springer Science & Business Media
Total Pages: 284
Release: 1998
Genre: Compilers (Computer programs)
ISBN: 9783540650751

This book constitutes the strictly refereed post-workshop proceedings of the ACM SIGPLAN Workshop on Languages, Compilers, and Tools for Embedded Systems, LCTES '98, held in Montreal, Canada, in June 1998. The 19 revised papers presented were carefully reviewed and selected from a total of 54 submissions for inclusion in the book; also included are one full paper and an abstract of an invited contribution. The papers address all current aspects of research and development in the rapidly growing area of embedded systems and real-time computing.

Computerworld

Computerworld
Author:
Publisher:
Total Pages: 126
Release: 1996-05-20
Genre:
ISBN:

For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

Problem Solving and Python Programming

Problem Solving and Python Programming
Author: N Dhasarathan
Publisher: Educreation Publishing
Total Pages: 174
Release: 2019-02-10
Genre: Education
ISBN:

This book is meant for Python beginners. We can learn python programming language well with the practice of applications in that particular programming language. The purpose of this book is to learn python easily with the variety of applications. This book makes the reader to get familiar with Python. It mainly focuses on problem solving using python. Unit 1 covers algorithms, building blocks of algorithms, notation, algorithmic problem solving and simple strategies for developing algorithms. This unit also give the solutions to find minimum in a list, insert a card in a list of sorted cards, guess an integer number in a range and Towers of Hanoi. Unit 2 covers python interpreter, basics of python, statements, operators, modules, functions and flow of execution statements. This unit also provides the solution to exchange the values of two variables, circulate the values of n variables and distance between two points. Unit 3 covers If types, looping, break, continue and pass statements. This unit also covers fruitful functions, variable scope, string operations, string functions, methods and string module. The solutions are given to find square root, gcd, exponentiation, sum an array of numbers, linear search and binary search. Unit 4 covers list, tuple, dictionary operations, functions and methods. This unit also provides the solution for selection sort, insertion sort, merge sort and histogram. Unit 5 covers the concepts of files, exception, modules and packages. This unit also provides the solution to word count and copy file.

Software

Software
Author: Kim W. Tracy
Publisher: Morgan & Claypool
Total Pages: 358
Release: 2021-09-20
Genre: Computers
ISBN: 1450387276

Software history has a deep impact on current software designers, computer scientists, and technologists. System constraints imposed in the past and the designs that responded to them are often unknown or poorly understood by students and practitioners, yet modern software systems often include “old” software and “historical” programming techniques. This work looks at software history through specific software areas to develop student-consumable practices, design principles, lessons learned, and trends useful in current and future software design. It also exposes key areas that are widely used in modern software, yet infrequently taught in computing programs. Written as a textbook, this book uses specific cases from the past and present to explore the impact of software trends and techniques. Building on concepts from the history of science and technology, software history examines such areas as fundamentals, operating systems, programming languages, programming environments, networking, and databases. These topics are covered from their earliest beginnings to their modern variants. There are focused case studies on UNIX, APL, SAGE, GNU Emacs, Autoflow, internet protocols, System R, and others. Extensive problems and suggested projects enable readers to deeply delve into the history of software in areas that interest them most.