Mission: In Search of the Time and Space Machine

Mission: In Search of the Time and Space Machine
Author: Deborah Abela
Publisher: Simon & Schuster/Paula Wiseman Books
Total Pages: 0
Release: 2011-06-28
Genre: Juvenile Fiction
ISBN: 9781442430853

Max Remy is eleven and bored with her life. Her father went off to Hollywood and ends up married to a movie star and Max is left with her mother who works, works, works all the time. So Max invents Alex Crane, a super spy, and begins to fantasize about the life of a spy. Then horrors: Max's mother sends her off to live with her aunt and uncle on a farm for the entire summer. Dull, you think. But then she stumbles into a real spy ring, and uses her wits to outsmart the evil Mr. Blue. Max Remy is now a card-carrying member of the international organization Spy Force and the adventure has just begun.

Machine

Machine
Author: Elizabeth Bear
Publisher: Simon and Schuster
Total Pages: 496
Release: 2020-10-06
Genre: Fiction
ISBN: 1534403035

In this “spectacularly smart space opera” (Publishers Weekly, starred review) set in the same universe as the critically acclaimed White Space series and perfect for fans of Karen Traviss and Ada Hoffman, a space station begins to unravel when a routine search and rescue mission returns after going dangerously awry. Meet Doctor Jens. She hasn’t had a decent cup of coffee in fifteen years. Her workday begins when she jumps out of perfectly good space ships and continues with developing treatments for sick alien species she’s never seen before. She loves her life. Even without the coffee. But Dr. Jens is about to discover an astonishing mystery: two ships, once ancient and one new, locked in a deadly embrace. The crew is suffering from an unknown ailment and the shipmind is trapped in an inadequate body, much of her memory pared away. Unfortunately, Dr. Jens can’t resist a mystery and she begins doing some digging. She has no idea that she’s about to discover horrifying and life-changing truths. Written in Elizabeth Bear’s signature “rollicking, suspenseful, and sentimental” (Publishers Weekly) style, Machine is a fresh and electrifying space opera that you won’t be able to put down.

Wilbur's Space Machine

Wilbur's Space Machine
Author:
Publisher: Starbright Books
Total Pages: 32
Release: 1990
Genre: Neighborliness
ISBN:

Violet and Wilbur love the peace and quiet of their valley and find the need for more space when it is invaded by many neighbors, including the obstreperous Googie.

Algorithms on Strings, Trees, and Sequences

Algorithms on Strings, Trees, and Sequences
Author: Dan Gusfield
Publisher: Cambridge University Press
Total Pages: 556
Release: 1997-05-28
Genre: Computers
ISBN: 0521585198

This book describes a range of string problems in computer science and molecular biology and the algorithms developed to solve them.

Machine Intelligence and Pattern Recognition

Machine Intelligence and Pattern Recognition
Author: Godfried T. Toussaint
Publisher: Elsevier
Total Pages: 472
Release: 2014-06-28
Genre: Mathematics
ISBN: 1483257118

Machine Intelligence and Pattern Recognition, Volume 2: Computational Geometry focuses on the operations, processes, methodologies, and approaches involved in computational geometry, including algorithms, polygons, convex hulls, and bucketing techniques. The selection first ponders on optimal parallel algorithms for selection, sorting, and computing convex hulls, simple on-line algorithms for convex polygons, and geometric algorithms that use the furthest-point Voronoi diagram. Discussions focus on algorithms that use the furthest-point Voronoi diagram, intersection of a convex polygon and a halfplane, point insertion, convex hulls and polygons and their representations, and parallel algorithm for selection and computing convex hulls. The text then examines optimal convex decompositions, expected time analysis of algorithms in computational geometry, and practical use of bucketing techniques in computational geometry. The book takes a look at minimum decompositions of polygonal objects, framework for computational morphology, display of visible edges of a set of convex polygons, and implementation study of two algorithms for the minimum spanning circle problem. Topics include rolling algorithm, shape of point sets, and decomposition of rectilinear and simple polygons and polygons with holes. The selection is a valuable source of data for researchers interested in computational geometry.

Heuristic Search

Heuristic Search
Author: Stefan Edelkamp
Publisher: Elsevier
Total Pages: 865
Release: 2011-05-31
Genre: Computers
ISBN: 0080919731

Search has been vital to artificial intelligence from the very beginning as a core technique in problem solving. The authors present a thorough overview of heuristic search with a balance of discussion between theoretical analysis and efficient implementation and application to real-world problems. Current developments in search such as pattern databases and search with efficient use of external memory and parallel processing units on main boards and graphics cards are detailed. Heuristic search as a problem solving tool is demonstrated in applications for puzzle solving, game playing, constraint satisfaction and machine learning. While no previous familiarity with heuristic search is necessary the reader should have a basic knowledge of algorithms, data structures, and calculus. Real-world case studies and chapter ending exercises help to create a full and realized picture of how search fits into the world of artificial intelligence and the one around us. - Provides real-world success stories and case studies for heuristic search algorithms - Includes many AI developments not yet covered in textbooks such as pattern databases, symbolic search, and parallel processing units

Virtual Space

Virtual Space
Author: Lars Qvortrup
Publisher: Springer Science & Business Media
Total Pages: 326
Release: 2011-06-28
Genre: Computers
ISBN: 1447102258

Containing the edited research papers resulting from an ambitious, cross-disciplinary research project, this volume examines the spatiality of virtual inhabited 3D worlds - virtual reality and cyberspace. (Three other volumes look at Interaction, Staging and Methodology.) It is about the communication spaces emerging at the Internet and supported by special 3D interfaces. It is also about the virtual spaces created by virtual reality hardware (CAVEs, panoramic screens, head mounted display systems etc.) and software. Virtual Space: Spatiality in Virtual Inhabited 3D Worlds is interdisciplinary. It deals with philosophical, psychological, communicational, technological and aesthetic aspects of space. While philosophy raises the question concerning the ontology of space - what is space - psychology deals with our perception of space. Communication theory looks at the way in which space supports communication (i.e. that space is a medium for communication), and finally aesthetic analyses exemplify the use of virtual space in virtual cities, in museums and in art.