Digital Image Processing

Digital Image Processing
Author: Wilhelm Burger
Publisher: Springer Science & Business Media
Total Pages: 596
Release: 2012-01-19
Genre: Computers
ISBN: 9781846283796

Written as an introduction for undergraduate students, this textbook covers the most important methods in digital image processing. Formal and mathematical aspects are discussed at a fundamental level and various practical examples and exercises supplement the text. The book uses the image processing environment ImageJ, freely distributed by the National Institute of Health. A comprehensive website supports the book, and contains full source code for all examples in the book, a question and answer forum, slides for instructors, etc. Digital Image Processing in Java is the definitive textbook for computer science students studying image processing and digital processing.

The Art of Image Processing with Java

The Art of Image Processing with Java
Author: Kenny A. Hunt
Publisher: CRC Press
Total Pages: 353
Release: 2016-04-19
Genre: Computers
ISBN: 1439865590

This introductory image processing text is ideal for college students studying computer science or software engineering. With an emphasis on software design, the text builds on an accessible mathematical foundation and on extensive sample Java code to teach students the fundamentals of image processing. The text is accompanied by rich illustrations that demonstrate the results of performing processing on famous art pieces. This approach gives readers real-world examples of ways they may use image processing. Each chapter includes problems for students, and an online supplement offers instructor resources.

Java Image Processing Recipes

Java Image Processing Recipes
Author: Nicolas Modrzyk
Publisher: Apress
Total Pages: 355
Release: 2018-03-28
Genre: Computers
ISBN: 1484234650

Quickly obtain solutions to common Java image processing problems, learn best practices, and understand everything OpenCV has to offer for image processing. You will work with a JVM image wrapper to make it very easy to run image transformation through pipelines and obtain instant visual feedback. This book makes heavy use of the Gorilla environment where code can be executed directly in the browser, and image transformation results can also be visualized directly in the browser. Java Image Processing Recipes includes recipes on more advanced image manipulation techniques, such as image smoothing, cartooning, sketching, and mastering masks to apply changes only to parts of the image. You’ll see how OpenCV features provide instant solutions to problems such as edges detection and shape finding. Finally, the book contains practical recipes dealing with webcams and various video streams, giving you ready-made code with which to do real-time video analysis. What You Will Learn Create your personal real-time image manipulation environment Manipulate image characteristics with OpenCV Work with the Origami image wrapper Apply manipulations to webcams and video streams Who This Book Is For Developers that want to manipulate images and use other advanced imaging techniques, through code running in the JVM.

Digital Image Processing

Digital Image Processing
Author: Nick Efford
Publisher: Addison Wesley Publishing Company
Total Pages: 386
Release: 2000
Genre: Computers
ISBN:

CD-ROM contains Java classes for use in developing image processing software as well as completed image processing software.

Principles of Digital Image Processing

Principles of Digital Image Processing
Author: Wilhelm Burger
Publisher: Springer Science & Business Media
Total Pages: 374
Release: 2013-11-18
Genre: Computers
ISBN: 1848829191

This textbook is the third of three volumes which provide a modern, algorithmic introduction to digital image processing, designed to be used both by learners desiring a firm foundation on which to build, and practitioners in search of critical analysis and concrete implementations of the most important techniques. This volume builds upon the introductory material presented in the first two volumes with additional key concepts and methods in image processing. Features: practical examples and carefully constructed chapter-ending exercises; real implementations, concise mathematical notation, and precise algorithmic descriptions designed for programmers and practitioners; easily adaptable Java code and completely worked-out examples for easy inclusion in existing applications; uses ImageJ; provides a supplementary website with the complete Java source code, test images, and corrections; additional presentation tools for instructors including a complete set of figures, tables, and mathematical elements.

Image Processing in Java

Image Processing in Java
Author: Douglas A. Lyon
Publisher: Prentice Hall
Total Pages: 596
Release: 1999
Genre: Computers
ISBN:

Software -- Programming Languages.

POSTGRESQL FOR JAVA GUI: Database, Cryptography, and Image Processing

POSTGRESQL FOR JAVA GUI: Database, Cryptography, and Image Processing
Author: Vivian Siahaan
Publisher: SPARTA PUBLISHING
Total Pages: 490
Release: 2019-09-01
Genre: Computers
ISBN:

In this book, you will learn how to build from scratch a criminal records management database system using Java/PostgreSQL. All Java code for cryptography and digital image processing in this book is Native Java. Intentionally not to rely on external libraries, so that readers know in detail the process of extracting digital images from scratch in Java. There are only three external libraries used in this book: Connector / J to facilitate Java to PostgreSQL connections, JCalendar to display calendar controls, and JFreeChart to display graphics. Digital image techniques to extract image features used in this book are grascaling, sharpening, invertering, blurring, dilation, erosion, closing, opening, vertical prewitt, horizontal prewitt, Laplacian, horizontal sobel, and vertical sobel. For readers, you can develop it to store other advanced image features based on descriptors such as SIFT and others for developing descriptor based matching. In the first chapter, you will learn: How to install NetBeans, JDK 11, and the PostgreSQL connector; How to integrate external libraries into projects; How the basic PostgreSQL commands are used; How to query statements to create databases, create tables, fill tables, and manipulate table contents is done. In the second chapter, you will learn querying data from the postgresql using jdbc including establishing a database connection, creating a statement object, executing the query, processing the resultset object, querying data using a statement that returns multiple rows, querying data using a statement that has parameters, inserting data into a table using jdbc, updating data in postgresql database using jdbc, calling postgresql stored function using jdbc, deleting data from a postgresql table using jdbc, and postgresql jdbc transaction. In the second chapter, you will learn the basics of cryptography using Java. Here, you will learn how to write a Java program to count Hash, MAC (Message Authentication Code), store keys in a KeyStore, generate PrivateKey and PublicKey, encrypt / decrypt data, and generate and verify digital prints. In the third chapter, you will learn how to create and store salt passwords and verify them. You will create a Login table. In this case, you will see how to create a Java GUI using NetBeans to implement it. In addition to the Login table, in this chapter you will also create a Client table. In the case of the Client table, you will learn how to generate and save public and private keys into a database. You will also learn how to encrypt / decrypt data and save the results into a database. In the fourth chapter, you will create an Account table. This account table has the following ten fields: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In this case, you will learn how to implement generating and verifying digital prints and storing the results into a database. In the fifth chapter, you create a table with the name of the Account, which has ten columns: account_id (primary key), client_id (primarykey), account_number, account_date, account_type, plain_balance, cipher_balance, decipher_balance, digital_signature, and signature_verification. In the sixth chapter, you will create a Client_Data table, which has the following seven fields: client_data_id (primary key), account_id (primary_key), birth_date, address, mother_name, telephone, and photo_path. In the seventh chapter, you will be taught how to create Crime database and its tables. In eighth chapter, you will be taught how to extract image features, utilizing BufferedImage class, in Java GUI. In the nineth chapter, you will be taught to create Java GUI to view, edit, insert, and delete Suspect table data. This table has eleven columns: suspect_id (primary key), suspect_name, birth_date, case_date, report_date, suspect_ status, arrest_date, mother_name, address, telephone, and photo. In the tenth chapter, you will be taught to create Java GUI to view, edit, insert, and delete Feature_Extraction table data. This table has eight columns: feature_id (primary key), suspect_id (foreign key), feature1, feature2, feature3, feature4, feature5, and feature6. In the eleventh chapter, you will add two tables: Police_Station and Investigator. These two tables will later be joined to Suspect table through another table, File_Case, which will be built in the seventh chapter. The Police_Station has six columns: police_station_id (primary key), location, city, province, telephone, and photo. The Investigator has eight columns: investigator_id (primary key), investigator_name, rank, birth_date, gender, address, telephone, and photo. Here, you will design a Java GUI to display, edit, fill, and delete data in both tables. In the twelfth chapter, you will add two tables: Victim and File_Case. The File_Case table will connect four other tables: Suspect, Police_Station, Investigator and Victim. The Victim table has nine columns: victim_id (primary key), victim_name, crime_type, birth_date, crime_date, gender, address, telephone, and photo. The File_Case has seven columns: file_case_id (primary key), suspect_id (foreign key), police_station_id (foreign key), investigator_id (foreign key), victim_id (foreign key), status, and description. Here, you will also design a Java GUI to display, edit, fill, and delete data in both tables. Finally, this book is hopefully useful for you.

Learning Java

Learning Java
Author: Patrick Niemeyer
Publisher: "O'Reilly Media, Inc."
Total Pages: 836
Release: 2002
Genre: Computers
ISBN: 9780596002855

This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.

Fuzzy Logic for Image Processing

Fuzzy Logic for Image Processing
Author: Laura Caponetti
Publisher: Springer
Total Pages: 141
Release: 2016-09-16
Genre: Technology & Engineering
ISBN: 3319441302

This book provides an introduction to fuzzy logic approaches useful in image processing. The authors start by introducing image processing tasks of low and medium level such as thresholding, enhancement, edge detection, morphological filters, and segmentation and shows how fuzzy logic approaches apply. The book is divided into two parts. The first includes vagueness and ambiguity in digital images, fuzzy image processing, fuzzy rule based systems, and fuzzy clustering. The second part includes applications to image processing, image thresholding, color contrast enhancement, edge detection, morphological analysis, and image segmentation. Throughout, they describe image processing algorithms based on fuzzy logic under methodological aspects in addition to applicative aspects. Implementations in java are provided for the various applications.

Learning Processing

Learning Processing
Author: Daniel Shiffman
Publisher: Newnes
Total Pages: 566
Release: 2015-09-09
Genre: Computers
ISBN: 0123947928

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve