Image Beyond The Screen
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Author | : Daniel Schmitt |
Publisher | : John Wiley & Sons |
Total Pages | : 272 |
Release | : 2020-02-25 |
Genre | : Science |
ISBN | : 1119706823 |
Videomapping with its use of digital images is an audiovisual format that has gained traction with the creative industries. It consists of projecting images onto diverse surfaces, according to their geometric characteristics. It is also synonymous with spatial augmented reality, projection mapping and spatial correspondence. Image Beyond the Screen lays the foundations for a field of interdisciplinary study, encompassing the audiovisual, humanities, and digital creation and technologies. It brings together contributions from researchers, and testimonials from some of the creators, technicians and organizers who now make up the many-faceted community of videomapping. Live entertainment, museum, urban or event planning, cultural heritage, marketing, industry and the medical field are just a few examples of the applications of this media.
Author | : Daniel Schmitt |
Publisher | : John Wiley & Sons |
Total Pages | : 194 |
Release | : 2020-02-19 |
Genre | : Science |
ISBN | : 1119706858 |
Videomapping with its use of digital images is an audiovisual format that has gained traction with the creative industries. It consists of projecting images onto diverse surfaces, according to their geometric characteristics. It is also synonymous with spatial augmented reality, projection mapping and spatial correspondence. Image Beyond the Screen lays the foundations for a field of interdisciplinary study, encompassing the audiovisual, humanities, and digital creation and technologies. It brings together contributions from researchers, and testimonials from some of the creators, technicians and organizers who now make up the many-faceted community of videomapping. Live entertainment, museum, urban or event planning, cultural heritage, marketing, industry and the medical field are just a few examples of the applications of this media.
Author | : Marta Braun |
Publisher | : Indiana University Press |
Total Pages | : 346 |
Release | : 2012-08-22 |
Genre | : Performing Arts |
ISBN | : 0861969138 |
This scholarly anthology presents a new framework for understanding early cinema through its usage outside the realm of entertainment. From its earliest origins until the beginning of the twentieth century, cinema provided widespread access to remote parts of the globe and immediate reports on important events. Reaching beyond the nickelodeon theatres, cinema became part of numerous institutions, from churches and schools to department stores and charitable organizations. Then, in 1915, the Supreme Court declared moviemaking a “busines, pure and simple,” entrenching the film industry’s role as a producer of “harmless entertainment.” In Beyond the Screen, contributors shed light on how pre-1915 cinema defined itself through institutional interconnections and publics interested in science, education, religious uplift, labor organizing, and more.
Author | : Andrew Zirschky |
Publisher | : Abingdon Press |
Total Pages | : 180 |
Release | : 2015-12-15 |
Genre | : Religion |
ISBN | : 1501810081 |
It's no secret that teenagers are perpetually connected via social media and mobile devices, but while we've analyzed as a culture how youth are connecting we've done less well at understanding why teenagers are drawn to the glow of the screen. Beyond the Screen explores the reality that teenagers use these technologies in desperate bid for an intimacy and depth of relationship largely absent from face-to-face society and the church. Employing the latest ethnographic research on youth and digital media in tandem with theological reflection and interviews with teens themselves, author Andrew Zirschky provides a deeper glimpse into the world of teens and social media and gives new direction and directives for ministering to Millennials.
Author | : Luisa Feiersinger |
Publisher | : Walter de Gruyter GmbH & Co KG |
Total Pages | : 216 |
Release | : 2018-10-08 |
Genre | : Art |
ISBN | : 3110464977 |
Screen-based media, such as touch-screens, navigation systems and virtual reality applications merge images and operations. They turn viewing first and foremost into using and reflect the turn towards an active role of the image in guiding a user’s action and perception. From professional environments to everyday life multiple configurations of screens organise working routines, structure interaction, and situate users in space both within and beyond the boundaries of the screen. This volume examines the linking of screen, space, and operation in fields such as remote navigation, architecture, medicine, interface design, and film production asking how the interaction with and through screens structures their users’ action and perception.
Author | : Eyal Peretz |
Publisher | : Stanford University Press |
Total Pages | : 336 |
Release | : 2017-03-21 |
Genre | : Performing Arts |
ISBN | : 1503601617 |
From the Renaissance on, a new concept of the frame becomes crucial to a range of artistic media, which in turn are organized around and fascinated by this frame. The frame decontextualizes, cutting everything that is within it from the continuity of the world and creating a realm we understand as the realm of fiction. The modern theatrical stage, framed paintings, the novel, the cinematic screen—all present us with such framed-off zones. Naturally, the frame creates a separation between inside and out. But, as this book argues, what is outside the frame, what is offstage, or off screen, remains particularly mysterious. It constitutes the primary enigma of the work of art in the modern age. It is to the historical and conceptual significance of this "off" that this book is dedicated. By focusing on what is outside the frame of a work of art, it offers a comprehensive theory of film, a concise history of American cinema from D.W. Griffith to Quentin Tarantino, and a reflection on the place and significance of film within the arts of modernity in general.
Author | : Jannicke Baalsrud Hauge |
Publisher | : Springer Nature |
Total Pages | : 549 |
Release | : 2021-10-31 |
Genre | : Computers |
ISBN | : 3030893944 |
This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
Author | : |
Publisher | : |
Total Pages | : 438 |
Release | : 1989-02-14 |
Genre | : |
ISBN | : |
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Author | : Sarah Cooper |
Publisher | : Edinburgh University Press |
Total Pages | : 208 |
Release | : 2019-07-03 |
Genre | : Performing Arts |
ISBN | : 1474452809 |
From documentary to art-house cinema - and from an abundance of onscreen images to their complete absence - films that experiment variously with narration, voice-over and soundscapes do not only engage viewers' thoughts and senses. They also make an appeal to visualise more than is perceptible on screen. This book explores the extraordinary ways in which film can stimulate and direct the image-making capacity of the imagination. Bringing together an international range of films with debates in philosophy, film theory, literary scholarship and cognitive psychology, author Sarah Cooper charts the key processes that serve the imagining of images in the light of the mind. Through its navigation of a labile and vivid mental terrain, this innovative work makes a profound contribution to the study of spectatorship.
Author | : Mary Ann Doane |
Publisher | : Duke University Press |
Total Pages | : 251 |
Release | : 2021-10-18 |
Genre | : Performing Arts |
ISBN | : 1478021780 |
In Bigger Than Life Mary Ann Doane examines how the scalar operations of cinema, especially those of the close-up, disturb and reconfigure the spectator's sense of place, space, and orientation. Doane traces the history of scalar transformations from early cinema to the contemporary use of digital technology. In the early years of cinema, audiences regarded the monumental close-up, particularly of the face, as grotesque and often horrifying, even as it sought to expose a character's interiority through its magnification of detail and expression. Today, large-scale technologies such as IMAX and surround sound strive to dissolve the cinematic frame and invade the spectator's space, “immersing” them in image and sound. The notion of immersion, Doane contends, is symptomatic of a crisis of location in technologically mediated space and a reconceptualization of position, scale, and distance. In this way, cinematic scale and its modes of spatialization and despatialization have shaped the modern subject, interpolating them into the incessant expansion of commodification.