I'm Programmed to Love You

I'm Programmed to Love You
Author: Elias Barks
Publisher:
Total Pages: 20
Release: 2020-12-29
Genre: Juvenile Fiction
ISBN: 9781948931151

A mother robot lovingly explains all the ways her robot features help her love her adorable robot child. From hologram projector eyes to extending arms filled with books, this mom robot has a built-in feature or contraption for every parenting need. This delightful homage to innate parental love shows that a mother's love for their child has many applications, and it's always automatic.

I Believe in You

I Believe in You
Author: Elias Barks
Publisher:
Total Pages: 20
Release: 2020-12-29
Genre: Juvenile Fiction
ISBN: 9781948931175

A Loch Ness Monster parent reassures their child that they'll believe in them--no matter who else may have their doubts.

Evil Machines

Evil Machines
Author: Terry Jones
Publisher: Unbound Publishing
Total Pages: 207
Release: 2011-11-10
Genre: Fiction
ISBN: 1908717025

How do you feel about your phone? Or your car? You probably don't think about them much, except when they go wrong. But what if they go really wrong and turn properly bad – evil, even? Join Terry Jones on a hilariously disturbing journey into the dark heart of machines that go wrong: meet the lift that takes people to places they don't want to go, the vacuum cleaner that's just too powerful, the apparently nice bomb, the truthful phone, the terrifying train to anywhere, and Mrs. Morris, a little old lady from Glasgow who turns out to be a very resourceful heroine... Brisk and cheerful on the outside, but as edgy and uncomfortable as any of Roald Dahl's Tales of the Unexpected within, Terry Jones's collection of thirteen cautionary fables will make you look at the 'helpful' inventions that surround you in a very different way. A brilliantly-written and gleefully mischievous book, suitable for Luddites of all ages or anyone who likes a bit of Pythonesque edge to their silliness.

Yours Truly, 2095

Yours Truly, 2095
Author: Brian Paone
Publisher: Scout Media
Total Pages: 235
Release: 2015-06-01
Genre: Fiction
ISBN: 0991309170

Is it a love triangle if time travel is involved? Jeff Blue made important decisions every day—what clothes to wear, what to eat for breakfast, and what book to teach his high school English class. What he never expected was needing to make a choice between repairing his failing marriage in 1981 or start anew with J0—an unexpected and flawless copy of his wife in 2095. 114 years in the future is nothing like he imagined and waking up there comes with its own list of questions. But while getting back to his time should be at the top of his list, it's hard to resist the new-and-improved version of his wife. J0's a clean slate. A chance to have things just the way he wants, to have things as they were before their daughter’s “accident.” However, staring at J0 reminds him of the woman he left back in 1981, whom he had vowed for better or worse. Armed with a one-way ticket to the moon, it's a race against the clock to seize his last chance to return home to his time. A time without hover cars, Justice Computers, TeleSkins—a time without J0. Is that what he really wants?

I AM

I AM
Author: Raphael Zernoff
Publisher: Lulu.com
Total Pages: 237
Release: 2013-08-27
Genre: Self-Help
ISBN: 1291539654

The book you are about to read is a collection of posts, which have been published on the Internet, and elsewhere, under the name of "Channeled Messages of High Frequencies by RZ". The messages are channelled from what is often referred to, as the "higher self (selves) and "the all knowing self". Channelling is a natural and inborn state of being, where there is a flawless communication between the physical and non-physical realities, which ultimately are your own undivided self. It is a very pleasant and relaxed state of being, where there is only love, peace, certainty, inclusion and a free flow of information about just anything that is relevant for one's experience.

I Am Is

I Am Is
Author: Daniel Tierney
Publisher: TEACH Services, Inc.
Total Pages:
Release:
Genre: Religion
ISBN: 1479612154

Is God really out there? How can we know? Did God give us evidence that can’t be reasonably ignored? The only logical way to prove His existence is to use the evidence God gave us for that purpose. That is what we will explore in this book. As we go through this evidence, we will also see His plan, what He is doing now, what He is waiting for, why He is waiting, your part in the plan, how He will answer all your questions, and the ultimate end: a peaceful universe. Author Dan Tierney is confident that, if you honestly pursue the evidence that God has given, you will come to the solid conclusion that God is real. If it is the truth, it will all fit together and make sense. He also includes some helpful material about the origin of life and the physical evidence for a worldwide flood. Moses asked God what to tell the Israelites when they ask what His name is. God gave him the answer, “I AM has sent me to you,” Exodus 3:14. We also must believe that “He is,” Hebrews 11:6. Hence, the title of the book. What are you waiting for? Come now and let us reason together.

My Side of the Mountain

My Side of the Mountain
Author: Jean Craighead George
Publisher: Penguin
Total Pages: 213
Release: 2001-05-21
Genre: Juvenile Fiction
ISBN: 0593115007

"Should appeal to all rugged individualists who dream of escape to the forest."—The New York Times Book Review Sam Gribley is terribly unhappy living in New York City with his family, so he runs away to the Catskill Mountains to live in the woods—all by himself. With only a penknife, a ball of cord, forty dollars, and some flint and steel, he intends to survive on his own. Sam learns about courage, danger, and independence during his year in the wilderness, a year that changes his life forever. “An extraordinary book . . . It will be read year after year.” —The Horn Book

Coders at Work

Coders at Work
Author: Peter Seibel
Publisher: Apress
Total Pages: 619
Release: 2009-12-21
Genre: Computers
ISBN: 1430219491

Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker

Klara and the Sun

Klara and the Sun
Author: Kazuo Ishiguro
Publisher: Vintage
Total Pages: 273
Release: 2021-03-02
Genre: Fiction
ISBN: 0593318188

NEW YORK TIMES BESTSELLER • Once in a great while, a book comes along that changes our view of the world. This magnificent novel from the Nobel laureate and author of Never Let Me Go is “an intriguing take on how artificial intelligence might play a role in our futures ... a poignant meditation on love and loneliness” (The Associated Press). • A GOOD MORNING AMERICA Book Club Pick! Here is the story of Klara, an Artificial Friend with outstanding observational qualities, who, from her place in the store, watches carefully the behavior of those who come in to browse, and of those who pass on the street outside. She remains hopeful that a customer will soon choose her. Klara and the Sun is a thrilling book that offers a look at our changing world through the eyes of an unforgettable narrator, and one that explores the fundamental question: what does it mean to love?

Invent Your Own Computer Games with Python, 4th Edition

Invent Your Own Computer Games with Python, 4th Edition
Author: Al Sweigart
Publisher: No Starch Press
Total Pages: 377
Release: 2016-12-16
Genre: Computers
ISBN: 1593277954

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.