If Sun Tzu Played Chess

If Sun Tzu Played Chess
Author: Clinton Emry
Publisher: Lulu.com
Total Pages: 192
Release: 2011-02-06
Genre: Crafts & Hobbies
ISBN: 1257097598

Sun Tzu lived, and wrote his text The Art of War, hundreds of years before the time of Christ. He was the prominent military strategist in China in his time, but what if he lived today? How would his thesis would be use to illustrate his concepts? Chess has served as a conduit of ideas for over one thousand years, from India to Persia and the Middle East, to Medieval Europe, and the entire world today. It served as a real time allegory of the Cold War between the USA and USSR. Today, it is a technological model for artificial intelligence in computer programming.

Chess and the Art of War

Chess and the Art of War
Author: Al Lawrence
Publisher: Chartwell Books
Total Pages: 0
Release: 2016-02-15
Genre: Games & Activities
ISBN: 9780785832812

Inside Chess and the Art of War, you'll find an ancient military history drawn from and adapted into a helpful guide on how to become a chess master at any skill level. 2,500 years ago Sun Tzu wrote a military treatise called The Art of War. Since then, the book has been used not just by military tacticians but by business leaders, planners, traders, politicians, and even sports coaches. Here, Sun Tzu's lessons are applied to how to play a winning game of chess. Chess is not an easy game to learn, nor an easy game to master, even if you've been playing chess for years. In Chess and the Art of War author and chess teacher Al Lawrence and International Grandmaster Elshan Moradiabadi have studied Tzu and drawn on his philosophies to deliver 40 fascinating lessons organized into the opening, the middlegame, and the end game. Illustrated with extracts from classic chess games, the authors prove that playing by Sun Tzu's philosophies will make you a skilled opponent and a winning player. Whether you're a beginner or a tournament veteran, Sun Tzu's ancient lessons in Chess and the Art of War will teach you something new and useful on and off the chessboard.

How Life Imitates Chess

How Life Imitates Chess
Author: Garry Kasparov
Publisher: Bloomsbury Publishing USA
Total Pages: 241
Release: 2010-08-10
Genre: Business & Economics
ISBN: 1596918276

Garry Kasparov was the highest-rated chess player in the world for over twenty years and is widely considered the greatest player that ever lived. In How Life Imitates Chess Kasparov distills the lessons he learned over a lifetime as a Grandmaster to offer a primer on successful decision-making: how to evaluate opportunities, anticipate the future, devise winning strategies. He relates in a lively, original way all the fundamentals, from the nuts and bolts of strategy, evaluation, and preparation to the subtler, more human arts of developing a personal style and using memory, intuition, imagination and even fantasy. Kasparov takes us through the great matches of his career, including legendary duels against both man (Grandmaster Anatoly Karpov) and machine (IBM chess supercomputer Deep Blue), enhancing the lessons of his many experiences with examples from politics, literature, sports and military history. With candor, wisdom, and humor, Kasparov recounts his victories and his blunders, both from his years as a world-class competitor as well as his new life as a political leader in Russia. An inspiring book that combines unique strategic insight with personal memoir, How Life Imitates Chess is a glimpse inside the mind of one of today's greatest and most innovative thinkers.

Playing to Win

Playing to Win
Author: David Sirlin
Publisher: Lulu.com
Total Pages: 144
Release: 2006-04-01
Genre: Games & Activities
ISBN: 1411666798

Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

The Book of War: Includes The Art of War by Sun Tzu & On War by Karl von Clausewitz

The Book of War: Includes The Art of War by Sun Tzu & On War by Karl von Clausewitz
Author: Sun Tzu
Publisher: Modern Library
Total Pages: 1024
Release: 2000-02-22
Genre: History
ISBN: 0375754776

Two classic works of military strategy that shaped the way we think about warfare: The Art of War by Sun Tzu and On War by Karl von Clausewitz, together in one volume “Civilization might have been spared much of the damage suffered in the world wars . . . if the influence of Clausewitz’s On War had been blended with and balanced by a knowledge of Sun Tzu’s The Art of War.”—B. H. Liddel Hart For two thousand years, Sun Tzu’s The Art of War has been the indispensable volume of warcraft. Although his work is the first known analysis of war and warfare, Sun Tzu struck upon a thoroughly modern concept: “The supreme art of war is to subdue the enemy without fighting.” Karl von Clausewitz, the canny military theorist who famously declared that war is a continuation of politics by other means, also claims paternity of the notion “total war.” On War is the magnum opus of the era of the French Revolution and the Napoleonic wars. Now these two great minds come together in a single volume that also features an introduction by esteemed military writer Ralph Peters and the Modern Library War Series introduction by Caleb Carr, New York Times bestselling author of The Alienist. (The cover and text refer to The Art of War as The Art of Warfare, an alternate translation of the title.)

How to Think Critically Using Sun Tzu’S Art of War Stratagems

How to Think Critically Using Sun Tzu’S Art of War Stratagems
Author: Daniel Theyagu
Publisher: Xlibris Corporation
Total Pages: 98
Release: 2016-02-02
Genre: Study Aids
ISBN: 1514442965

This short and informative book is targeted at middle and higher level leaders as well as tertiary level students. In recent years critical thinking has become an essential tool for leaders dealing with a highly volatile and ever changing market forces. To become an excellent critical thinker requires the application of the right strategies that will allow you to address any given situation effectively and develop the ability to assess the best case scenario. Once youve managed to do this the process of critical thinking will then allow you to analyse options and alternatives in case the best case scenario does not work in your favour. Sun Tzus Art of War stratagems provide an excellent metaphor and parable to direct your thinking into a critical mode. By appreciating the underlying and hidden meaning of the stratagems it becomes possible to hone your critical thinking skill and become a better problem solver, solution finder and more importantly an effective decision maker. Ultimately, it is not how much body of knowledge you have that counts. It is whether you are able to use that body of knowledge to a positive effect. Knowledge without application is useless. This book cuts through the jargons that are associated with critical thinking and gives you in a crisp and concise language what you need to do to become a critical thinker.

Whispers

Whispers
Author: Ronald K. Siegel
Publisher: Simon and Schuster
Total Pages: 324
Release: 1996-02-09
Genre: Psychology
ISBN: 0684802856

In a mesmerizing journey into mental illness, the author of Intoxication and Fire in the Brain captures the suspicion, terror, and rage that possess the minds of paranoids. "Horrifying and utterly fascinating . . . a hard book to put down".--Bettyann Kline, Los Angeles Times.

From Sun Tzu to XBox

From Sun Tzu to XBox
Author: Ed Halter
Publisher: Public Affairs
Total Pages: 364
Release: 2006
Genre: Games
ISBN: 9781560256816

A history of the relationship between games and military culture traces gaming's origins in ancient civilizations and rise in the modern world, in an account that covers such topics as nineteenth-century Kriegspiel, the development of computers during World War II, and the invention of video games by Department of Defense-funded scientists. Original.

Business Wargaming

Business Wargaming
Author: Mr Daniel F Oriesek
Publisher: Gower Publishing, Ltd.
Total Pages: 156
Release: 2012-09-28
Genre: Business & Economics
ISBN: 1409458253

Industry consolidation, mergers, changes to business models, the emergence of new threats all require managers to understand highly complex situations, assess risk and opportunity and make informed decisions. How can senior managers do this effectively when so often they are wrestling with brand new scenarios? One of the emerging solutions is business wargaming. Daniel F. Oriesek and Jan Oliver Schwarz provide the first comprehensive look at wargaming as a business tool in a book that explores the anatomy and success factors of a typical wargame. The authors explain how and when wargaming can be used to test strategies, plan and prepare for crises, manage change or increase your organization's ability to anticipate and adapt for the future. Creating imaginative and credible scenarios, and testing them against smart opponents who are eager to find holes and counter your strategy, allows you to learn about a plan or a new venture in the security of the conference room rather than learning the hard way when you go live. Business wargames are sophisticated but they are also very demanding in terms of time and resources. Business Wargaming: Securing Corporate Value will enable you to assess the potential value of the technique for your own organization, to understand what you will be committing to and develop an informed business case and brief for working with the organization that will facilitate the game.