Teaching and Learning in Digital World

Teaching and Learning in Digital World
Author: Mercè Gisbert
Publisher: PUBLICACIONS UNIVERSITAT ROVIRA I VIRGILI
Total Pages: 212
Release: 2015-06-11
Genre: Education
ISBN: 8484243761

Many reports over the last few years have analysed the potential use of games, videogames, 3D environments and virtual reality for educational purposes. Numerous emerging technological devices have also appeared that will play important roles in the development of teaching and learning processes. In the context of these developments, learning rather than teaching becomes the main axis in the organisation of the educational process. This process has now gone beyond the analogue world and face-toface education to enter the digital world, where new learning environments are being produced with ever greater doses of realism. Teaching and Learning in Digital Worlds examines the teaching and learning process in 3D virtual environments from both the theoretical and practical points of view.

ICDL3

ICDL3
Author: Brendan Munnelly
Publisher:
Total Pages: 608
Release: 2003
Genre: Business
ISBN: 9780130456335

The ICDL (International Computing Drivers Licence) is an internationally recognized certificate of end-user computing skills. It provides objective proof that the holder has achieved a standard of competence in the most common business applications. Employers are increasingly relying on the ICDL to validate training courses and to recruit computer-literate staff.

Rough Sets and Current Trends in Computing

Rough Sets and Current Trends in Computing
Author: Shusaku Tsumoto
Publisher: Springer
Total Pages: 871
Release: 2004-06-16
Genre: Computers
ISBN: 3540259295

In recent years rough set theory has attracted the attention of many researchers and practitioners all over the world, who have contributed essentially to its development and applications. Weareobservingagrowingresearchinterestinthefoundationsofroughsets, including the various logical, mathematical and philosophical aspects of rough sets. Some relationships have already been established between rough sets and other approaches, and also with a wide range of hybrid systems. As a result, rough sets are linked with decision system modeling and analysis of complex systems, fuzzy sets, neural networks, evolutionary computing, data mining and knowledge discovery, pattern recognition, machine learning, and approximate reasoning. In particular, rough sets are used in probabilistic reasoning, granular computing (including information granule calculi based on rough mereology), intelligent control, intelligent agent modeling, identi?cation of autonomous s- tems, and process speci?cation. Methods based on rough set theory alone or in combination with other - proacheshavebeendiscoveredwith awide rangeofapplicationsinsuchareasas: acoustics, bioinformatics, business and ?nance, chemistry, computer engineering (e.g., data compression, digital image processing, digital signal processing, p- allel and distributed computer systems, sensor fusion, fractal engineering), de- sion analysis and systems, economics, electrical engineering (e.g., control, signal analysis, power systems), environmental studies, informatics, medicine, mole- lar biology, musicology, neurology, robotics, social science, software engineering, spatial visualization, Web engineering, and Web mining.

Research and Advanced Technology for Digital Libraries

Research and Advanced Technology for Digital Libraries
Author: José Luis Borbinha
Publisher: Springer
Total Pages: 515
Release: 2009-09-29
Genre: Computers
ISBN: 3642043461

This book constitutes the refereed proceedings of the 13th European Conference on Research and Advanced Technology for Digital Libraries, ECDL 2009, held in Corfu, Greece, in September/October 2009. The 28 revised full papers and 6 revised short papers presented together with 2 panel description, the extended abstracts of 20 revised poster and 16 demo papers were carefully reviewed and selected from a total of 181 submissions. The papers are organized in topical sections on services, infrastructures, interaction, knowledge organization systems, interfaces, resource discovery, architectures, information retrieval, preservation, and evaluation.

Clinical Practice Guidelines

Clinical Practice Guidelines
Author: Interdisciplinary Council on Developmental and Learning Disorders
Publisher:
Total Pages: 74
Release: 2000
Genre: Children with disabilities
ISBN:

Connecting Health and Humans

Connecting Health and Humans
Author: Kaija Saranto
Publisher: IOS Press
Total Pages: 936
Release: 2009
Genre: Medical
ISBN: 1607500248

The proceedings of the 10th International Nursing Informatics Congress (NI2009) offers a wide range of scientific knowledge to be disseminated among nurses, administrators, physicians or informaticians irrespective of whether they are clinicians, teachers, researchers or students. The variation of papers follow the advances in health information technology, although certain important topics such as ethics, education, management and clinical practice applications remain. The proceedings follows the ten themes of the conference programme: clinical workflow and human interface; consumer health informatics and personal health records; health information technology; terminology, standards and NMDS's; patient preferences and quality of care; patient safety; evidence based practice and decision support; consumer and professional education; strategies and methods for HIT training and national eHealth initiatives across the globe.

Therapeutically Applied Role-Playing Games

Therapeutically Applied Role-Playing Games
Author: Elizabeth D. Kilmer
Publisher: Taylor & Francis
Total Pages: 271
Release: 2023-04-05
Genre: Psychology
ISBN: 1000860221

Therapeutically Applied Role-Playing Games provides a comprehensive approach to implementing therapeutically applied role-playing game (TA-RPG) groups for mental health practitioners. When facilitated by a trained professional, TA-RPGs are a powerful tool for insight, growth, and change for individuals and communities. The Game to Grow Method of Therapeutically Applied Role-Playing Games is a transdiagnostic, transtheoretical, group intervention developed over a decade of practice using Dungeons & Dragons and other popular tabletop role-playing game systems, as well as leveraging therapeutic factors from acceptance and commitment therapy, marriage and family therapy, drama therapy, and interpersonal process groups. TA-RPGs are conceptualized as a gaming system layered on top of established intervention techniques. They can accommodate a multitude of game systems and align with theoretical mechanisms for change found across therapeutic orientations. This work serves as a comprehensive training manual for TA-RPGs, providing a valuable resource for mental health professionals interested in incorporating TA-RPGs into their practice.

Supporting Students in Online, Open and Distance Learning

Supporting Students in Online, Open and Distance Learning
Author: Ormond Simpson
Publisher: Routledge
Total Pages: 254
Release: 2018-10-24
Genre: Education
ISBN: 1136902511

Recognized as the leading book on the subject, Supporting Students in Online, Open and Distance Learning considers the support of students either on or off-campus. Ever-greater numbers of students are studying as part of open, flexible, distance or online courses and, with the rise in numbers and expectations, so the need to offer these often-diverse students effective support is critical. Fully revised and expanded, this new edition reflects current concerns and developments in ODL. It includes increased coverage of tuition in different media, issues of student retention, structures and quality assurance, staff development, online support and computer conferencing. Practical and authoritative, the book tackles the full range of student support issues in ODL, including: *developing the most appropriate tuition techniques *social support *retention *delivering support at a distance and online *face-to-face support *learning-skills and staff development Supporting Students in Online, Open and Distance Learning is essential reading for all those with an interest in recruiting and teaching students in open and distance learning or e-learning situations. It will help lecturers, moderators and tutors to develop a range of skills with a focus on support, retention and student outcomes.