I Am a Software Developer Because Superhero Is Not an Official Job Title: Customised Journal Book for Software Developers

I Am a Software Developer Because Superhero Is Not an Official Job Title: Customised Journal Book for Software Developers
Author: Worklives Workvibes
Publisher: Independently Published
Total Pages: 110
Release: 2018-09-14
Genre: Computers
ISBN: 9781723706394

This funny quoted notebook would make a great gift idea for a Sofrware Developer. It could be bought for a number of occasions such as a new job, thank you, birthday, Christmas, graduation or leaving present. The notebook contains 108 pages of lined paper for adaptable use at work or home. Just a few ideas for how the notebook could be used include: To-do lists Appointment reminders Creative writing Shopping lists Storing information e.g. passwords Personal journal We would like to thank you for very much your interest in the notebook, and hope you are happy with the order.

Getting Results the Agile Way

Getting Results the Agile Way
Author: J. D. Meier
Publisher: Innovation Playhouse LLC
Total Pages: 273
Release: 2010
Genre: Business & Economics
ISBN: 0984548203

A guide to the Agile Results system, a systematic way to achieve both short- and long-term results that can be applied to all aspects of life.

97 Things Every Programmer Should Know

97 Things Every Programmer Should Know
Author: Kevlin Henney
Publisher: O'Reilly Media
Total Pages: 257
Release: 2010-02-05
Genre: Computers
ISBN: 1449388965

Tap into the wisdom of experts to learn what every programmer should know, no matter what language you use. With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice. With contributions from some of the most experienced and respected practitioners in the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and many more--this book contains practical knowledge and principles that you can apply to all kinds of projects. A few of the 97 things you should know: "Code in the Language of the Domain" by Dan North "Write Tests for People" by Gerard Meszaros "Convenience Is Not an -ility" by Gregor Hohpe "Know Your IDE" by Heinz Kabutz "A Message to the Future" by Linda Rising "The Boy Scout Rule" by Robert C. Martin (Uncle Bob) "Beware the Share" by Udi Dahan

Fundamentals of Programming in SAS

Fundamentals of Programming in SAS
Author: James Blum
Publisher: SAS Institute
Total Pages: 381
Release: 2019-07-27
Genre: Computers
ISBN: 1635266696

Unlock the essentials of SAS programming! Fundamentals of Programming in SAS: A Case Studies Approach gives a complete introduction to SAS programming. Perfect for students, novice SAS users, and programmers studying for their Base SAS certification, this book covers all the basics, including: working with data creating visualizations data validation good programming practices Experienced programmers know that real-world scenarios require practical solutions. Designed for use in the classroom and for self-guided learners, this book takes a novel approach to learning SAS programming by following a single case study throughout the text and circling back to previous concepts to reinforce material. Readers will benefit from the variety of exercises, including both multiple choice questions and in-depth case studies. Additional case studies are also provided online for extra practice. This approach mirrors the way good SAS programmers develop their skills—through hands-on work with an eye toward developing the knowledge necessary to tackle more difficult tasks. After reading this book, you will gain the skills and confidence to take on larger challenges with the power of SAS.

Structure and Interpretation of Computer Programs

Structure and Interpretation of Computer Programs
Author: Harold Abelson
Publisher: MIT Press
Total Pages: 642
Release: 2022-05-03
Genre: Computers
ISBN: 0262367629

A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Holub on Patterns

Holub on Patterns
Author: Allen Holub
Publisher: Apress
Total Pages: 426
Release: 2004-09-27
Genre: Computers
ISBN: 1430207256

* Allen Holub is a highly regarded instructor for the University of California, Berkeley, Extension. He has taught since 1982 on various topics, including Object-Oriented Analysis and Design, Java, C++, C. Holub will use this book in his Berkeley Extension classes. * Holub is a regular presenter at the Software Development conferences and is Contributing Editor for the online magazine JavaWorld, for whom he writes the Java Toolbox. He also wrote the OO Design Process column for IBM DeveloperWorks. * This book is not time-sensitive. It is an extremely well-thought out approach to learning design patterns, with Java as the example platform, but the concepts presented are not limited to just Java programmers. This is a complement to the Addison-Wesley seminal "Design Patterns" book by the "Gang of Four".

About Face

About Face
Author: Alan Cooper
Publisher: John Wiley & Sons
Total Pages: 724
Release: 2014-09-02
Genre: Computers
ISBN: 1118766571

The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.

Multimedia

Multimedia
Author: Tay Vaughan
Publisher: Osborne Publishing
Total Pages: 636
Release: 1996
Genre: Computers
ISBN: 9780078822254

Thoroughly updated for newnbsp;breakthroughs in multimedia nbsp; The internationally bestselling Multimedia: Making it Work has been fully revised and expanded to cover the latest technological advances in multimedia. You will learn to plan and manage multimedia projects, from dynamic CD-ROMs and DVDs to professional websites. Each chapter includes step-by-step instructions, full-color illustrations and screenshots, self-quizzes, and hands-on projects. nbsp;