Human Interface Guidelines
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Author | : Apple Computer, Inc |
Publisher | : Addison-Wesley Professional |
Total Pages | : 420 |
Release | : 1992 |
Genre | : Computers |
ISBN | : 9780201622164 |
This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.
Author | : Apple Computer, Inc |
Publisher | : Addison Wesley Publishing Company |
Total Pages | : 164 |
Release | : 1987 |
Genre | : Computers |
ISBN | : |
Author | : Jef Raskin |
Publisher | : Addison-Wesley Professional |
Total Pages | : 278 |
Release | : 2000 |
Genre | : Computers |
ISBN | : 9780201379372 |
Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.
Author | : Jeff Johnson |
Publisher | : Elsevier |
Total Pages | : 251 |
Release | : 2013-12-17 |
Genre | : Computers |
ISBN | : 012411556X |
In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In this new edition, you'll find new chapters on human choice and decision making, hand-eye coordination and attention, as well as new examples, figures, and explanations throughout. - Provides an essential source for user interface design rules and how, when, and why to apply them - Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others - Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures - Completely updated and revised, including additional coverage on human choice and decision making, hand-eye coordination and attention, and new mobile and touch-screen examples throughout
Author | : Deborah J. Mayhew |
Publisher | : Pearson |
Total Pages | : 648 |
Release | : 1992 |
Genre | : Computers |
ISBN | : |
A comprehensive sourcebook of practical guidelines for developing clear software user interfaces.
Author | : Nicole Hennig |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 176 |
Release | : 2014-09-24 |
Genre | : Language Arts & Disciplines |
ISBN | : |
How can your libraryand your patronsbenefit from mobile apps? This guidebook offers a solid foundation in "app-literacy," supplying librarians with the knowledge to review and recommend apps, offer workshops, and become the app expert for their communities. Smartphones and other mobile devices that support downloadable applicationsuniversally referred to as "apps"can be used to foster productivity, conduct research, or read and study. Additionally, savvy librarians can better serve their communities by gaining expertise in mobile technologies and being qualified to make app recommendations to patrons. This book introduces you to the apps that can help you save time and increase your own productivity as well as serve as a curator and reviewer of apps and resident expert to benefit your patrons. Apps for Librarians: Using the Best Mobile Technology to Educate, Create, and Engage will save you from wading through and learning about the millions of apps available today and direct you to the very best apps in areas important to education, the workplace, and professional development. Organized by functionreading, writing, reference, multi-media, and productivityapps are profiled with the following information: title, developer, price, platforms, general description, examples of use, and key features that make it worthwhile for learning and creative work.
Author | : James R. Lewis |
Publisher | : CRC Press |
Total Pages | : 338 |
Release | : 2016-04-19 |
Genre | : Computers |
ISBN | : 1439815852 |
Although speech is the most natural form of communication between humans, most people find using speech to communicate with machines anything but natural. Drawing from psychology, human-computer interaction, linguistics, and communication theory, Practical Speech User Interface Design provides a comprehensive yet concise survey of practical speech
Author | : Ben Shneiderman |
Publisher | : Pearson |
Total Pages | : 625 |
Release | : 2017-01-12 |
Genre | : Computers |
ISBN | : 0134748565 |
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The much-anticipated fifth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design The new edition provides updates on current HCI topics with balanced emphasis on mobile devices, Web, and desktop platforms. It addresses the profound changes brought by user-generated content of text, photo, music, and video and the raised expectations for compelling user experiences. Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. Describes practical techniques and research-supported design guidelines for effective interface designs Covers both professional applications (e.g. CAD/CAM, air traffic control) and consumer examples (e.g. web services, e-government, mobile devices, cell phones, digital cameras, games, MP3 players) Delivers informative introductions to development methodologies, evaluation techniques, and user-interface building tools. Supported by an extensive array of current examples and figures illustrating good design principles and practices. Includes dynamic, full-color presentation throughout. Guides students who might be starting their first HCI design project Accompanied by a Companion Website with additional practice opportunities and informational resources for both students and professors.
Author | : Microsoft Press |
Publisher | : |
Total Pages | : 590 |
Release | : 1995 |
Genre | : Computers |
ISBN | : |
This well-organized and clearly written book provides guidelines for designing visually and functionally consistent user interfaces for Windows programs. It is the official book on Microsoft user-interface design and can be read as a program specification for Windows application developers who want to save training time, boost productivity, and promote user confidence in their applications.
Author | : C. Marlin Brown |
Publisher | : Intellect Books |
Total Pages | : 236 |
Release | : 1999 |
Genre | : Science |
ISBN | : 9781871516548 |
Contains guidelines to aid software designers in developing user oriented human-computer interfaces. Presents specific, implementable suggestions drawn from diverse sources and based on human performance research, human factors engineering principles, and experience.