How to Survive Middle School and Monster Bots

How to Survive Middle School and Monster Bots
Author: Ron Bates
Publisher: Zonderkidz
Total Pages: 224
Release: 2014-09-16
Genre: Juvenile Fiction
ISBN: 0310735548

Sometimes, being smart just isn’t enough It’s been a rough semester for Howard Boward, science genius. Not only is he having to dodge winter’s most feared weapon (snowballs), his close friend, Winnie McKinney, is barely speaking to him. If that weren’t enough, he’s the favorite target of some bullies who seem determined to make life at Dolley Madison Middle School as miserable as possible. But then Howard learns about an upcoming robot-building contest—finally a chance to show off his science skills and beat archrival Gerald “G-Force” Forster! Unfortunately, the only way to win is by using his secret “monster goo,” a formula that has terrifying side effects. Can Howard resist the temptation? Or will he unleash a robot rampage that could destroy the town—and ruin the school dance?

Cuphead in A Mountain of Trouble

Cuphead in A Mountain of Trouble
Author: Ron Bates
Publisher: Little, Brown Books for Young Readers
Total Pages: 304
Release: 2020-12-08
Genre: Juvenile Fiction
ISBN: 0316495883

Gather 'round the campfire for s'more Cuphead adventures! An original novel based on the award-winning and visually stunning Cuphead video game, featuring twenty original illustrations and an interactive treasure hunt. School's out, which can only mean one thing: camp! Cuphead has been looking forward to going to Camp Hootenholler for ages. He can't wait to shoot some archery, swim in the lake, and sit around and do nuthin' at all. When he and his best buds, Mugman and Ms. Chalice, arrive, they learn about the camp's bitter rivalry with their neighbors, Camp Punchafink, and discover that a menacing mountain, Glumstone the Giant, is watching over both camps, ready to bring down a fierce punishment upon whichever camp gets on its bad side! Before long, the two camps go head-to-head in an all-out prank war. But one night, after a midnight raid on the Punchafinks, Cuphead and his friends wake the grumpy and powerful Glumstone. Yikes! Glumstone the Giant, amused, tells them that he's never heard of any "curse," but that it gives him an idea. Glumstone is tired of being disturbed by the camps' high jinks, so he decides that whichever camp loses the annual Camp-etition will have to shut down. Can the Hootenhollers rally together to take down the Punchafinks, or will the campers be sent packing? Includes over twenty never-before-seen illustrations that feature hidden items for an interactive treasure hunt! Cuphead in a Mountain of Trouble is the second book in an original series and perfect for players of Cuphead and readers of Hello Neighbor, Bendy and the Ink Machine, and Five Nights at Freddy's. © 2020 StudioMDHR Entertainment Inc. All Rights Reserved. Cuphead(TM), the Cuphead(TM) logo, StudioMDHR(TM) and the StudioMDHR(TM) logo are trademarks and/or registered trademarks of StudioMDHR Entertainment Inc. throughout the world.

Cuphead in Carnival Chaos

Cuphead in Carnival Chaos
Author: Ron Bates
Publisher: Little, Brown Books for Young Readers
Total Pages: 272
Release: 2020-03-03
Genre: Juvenile Fiction
ISBN: 0316456519

Fans of the award-winning and visually stunning video game can see Cuphead, Mugman, and friends like never before in this original, illustrated middle-grade novel. Join them on their adventure as they make merry mischief in the vibrant and topsy-turvy world of the Inkwell Isles! It's a special day on the Inkwell Isles: Elder Kettle's birthday! Yes, sirree, it's a very special day. So Cuphead and Mugman need to find the perfect gift to honor their beloved mentor. But along the way, the brothers and their new friend Ms. Chalice are captivated by the sights and sounds of the carnival that just rolled into town. Despite Elder Kettle's warning that the attraction is filled with liars and thieves, the trio gets reeled in. At the carnival, the friends are bamboozled and burgled by enemies, old and new. Will they escape the chaos and get their gift before it's too late? Includes over 20 never-before-seen illustrations drawn by Studio MDHR's Lance Miller that feature hidden items for an interactive treasure hunt! Cuphead in Carnival Chaos is the first book in an original series and perfect for players of Cuphead, and readers of Hello Neighbor, Bendy and the Ink Machine, and Five Nights at Freddy's. © 2020 StudioMDHR Entertainment Inc. All Rights Reserved. Cuphead(TM), the Cuphead(TM) logo, StudioMDHR(TM) and the StudioMDHR(TM) logo are trademarks and/or registered trademarks of StudioMDHR Entertainment Inc. throughout the world.

The Unflushables

The Unflushables
Author: Ron Bates
Publisher: Little, Brown Books for Young Readers
Total Pages: 219
Release: 2018-04-10
Genre: Juvenile Fiction
ISBN: 031650999X

Super Mario Bros meets Captain Underpants in this action-packed comedy sure to make a splash! James Patterson presents: The Titans of the Toilet! The Wonders from Down Under! Nitro City's very own sewer superheroes: The Plumbers! Thirteen-year-old Sully Stringfellow has always admired the great plumber heroes of Nitro City. These wrench-wielding warriors guarded the sewers -- until they were discredited by the powerful Ironwater Corporation, which has a sinister scheme to take over the city. Without the plumbers, Nitro is being overrun by mutant creatures -- and things are about to go totally nuclear thanks to the potentially explosive 50th Anniversary Burrito Festival! It's up to Sully and a league of long-forgotten plumber heroes to save the day, making it safe for all to flush again. It's a dirty job, but someone's got to do it!

Cuphead in Carnival Chaos

Cuphead in Carnival Chaos
Author: Ron Bates
Publisher: Hachette UK
Total Pages: 156
Release: 2020-03-03
Genre: Juvenile Fiction
ISBN: 0316456519

Fans of the award-winning and visually stunning video game can see Cuphead, Mugman, and friends like never before in this original, illustrated middle-grade novel. Join them on their adventure as they make merry mischief in the vibrant and topsy-turvy world of the Inkwell Isles! It's a special day on the Inkwell Isles: Elder Kettle's birthday! Yes, sirree, it's a very special day. So Cuphead and Mugman need to find the perfect gift to honor their beloved mentor. But along the way, the brothers and their new friend Ms. Chalice are captivated by the sights and sounds of the carnival that just rolled into town. Despite Elder Kettle's warning that the attraction is filled with liars and thieves, the trio gets reeled in. At the carnival, the friends are bamboozled and burgled by enemies, old and new. Will they escape the chaos and get their gift before it's too late? Includes over 20 never-before-seen illustrations drawn by Studio MDHR's Lance Miller that feature hidden items for an interactive treasure hunt! Cuphead in Carnival Chaos is the first book in an original series and perfect for players of Cuphead, and readers of Hello Neighbor, Bendy and the Ink Machine, and Five Nights at Freddy's. © 2020 StudioMDHR Entertainment Inc. All Rights Reserved. Cuphead(TM), the Cuphead(TM) logo, StudioMDHR(TM) and the StudioMDHR(TM) logo are trademarks and/or registered trademarks of StudioMDHR Entertainment Inc. throughout the world.

How to Make Friends and Monsters

How to Make Friends and Monsters
Author: Ron Bates
Publisher: Zonderkidz
Total Pages: 294
Release: 2013-07-22
Genre: Juvenile Fiction
ISBN: 0310735521

Howard Boward, a 13-year-old boy-genius with a chip on his shoulder is too smart for his own good. He has troubles making friends—possibly because he complains so much. Until one day a science experiment goes haywire, and Howard creates a best friend for himself—Franklin—who also happens to be a monster. Creating Franklin was an accident, not like Howard was playing God or anything—or so Howard tells himself. Franklin and Howard are having so much fun, Howard decides to create more “friends,” using DNA from kids at school. Only, these friends aren’t quite as friendly. Soon there’s a major mess and Howard has to sort it all out before the monsters destroy their human counterparts. But terminating the monsters proves harder than he imagined. They didn’t choose to be monsters; they can’t go against their innate nature. Howard finds himself facing consequences for playing God. Getting rid of the monsters means learning to tame his own inner beast, and Howard begins to understand the meaning of free will and true friendship

How to Survive Anything

How to Survive Anything
Author: Rachel Buchholz
Publisher: National Geographic Books
Total Pages: 180
Release: 2011
Genre: Juvenile Nonfiction
ISBN: 1426307748

Offers teenagers advice on surviving natural disasters, embarassing moments, and social situations.

The Wild Robot

The Wild Robot
Author: Peter Brown
Publisher:
Total Pages: 0
Release: 2020-04-07
Genre: Juvenile Fiction
ISBN: 9781536435078

Roz the robot discovers that she is alone on a remote, wild island with no memory of where she is from or why she is there, and her only hope of survival is to try to learn about her new environment from the island's hostile inhabitants.

Serving Boys Through Readers' Advisory

Serving Boys Through Readers' Advisory
Author: Michael Sullivan
Publisher: American Library Association
Total Pages: 162
Release: 2010
Genre: Language Arts & Disciplines
ISBN: 083891022X

" ... With an emphasis on non-fiction and the boy-friendly categories of genre fiction, this book offers a wealth of material including tips for how to booktalk one-on-one as well as in large groups, methods of performing indirect readers' advisory with parents or teachers, and suggested read-alikes as well as titles to offer a boy in place of a book he did not like or would not read ..."--Page 4 of cover.

Grenade

Grenade
Author: Alan Gratz
Publisher: Scholastic UK
Total Pages: 226
Release: 2019-01-03
Genre: Juvenile Fiction
ISBN: 1407194887

It's 1945, and the world is in the grip of war. Hideki lives with his family on the island of Okinawa, near Japan. When the Second World War crashes onto his shores, Hideki is drafted to fight for the Japanese army. He is handed a grenade and a set of instructions: Don't come back until you've killed an American soldier. Ray, a young American Marine, has just landed on Okinawa. This is Ray's first-ever battle, and he doesn't know what to expect -- or if he'll make it out alive. All he knows that the enemy is everywhere. Hideki and Ray each fight their way across the island, surviving heart-pounding ambushes and dangerous traps. But then the two of them collide in the middle of the battle... And choices they make in that single instant will change everything. Alan Gratz, New York Times bestselling author of Refugee, returns with this high-octane story of how fear and war tear us apart, but how hope and redemption tie us together. Reviews for Refugee: "An absolute must read for people of all ages" - Hannah Greendale, Goodreads "Like RJ Palacio's Wonder, this book should be mandatory reading..." - Skip, Goodreads "I liked how the book linked history with adventure, and combined to make a realistic storyline for all three characters" - AJH, aged 11, Toppsta