How to Draw Crash Bandicoot and Friends

How to Draw Crash Bandicoot and Friends
Author: Ron Zalme
Publisher: Troll Communications
Total Pages: 0
Release: 1999
Genre: Crash Bandicoot (Game)
ISBN: 9780816756346

Step-by-step instructions for drawings characters from the video game Crash Bandicoot and friends.

Robot Into Human

Robot Into Human
Author: This Guy
Publisher: This Guy
Total Pages: 67
Release: 2013-11-19
Genre:
ISBN:

Enter the Sci-Fi world of ultra advanced military technological weaponry in this new thriller. Psychological horror and devastation in ways you would never imagine awaits as the main character finds himself in inconceivable situations with no end in sight. Witness the power of futuristic technologies being applied to completely obliterate and destroy entirely in a graphic and gruesome adventure Born and raised in a loving, caring family,, the main character is met with endless adversity due to unknowns about the world that anybody would rather not know. Experience the author's imagination to create unheard of technologies and potential for creative possibilities that the world only hopes and prays do not manifest. Human Into Robot is a must read for people that have a craving to experience something new and different. Follow along and witness complete and utter pain in it's rawest, purest, and most advanced form. 18+, Mature Audiences Only Sci-Fi Novel

The Darkening Dream

The Darkening Dream
Author: Andy Gavin
Publisher: Mascherato
Total Pages: 438
Release: 2011-12-23
Genre: Fiction
ISBN: 1937945022

An ominous vision and the discovery of a gruesome corpse lead Sarah Engelmann into a terrifying encounter with the supernatural in 1913 Salem, Massachusetts. With help from Alex, an attractive Greek immigrant, Sarah sets out to track the evil to its source, never guessing that she will take on a conspiracy involving not only a 900-year vampire, but also a demon-loving Puritan warlock, disgruntled Egyptian gods, and an immortal sorcerer, all on a quest to recover the holy trumpet of the Archangel Gabriel. Relying on the wisdom of an elderly vampire hunter, Sarah's rabbi father, and her own disturbing visions, Sarah must fight a millennia-old battle between unspeakable forces, where the ultimate prize might be herself.

Beginner's Guide to Comic Art: Characters

Beginner's Guide to Comic Art: Characters
Author: 3dtotal Publishing
Publisher: Beginner's Guide
Total Pages: 0
Release: 2016-03-15
Genre: Cartoon characters
ISBN: 9781909414273

Draw like a pro! Create fantastic, imaginative art for your comics with the comprehensive Beginner's Guide to Comic Art.

The Art of Supercell: 10th Anniversary Edition

The Art of Supercell: 10th Anniversary Edition
Author: Supercell
Publisher: Dark Horse Comics
Total Pages: 212
Release: 2021-03-02
Genre: Games & Activities
ISBN: 1506725171

A first-of-a-kind tome that includes a plethora of art along with commentary showcasing the development of all the Supercell games!! Chronicling each in release order, this volume is a must own for any fan of Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach. Explore each aspect of these games, from developmental concept pieces, to finished, fully rendered environmental shots. This book also gives a one of a kind looks into the games that have never been released, as well as commentary from the Supercell team! Dark Horse Books and Supercell proudly present The Art of Supercell: 10th Anniversary Edition. A perfect retrospective for your collection!

Boys' Life

Boys' Life
Author:
Publisher:
Total Pages: 60
Release: 1996-12
Genre:
ISBN:

Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.

Unexpected Intimacy

Unexpected Intimacy
Author: Cindy Gabriel
Publisher: My Sane Life Publications
Total Pages: 192
Release: 2008-05
Genre:
ISBN: 0980165601

Blood, Sweat, and Pixels

Blood, Sweat, and Pixels
Author: Jason Schreier
Publisher: HarperCollins
Total Pages: 312
Release: 2017-09-05
Genre: Business & Economics
ISBN: 0062651242

NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.