How to be a Graphic Designer, Without Losing Your Soul

How to be a Graphic Designer, Without Losing Your Soul
Author: Adrian Shaughnessy
Publisher:
Total Pages: 0
Release: 2010
Genre: Commercial art
ISBN: 9781856697095

Graphic designers constantly complain that there is no career manual to guide them through the profession. Design consultant and writer Adrian Shaughnessy draws on a wealth of experience to provide just such a handbook. Aimed at the independent-minded, it addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work and avoid becoming a hired drone working on soulless projects. It offers straight-talking advice on how to establish your design career and suggestions - that you wont have been taught at college - for running a successful business. This revised, extended edition includes all-new chapters covering professional skills, the creative process, and global trends, including green issues, ethics and the rise of digital culture. The book contains all-new imagery, and the previous interviews have been replaced with new ones, each focusing on a specific issue of importance to graphic designers.

Design Diaries

Design Diaries
Author: Lucienne Roberts
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2010-10-20
Genre: Design
ISBN: 9781856696883

This thought-provoking and practical book for graphic designers and students explores creative practice in graphic design. The book looks at the essential elements of the creative process through a series of in-depth studies of a range of real-life graphic design projectsfrom the art direction of a magazine issue and the development of a logo, to the design of a poster, a font and a signage system. In each case, the designers are interviewed and their working process documented in detail.

Graphic Design

Graphic Design
Author: Adrian Shaughnessy
Publisher: Laurence King
Total Pages: 324
Release: 2009-10-21
Genre: Design
ISBN:

An A-Z guide for graphic designers who want to make expressive and distinctive work. Offers students, novice designers, and seasonal professionals on insider's guide to the complexities of current graphic design practice and thinking.

How to Be a Graphic Designer without Losing Your Soul

How to Be a Graphic Designer without Losing Your Soul
Author: Adrian Shaughnessy
Publisher: Chronicle Books
Total Pages: 242
Release: 2012-03-20
Genre: Design
ISBN: 1616891165

Published to instant acclaim in 2005, our best selling How to Be a Graphic Designer without Losing Your Soul has become a trusted resource for graphic designers around the world, combining practical advice with philosophical guidance to help young professionals embark on their careers. This new, expanded edition brings this essential text up to date with new chapters on professional skills, the creative process, and global trends that include social responsibility, ethics, and the rise of digital culture. How to Be a Graphic Designer offers clear, concise guidance along with focused, no-nonsense strategies for setting up, running, and promoting a studio; finding work; and collaborating with clients. The book also includes inspiring new interviews with leading designers, including Jonathan Barnbrook, Sara De Bondt, Stephen Doyle, Ben Drury, Paul Sahre, Dmitri Siegel, Sophie Thomas, and Magnus Vol Mathiassen

Mute Magazine Graphic Design

Mute Magazine Graphic Design
Author: Pauline Van Mourik Broekman
Publisher: Eight Books Ltd
Total Pages: 146
Release: 2008
Genre: Art
ISBN: 0955432227

Introduction by Adrian Shaughnessy. Text by Simon Worthington, Damian Jaques, Pauline van Mourik Broekman.

How to Think Like a Great Graphic Designer

How to Think Like a Great Graphic Designer
Author: Debbie Millman
Publisher: Skyhorse Publishing Inc.
Total Pages: 249
Release: 2007-10-30
Genre: Art
ISBN: 1581154968

Take a peek inside the heads of some of the world’s greatest living graphic designers. How do they think, how do they connect to others, what special skills do they have? In honest and revealing interviews, nineteen designers, including Stefan Sagmeister, Michael Beirut, David Carson, and Milton Glaser, share their approaches, processes, opinions, and thoughts about their work with noted brand designer Debbie Millman. The internet radio talk host of Design Matters, Millman persuades the greatest graphic designers of our time to speak frankly and openly about their work. How to Think Like a Great GraphicDesigners offers a rare opportunity to observe and understand the giants of the industry. Designers interviewed include: —Milton Glaser —Stefan Sagmeister —David Carson —Paula Scher —Abbott Miler —Lucille Tenazas —Paul Sahre —Emily Oberman and Bonnie Siegler —Chip Kidd —James Victore —Carin Goldberg —Michael Bierut —Seymour Chwast —Jessica Helfand and William Drenttel —Steff Geissbuhler —John Maeda Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

I Used to Be a Design Student

I Used to Be a Design Student
Author: Billy Kiosoglou
Publisher: Laurence King Publishing
Total Pages: 256
Release: 2013-02-18
Genre: Design
ISBN: 1780675259

This book offers a rare chance to read what graphic designers feel about their education and profession. Fifty influential designers give the low-down about their student days and their professional lives. A piece of their college work is shown alongside an example of current work. Each designer also offers a key piece of advice and a warning, making this a must-read for anyone embarking on a career in design. The book looks at the process a designer goes through in finding their 'voice'. Topics addressed include how ideas are researched and developed; design and other cultural influences, then and now; positive and negative aspects of working as a designer; motivations for becoming a designer; and whether it's really possible to teach design. Contributors include Stefan Sagmeister, James Goggin, Karlssonwilker, Studio Dumbar, Cornel Windlin, Daniel Eatock, Spin, Hyperkit and Christian Küsters.

Look at This

Look at This
Author: Adrian Shaughnessy
Publisher: Laurence King Publishing
Total Pages: 198
Release: 2006-11-02
Genre: Design
ISBN: 9781856694698

Printed brochures, catalogs, and multi-page documents form the bedrock of many graphic designers' daily practice. Most printed literature is disposable: todays hot communication document is tomorrow's landfill. But the best brochures, catalogs and documents have a permanence and organic completeness that has become essential in this ephemeral, and increasingly electronic, world of instant communications. This book features the best of contemporary printed literature design. It offers a critical survey of current work by leading practitioners from the U.S., Europe and the Far East. Arranged in a designer-by-designer format and accompanied by interviews, this book offers a complete and informative picture of this popular subject.

Studio Culture

Studio Culture
Author: Adrian Shaughnessy
Publisher: Laurence King Publishing
Total Pages: 0
Release: 2009-11-04
Genre: Design
ISBN: 9780956207104

It's a rare graphic designer who hasn't contemplated setting up his or her own studio. It's part of a designer's DNA to want to own and run a studio. Many do, while others spend a lifetime wondering if they should. But where does the ambitious designer go for advice and guidance? Who better than the founders of some of the best design studios in the world? Tony Brook and Adrian Shaughnessy conduct penetrating interviews with a group of visionary graphic designers who have formed and run landmark international design studios. In a series of candid and revealing interviews, manyof the leading figures in contemporary graphic design reveal the secrets behind creating a vibrant studio culture.

House Industries: The Process Is the Inspiration

House Industries: The Process Is the Inspiration
Author: House Industries
Publisher: Watson-Guptill
Total Pages: 402
Release: 2017-05-30
Genre: Design
ISBN: 0399578102

A standard-bearer of American design since 1993, House Industries answers the burning question, “Where do you find inspiration?” with this illustrative collection of helpful lessons, stories, and case studies that demonstrate how to transform obsessive curiosity into personally satisfying and successful work. Presented in House’s honest, authentic, and often irreverent style, and covering topics ranging from fonts and fashion to ceramics and space technology, this beautifully useful 400–page volume offers a personal perspective on the origin of ideas for creative people in any field. Most important, this book shows that there’s no sense in waiting for inspiration because inspiration is already waiting for you.