Hot Jobs in Video Games

Hot Jobs in Video Games
Author: Joe Funk
Publisher: Scholastic Inc.
Total Pages: 130
Release: 2010
Genre: Juvenile Nonfiction
ISBN: 0545218500

Every gamer dreams of getting paid to play their favourite video games! But it's not just a dream. There are a ton of amazingly cool jobs in computer and video games, and gamers can learn all about those careers in this book. Packed with basic facts, education suggestions, and interviews with professional gamers, this book is perfect for video game fans everywhere!

Careers for Tech Girls in Video Game Development

Careers for Tech Girls in Video Game Development
Author: Laura La Bella
Publisher: The Rosen Publishing Group, Inc
Total Pages: 82
Release: 2015-07-15
Genre: Juvenile Nonfiction
ISBN: 1499461070

Women have faced an uphill climb in the male-dominated world of video game development, but that is beginning to change. Young women now make up nearly half of all gamers, and some companies are looking to expand the influence of women in the gaming industry and engage with them as creators, rather than only as consumers. This resource introduces middle and high school girls to the world of video game development, covering the kinds of courses, extracurricular activities, and organizations that can help them get into a career in video game development.

Cool Careers Without College for People Who Love Gaming

Cool Careers Without College for People Who Love Gaming
Author: Adam Furgang
Publisher: The Rosen Publishing Group, Inc
Total Pages: 146
Release: 2016-12-15
Genre: Juvenile Nonfiction
ISBN: 150817282X

Written for passionate gamers hoping to turn their skills into a career immediately, this title prepares students for the realities of this competitive industry. Covering all facets of the gaming industry, including production and sales, it also looks into traditional gaming outside of the multimedia industry. With a particular focus on the practical challenges of breaking into the world of gaming and strategies to help students prepare for working in the field, it aims to provide a range of entry points.

Asking Questions about Video Games

Asking Questions about Video Games
Author: Marie Powell
Publisher: Cherry Lake
Total Pages: 35
Release: 2015-08-01
Genre: Juvenile Nonfiction
ISBN: 1633625230

The world of gaming has changed a lot since the days of Pong and PacMan. Asking Questions about Video Games gives young readers a look at the technology behind today's games, the messages they send, and what they say about our values as a culture. Case studies prompt inquiry, further thinking, and close examination of specific issues. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.

Video Game Designer

Video Game Designer
Author: Alix Wood
Publisher: The Rosen Publishing Group, Inc
Total Pages: 34
Release: 1900-01-01
Genre: Juvenile Nonfiction
ISBN: 1477760180

If playing video games is so much fun, how much fun would it be to make them? Designing video games is a very demanding career, but it is also incredibly exhilarating. From the necessary education to the daily routines, take a detailed look inside what it takes to win as a video game designer.

Getting Paid to Make Games and Apps

Getting Paid to Make Games and Apps
Author: Kristina Lyn Heitkamp
Publisher: The Rosen Publishing Group, Inc
Total Pages: 82
Release: 2016-12-15
Genre: Juvenile Nonfiction
ISBN: 150817296X

For a technophile, it’s not a big leap to want to create something new. This title offers readers from grades seven through twelve the chance to discover career options in game and app development and the education that will qualify them for those options. Apart from figuring out the creative side, the reader will also discover what is necessary to break into an extremely competitive market as a professional. Readers will experience engaging sidebars that introduce successful young developers and their creations, and various types of references throughout will allow the reader to take in the whole world of development.

All About Online Gaming

All About Online Gaming
Author: Jill Sherman
Publisher: Triangle Interactive, Inc.
Total Pages: 37
Release: 2017-12-13
Genre: Juvenile Nonfiction
ISBN: 1684442923

Read Along or Enhanced eBook: Explores the fascinating world of online gaming. With colorful spreads featuring fun facts, sidebars, and a "How It Works" feature, the book provides an inspiring look at this exciting technology.

Game Anim

Game Anim
Author: Jonathan Cooper
Publisher: CRC Press
Total Pages: 307
Release: 2021-04-19
Genre: Computers
ISBN: 1000357805

The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Start Your Video Game Career

Start Your Video Game Career
Author: Jason W. Bay
Publisher:
Total Pages: 124
Release: 2017-07-04
Genre: Business & Economics
ISBN: 9780692920923

Learn how to start your career making video games from game industry expert Jason W. Bay! This practical "question and answer" book offers insider advice, information, and inspiration on how to get a job and grow your career making video games.

Career Building Through Using Multimedia Art and Animation Tools

Career Building Through Using Multimedia Art and Animation Tools
Author: Jason Glaser
Publisher: The Rosen Publishing Group, Inc
Total Pages: 66
Release: 2013-12-15
Genre: Juvenile Nonfiction
ISBN: 1477717250

Highly creative, detail-oriented young people who enjoy visual media may find a satisfying career in multimedia art and animation. Multimedia artists create animation, special effects, and other visual images for a variety of media, including movies, video games, advertising, and the Web. This title discusses the opportunities available to aspiring multimedia creators and the tools of the trade they can begin learning now as a hobby. Readers get helpful advice on developing a body of artistic work and creating a quality portfolio that will help them reach their long-term goals.