Hierarchical Control And Learning For Markov Decision Processes
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Abstraction, Reformulation, and Approximation
Author | : Berthe Y. Choueiry |
Publisher | : Springer Science & Business Media |
Total Pages | : 356 |
Release | : 2000-07-17 |
Genre | : Computers |
ISBN | : 9783540678397 |
This volume contains the proceedings of SARA 2000, the fourth Symposium on Abstraction, Reformulations, and Approximation (SARA). The conference was held at Horseshoe Bay Resort and Conference Club, Lake LBJ, Texas, July 26– 29, 2000, just prior to the AAAI 2000 conference in Austin. Previous SARA conferences took place at Jackson Hole in Wyoming (1994), Ville d’Est ́erel in Qu ́ebec (1995), and Asilomar in California (1998). The symposium grewout of a series of workshops on abstraction, approximation, and reformulation that had taken place alongside AAAI since 1989. This year’s symposium was actually scheduled to take place at Lago Vista Clubs & Resort on Lake Travis but, due to the resort’s failure to pay taxes, the conference had to be moved late in the day. This mischance engendered eleventh-hour reformulations, abstractions, and resource re-allocations of its own. Such are the perils of organizing a conference. This is the ?rst SARA for which the proceedings have been published in the LNAI series of Springer-Verlag. We hope that this is a re?ection of the increased maturity of the ?eld and that the increased visibility brought by the publication of this volume will help the discipline grow even further. Abstractions, reformulations, and approximations (AR&A) have found - plications in a variety of disciplines and problems including automatic progr- ming, constraint satisfaction, design, diagnosis, machine learning, planning, qu- itative reasoning, scheduling, resource allocation, and theorem proving. The - pers in this volume capture a cross-section of these application domains.
Reinforcement Learning
Author | : Marco Wiering |
Publisher | : Springer Science & Business Media |
Total Pages | : 653 |
Release | : 2012-03-05 |
Genre | : Technology & Engineering |
ISBN | : 3642276458 |
Reinforcement learning encompasses both a science of adaptive behavior of rational beings in uncertain environments and a computational methodology for finding optimal behaviors for challenging problems in control, optimization and adaptive behavior of intelligent agents. As a field, reinforcement learning has progressed tremendously in the past decade. The main goal of this book is to present an up-to-date series of survey articles on the main contemporary sub-fields of reinforcement learning. This includes surveys on partially observable environments, hierarchical task decompositions, relational knowledge representation and predictive state representations. Furthermore, topics such as transfer, evolutionary methods and continuous spaces in reinforcement learning are surveyed. In addition, several chapters review reinforcement learning methods in robotics, in games, and in computational neuroscience. In total seventeen different subfields are presented by mostly young experts in those areas, and together they truly represent a state-of-the-art of current reinforcement learning research. Marco Wiering works at the artificial intelligence department of the University of Groningen in the Netherlands. He has published extensively on various reinforcement learning topics. Martijn van Otterlo works in the cognitive artificial intelligence group at the Radboud University Nijmegen in The Netherlands. He has mainly focused on expressive knowledge representation in reinforcement learning settings.
Handbook of Markov Decision Processes
Author | : Eugene A. Feinberg |
Publisher | : Springer Science & Business Media |
Total Pages | : 560 |
Release | : 2012-12-06 |
Genre | : Business & Economics |
ISBN | : 1461508053 |
Eugene A. Feinberg Adam Shwartz This volume deals with the theory of Markov Decision Processes (MDPs) and their applications. Each chapter was written by a leading expert in the re spective area. The papers cover major research areas and methodologies, and discuss open questions and future research directions. The papers can be read independently, with the basic notation and concepts ofSection 1.2. Most chap ters should be accessible by graduate or advanced undergraduate students in fields of operations research, electrical engineering, and computer science. 1.1 AN OVERVIEW OF MARKOV DECISION PROCESSES The theory of Markov Decision Processes-also known under several other names including sequential stochastic optimization, discrete-time stochastic control, and stochastic dynamic programming-studiessequential optimization ofdiscrete time stochastic systems. The basic object is a discrete-time stochas tic system whose transition mechanism can be controlled over time. Each control policy defines the stochastic process and values of objective functions associated with this process. The goal is to select a "good" control policy. In real life, decisions that humans and computers make on all levels usually have two types ofimpacts: (i) they cost orsavetime, money, or other resources, or they bring revenues, as well as (ii) they have an impact on the future, by influencing the dynamics. In many situations, decisions with the largest immediate profit may not be good in view offuture events. MDPs model this paradigm and provide results on the structure and existence of good policies and on methods for their calculation.
Algorithms for Reinforcement Learning
Author | : Csaba Grossi |
Publisher | : Springer Nature |
Total Pages | : 89 |
Release | : 2022-05-31 |
Genre | : Computers |
ISBN | : 3031015517 |
Reinforcement learning is a learning paradigm concerned with learning to control a system so as to maximize a numerical performance measure that expresses a long-term objective. What distinguishes reinforcement learning from supervised learning is that only partial feedback is given to the learner about the learner's predictions. Further, the predictions may have long term effects through influencing the future state of the controlled system. Thus, time plays a special role. The goal in reinforcement learning is to develop efficient learning algorithms, as well as to understand the algorithms' merits and limitations. Reinforcement learning is of great interest because of the large number of practical applications that it can be used to address, ranging from problems in artificial intelligence to operations research or control engineering. In this book, we focus on those algorithms of reinforcement learning that build on the powerful theory of dynamic programming. We give a fairly comprehensive catalog of learning problems, describe the core ideas, note a large number of state of the art algorithms, followed by the discussion of their theoretical properties and limitations. Table of Contents: Markov Decision Processes / Value Prediction Problems / Control / For Further Exploration
Learning Representation and Control in Markov Decision Processes
Author | : Sridhar Mahadevan |
Publisher | : Now Publishers Inc |
Total Pages | : 185 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 1601982380 |
Provides a comprehensive survey of techniques to automatically construct basis functions or features for value function approximation in Markov decision processes and reinforcement learning.
Markov Decision Processes in Artificial Intelligence
Author | : Olivier Sigaud |
Publisher | : John Wiley & Sons |
Total Pages | : 367 |
Release | : 2013-03-04 |
Genre | : Technology & Engineering |
ISBN | : 1118620100 |
Markov Decision Processes (MDPs) are a mathematical framework for modeling sequential decision problems under uncertainty as well as reinforcement learning problems. Written by experts in the field, this book provides a global view of current research using MDPs in artificial intelligence. It starts with an introductory presentation of the fundamental aspects of MDPs (planning in MDPs, reinforcement learning, partially observable MDPs, Markov games and the use of non-classical criteria). It then presents more advanced research trends in the field and gives some concrete examples using illustrative real life applications.
Reinforcement Learning, second edition
Author | : Richard S. Sutton |
Publisher | : MIT Press |
Total Pages | : 549 |
Release | : 2018-11-13 |
Genre | : Computers |
ISBN | : 0262352702 |
The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.
Computational and Robotic Models of the Hierarchical Organization of Behavior
Author | : Gianluca Baldassarre |
Publisher | : Springer Science & Business Media |
Total Pages | : 358 |
Release | : 2013-11-19 |
Genre | : Computers |
ISBN | : 3642398758 |
Current robots and other artificial systems are typically able to accomplish only one single task. Overcoming this limitation requires the development of control architectures and learning algorithms that can support the acquisition and deployment of several different skills, which in turn seems to require a modular and hierarchical organization. In this way, different modules can acquire different skills without catastrophic interference, and higher-level components of the system can solve complex tasks by exploiting the skills encapsulated in the lower-level modules. While machine learning and robotics recognize the fundamental importance of the hierarchical organization of behavior for building robots that scale up to solve complex tasks, research in psychology and neuroscience shows increasing evidence that modularity and hierarchy are pivotal organization principles of behavior and of the brain. They might even lead to the cumulative acquisition of an ever-increasing number of skills, which seems to be a characteristic of mammals, and humans in particular. This book is a comprehensive overview of the state of the art on the modeling of the hierarchical organization of behavior in animals, and on its exploitation in robot controllers. The book perspective is highly interdisciplinary, featuring models belonging to all relevant areas, including machine learning, robotics, neural networks, and computational modeling in psychology and neuroscience. The book chapters review the authors' most recent contributions to the investigation of hierarchical behavior, and highlight the open questions and most promising research directions. As the contributing authors are among the pioneers carrying out fundamental work on this topic, the book covers the most important and topical issues in the field from a computationally informed, theoretically oriented perspective. The book will be of benefit to academic and industrial researchers and graduate students in related disciplines.
Abstraction, Reformulation, and Approximation
Author | : Sven Koenig |
Publisher | : Springer |
Total Pages | : 360 |
Release | : 2003-08-02 |
Genre | : Computers |
ISBN | : 3540456228 |
It has been recognized since the inception of Artificial Intelligence (AI) that abstractions, problem reformulations, and approximations (AR&A) are central to human common sense reasoning and problem solving and to the ability of systems to reason effectively in complex domains. AR&A techniques have been used to solve a variety of tasks, including automatic programming, constraint satisfaction, design, diagnosis, machine learning, search, planning, reasoning, game playing, scheduling, and theorem proving. The primary purpose of AR&A techniques in such settings is to overcome computational intractability. In addition, AR&A techniques are useful for accelerating learning and for summarizing sets of solutions. This volume contains the proceedings of SARA 2002, the fifth Symposium on Abstraction, Reformulation, and Approximation, held at Kananaskis Mountain Lodge, Kananaskis Village, Alberta (Canada), August 2 4, 2002. The SARA series is the continuation of two separate threads of workshops: AAAI workshops in 1990 and 1992, and an ad hoc series beginning with the "Knowledge Compilation" workshop in 1986 and the "Change of Representation and Inductive Bias" workshop in 1988 with followup workshops in 1990 and 1992. The two workshop series merged in 1994 to form the first SARA. Subsequent SARAs were held in 1995, 1998, and 2000.