Odd and the Frost Giants

Odd and the Frost Giants
Author: Neil Gaiman
Publisher: Bloomsbury Publishing
Total Pages: 146
Release: 2009-10-05
Genre: Juvenile Fiction
ISBN: 0747598118

A tender, humorous and compelling tale of Viking adventure by multi-award-winning author Neil Gaiman.

Frost Giants of Jötunheim

Frost Giants of Jötunheim
Author: Richard Denning
Publisher: Nineworlds Series
Total Pages: 238
Release: 2018-06
Genre: Juvenile Fiction
ISBN: 9781999656201

The third book of the Nineworlds series sees the children pursuing their enemy Kendra to Jstunheim, the land of the fierce Frost Giants.ants.

Drakonheim City of Bones

Drakonheim City of Bones
Author: Matthew Hanson
Publisher:
Total Pages:
Release: 2017-07
Genre:
ISBN: 9780985751470

To save the city from disaster, Drakonheim made a deal with a cabal of necromancers. Now this cabal, the Gray Society, holds the real power in the city.Drakonheim is a fantasy city full of intrigue and surrounded by dangers. Goblins dwell in the sewers, undead walk the streets, and aristocrats scheme for greater power. Hobgoblins ride across the northern plains, lizardfolk rule the southern swamps, and all manner of monsters hunt in the western mountains.Drakonheim is a system-free setting; you can use it with any fantasy roleplaying game. It can serve as a quick stopping point, or as the center of an entire campaign.

A Storm of Swords: Part 2 Blood and Gold (A Song of Ice and Fire, Book 3)

A Storm of Swords: Part 2 Blood and Gold (A Song of Ice and Fire, Book 3)
Author: George R.R. Martin
Publisher: HarperCollins UK
Total Pages: 611
Release: 2011-06-02
Genre: Fiction
ISBN: 0007447744

HBO’s hit series A GAME OF THRONES is based on George R R Martin’s internationally bestselling series A SONG OF ICE AND FIRE, the greatest fantasy epic of the modern age. A STORM OF SWORDS: BLOOD AND GOLD is the SECOND part of the third volume in the series. ‘Colossal, staggering . . . one of the greats’ SFX

The Kingdoms of Terror

The Kingdoms of Terror
Author: Joe Dever
Publisher:
Total Pages: 320
Release: 2008-04
Genre: Adventure games
ISBN: 9781906103279

You are Lone Wolf, the last Kai Master of Sommerlund. Civil War rages in Helgedad where your mortal enemies the Darklords struggle for control of the Black City. You have vowed to restore the Kai to their former glory and now seek the Lorestone of Varetta, a treasure that holds the power and wisdom of your warrior ancestors. Exciting adventure series in which the reader is the hero, makes the decision and fights the combats using the unique systems included in the book.

Absinthe in Carcosa (Yellow King RPG Supp., Hardback)

Absinthe in Carcosa (Yellow King RPG Supp., Hardback)
Author: Pelgrane Press
Publisher: Pelgrane Press
Total Pages:
Release: 2020-01-21
Genre:
ISBN: 9781912324200

The City Guide That Shatters Reality! At the end of the 19th century, an American art student went to Paris, read a play called The King in Yellow, and lost his grip on reality. Head reeling from absinthe, bedeviled by unseen adversaries, he realized that the alien world the play described, Carcosa, had sunk its traces throughout the City of Lights. As he explored Paris in search of its decadent influence, he created a scrapbook. A guide for himself, and for those who would come after him. Yoked together from existing travelogues, newspapers, and the disquieting ephemera of the occult tradition, it laid out a skewed portrait of a haunted city. Absinthe in Carcosa is an indispensable city guide for The Yellow King Roleplaying Game and a stunning, full-color visual artifact in its own right. Made in the USA.

Heart

Heart
Author: Grant Howitt
Publisher:
Total Pages:
Release: 2020-06
Genre:
ISBN: 9780996376570

Roleplaying game set in a strange undercity that warps to match your heart's desire.

The Icewind Dale Trilogy

The Icewind Dale Trilogy
Author: R. A. Salvatore
Publisher:
Total Pages: 1040
Release: 2000
Genre: Fantasy fiction, American
ISBN: 9780786920242

Icewind Dale. Windswept passes and forbidding glaciers stand at the top of the world. Below them, in the cold valleys, an evil force broods: the magic of Crenshinibon, the crystal shard. Now dwarf, barbarian, and drow elf join to battle this evil. Tempered in the furnace of struggle, they form an unbreakable friendship. A legend is born. Dark elf Drizzt Do'Urden and his companions, Bruenor, Wulfgar, and Regis, dwarven warriors each with their own special tribulation, fight for their ancestral home, Mithril Hall.