Head First Learn To Code
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Author | : Eric Freeman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 1033 |
Release | : 2018-01-02 |
Genre | : Computers |
ISBN | : 1491958812 |
What will you learn from this book? Itâ??s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code youâ??ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, youâ??ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Author | : Eric Freeman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 641 |
Release | : 2018-01-02 |
Genre | : Computers |
ISBN | : 1491958839 |
What will you learn from this book? It’s no secret the world around you is becoming more connected, more configurable, more programmable, more computational. You can remain a passive participant, or you can learn to code. With Head First Learn to Code you’ll learn how to think computationally and how to write code to make your computer, mobile device, or anything with a CPU do things for you. Using the Python programming language, you’ll learn step by step the core concepts of programming as well as many fundamental topics from computer science, such as data structures, storage, abstraction, recursion, and modularity. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Learn to Code uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Author | : David Griffiths |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 440 |
Release | : 2009-11-16 |
Genre | : Computers |
ISBN | : 1449369812 |
Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Author | : Dan Pilone |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 495 |
Release | : 2008-12-26 |
Genre | : Computers |
ISBN | : 0596527357 |
Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.
Author | : Paul Barry |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 624 |
Release | : 2016-11-21 |
Genre | : Computers |
ISBN | : 1491919493 |
Want to learn the Python language without slogging your way through how-to manuals? With Head First Python, you’ll quickly grasp Python’s fundamentals, working with the built-in data structures and functions. Then you’ll move on to building your very own webapp, exploring database management, exception handling, and data wrangling. If you’re intrigued by what you can do with context managers, decorators, comprehensions, and generators, it’s all here. This second edition is a complete learning experience that will help you become a bonafide Python programmer in no time. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Pythonuses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Author | : Eric Freeman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 611 |
Release | : 2011-10-06 |
Genre | : Computers |
ISBN | : 1449390544 |
"Head First HTML5" introduces key features including improved text elements, audio and video tags, geolocation, and the Canvas drawing surface. Concrete examples and exercises are applied to reinforce these concepts.
Author | : Lynn Beighley |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 607 |
Release | : 2007-08-28 |
Genre | : Computers |
ISBN | : 0596526849 |
With its visually rich format designed for the way the brain works, this series of engaging narrative lessons that build on each other gives readers hands-on experience working with the SQL database language.
Author | : Eric Freeman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 694 |
Release | : 2004-10-25 |
Genre | : Computers |
ISBN | : 0596800746 |
Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.
Author | : Andrew Stellman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 1348 |
Release | : 2020-12-04 |
Genre | : |
ISBN | : 1491976659 |
What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer--and you'll have a great time along the way! What's so special about this book? Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works.
Author | : David Griffiths |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 632 |
Release | : 2012-04-03 |
Genre | : Computers |
ISBN | : 1449335659 |
Learn key topics such as language basics, pointers and pointer arithmetic, dynamic memory management, multithreading, and network programming. Learn how to use the compiler, the make tool, and the archiver.