HCI International 2021 - Late Breaking Papers: Design and User Experience

HCI International 2021 - Late Breaking Papers: Design and User Experience
Author: Constantine Stephanidis
Publisher: Springer Nature
Total Pages: 620
Release: 2021-11-19
Genre: Computers
ISBN: 3030902382

This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Human-Computer Interaction – HCI International 2021

Human-Computer Interaction – HCI International 2021
Author: Constantine Stephanidis
Publisher: Springer
Total Pages:
Release:
Genre: Computers
ISBN: 9783030922566

This set of 45 volumes constitutes the proceedings of all of the conferences affiliated with HCI International 2021, which was held during July 24-29, 2021. The total of 1276 papers and 241 posters were carefully reviewed and selected from 6326 submissions. The respective focus of the 2 thematic areas and 19 affiliated conferences is as follows: Human-Computer Interaction; Human Interface and the Management of Information; Engineering Psychology and Cognitive Ergonomics; Universal Access in Human-Computer Interaction; Virtual, Augmented and Mixed Reality; Cross-Cultural Design; Social Computing and Social Media; Augmented Cognition; Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management; Design, User Experience, and Usability; Distributed, Ambient and Pervasive Interactions; HCI in Business, Government and Organizations; Learning and Collaboration Technologies; Human Aspects of IT for the Aged Population; HCI for Cybersecurity, Privacy and Trust; HCI in Games, HCI in Mobility, Transport and Automotive Systems; Adaptive Instructional Systems; Culture and Computing; Design, Operation and Evaluation of Mobile Communications; and Artificial Intelligence in HCI. The set therefore provides readers with a comprehensive overview of ongoing research and development within the broad field of Human-Computer Interaction.

HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry

HCI International 2021 - Late Breaking Papers: HCI Applications in Health, Transport, and Industry
Author: Constantine Stephanidis
Publisher: Springer Nature
Total Pages: 682
Release: 2021-11-19
Genre: Computers
ISBN: 3030909662

This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence

HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence
Author: Constantine Stephanidis
Publisher: Springer Nature
Total Pages: 613
Release: 2021-11-10
Genre: Computers
ISBN: 3030909638

This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction

HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction
Author: Masaaki Kurosu
Publisher: Springer Nature
Total Pages: 662
Release: 2022-10-04
Genre: Computers
ISBN: 3031176154

Volume LNCS 13516 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022. A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

HCI International 2021 - Late Breaking Posters

HCI International 2021 - Late Breaking Posters
Author: Constantine Stephanidis
Publisher: Springer Nature
Total Pages: 599
Release: 2021-11-05
Genre: Computers
ISBN: 3030901793

This two-volume ​set CCIS 1498 and CCIS 1499 contains the late breaking posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The posters presented in these two volumes are organized in topical sections as follows: HCI Theory and Practice; UX Design and Research in Intelligent Environments; Interaction with Robots, Chatbots, and Agents; Virtual, Augmented, and Mixed Reality; Games and Gamification; HCI in Mobility, Transport and Aviation; ​Design for All and Assistive Technologies; Physiology, Affect and Cognition; HCI for Health and Wellbeing; HCI in Learning, Teaching, and Education; Culture and Computing; Social Computing; Design Case Studies; User Experience Studies.

HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture

HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture
Author: Constantine Stephanidis
Publisher: Springer Nature
Total Pages: 677
Release: 2021-11-12
Genre: Computers
ISBN: 3030903281

This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic. A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174 papers and 146 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of HCI, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Virtual, Augmented and Mixed Reality

Virtual, Augmented and Mixed Reality
Author: Jessie Y. C. Chen
Publisher: Springer Nature
Total Pages: 715
Release: 2021-07-03
Genre: Computers
ISBN: 3030775992

This book constitutes the refereed proceedings of the 13th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2021, held virtually as part of the 23rd HCI International Conference, HCII 2021, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 47 papers included in this volume were organized in topical sections as follows: designing and evaluating VAMR environments; multimodal and natural interaction in VAMR; head-mounted displays and VR glasses; VAMR applications in design, the industry and the military; and VAMR in learning and culture.

Human-Computer Interaction. User Interface Design, Development and Multimodality

Human-Computer Interaction. User Interface Design, Development and Multimodality
Author: Masaaki Kurosu
Publisher: Springer
Total Pages: 747
Release: 2017-06-28
Genre: Computers
ISBN: 331958071X

The two-volume set LNCS 10271 and 10272 constitutes the refereed proceedings of the 19th International Conference on Human-Computer Interaction, HCII 2017, held in Vancouver, BC, Canada, in July 2017. The total of 1228 papers presented at the 15 colocated HCII 2017 conferences was carefully reviewed and selected from 4340 submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume cover the following topics: HCI theory and education; HCI, innovation and technology acceptance; interaction design and evaluation methods; user interface development; methods, tools, and architectures; multimodal interaction; and emotions in HCI.

HCI International 2023 – Late Breaking Papers

HCI International 2023 – Late Breaking Papers
Author: Vincent G. Duffy
Publisher: Springer Nature
Total Pages: 661
Release: 2023-12-19
Genre: Computers
ISBN: 3031480473

This seven-volume set LNCS 14054-14060 constitutes the proceedings of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023. For the HCCII 2023 proceedings, a total of 1578 papers and 396 posters was carefully reviewed and selected from 7472 submissions. Additionally, 267 papers and 133 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work”. These papers were organized in the following topical sections: HCI Design and User Experience; Cognitive Engineering and Augmented Cognition; Cultural Issues in Design; Technologies for the Aging Population; Accessibility and Design for All; Designing for Health and Wellbeing; Information Design, Visualization, Decision-making and Collaboration; Social Media, Creative Industries and Cultural Digital Experiences; Digital Human Modeling, Ergonomics and Safety; HCI in Automated Vehicles and Intelligent Transportation; Sustainable Green Smart Cities and Smart Industry; eXtended Reality Interactions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning Experiences; eCommerce, Digital Marketing and eFinance.