Deadlands Reloaded

Deadlands Reloaded
Author: Pinnacle Entertainment
Publisher:
Total Pages: 155
Release: 2010-10-04
Genre: Fantasy games
ISBN: 9780982642733

"The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover

Gurps Deadlands Hexes

Gurps Deadlands Hexes
Author: Steve Jackson Games
Publisher: Steve Jackson Games
Total Pages: 0
Release: 2002-09
Genre: GURPS (Game)
ISBN: 9781556340161

GURPS Old West

GURPS Old West
Author: Ann Dupuis
Publisher: Steve Jackson Games
Total Pages: 128
Release: 2000-01-26
Genre:
ISBN: 9781556344398

Gurps Spirits

Gurps Spirits
Author: EDS Staff
Publisher: Steve Jackson Games
Total Pages: 0
Release: 2001-06
Genre:
ISBN: 9781556345166

GURPS Lite

GURPS Lite
Author: Sean Punch
Publisher:
Total Pages: 34
Release: 2000
Genre: Games & Activities
ISBN:

Gurps Horror

Gurps Horror
Author: Kenneth Hite
Publisher: Steve Jackson Games
Total Pages: 180
Release: 2017-09-21
Genre: Games & Activities
ISBN: 9781556348235

It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes, showing you how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. The famous bibliography of unspeakable tomes and frightening films has grown to match. And the monsters return with unpleasant friends, as monsters inevitably do - all with GURPS Fourth Edition racial templates that let you use them as foes, as sinister Allies and cursed Alternate Forms, and even as PCs! Add the new and disturbing powers, the expanded rules for madness and corruption, and countless other updates, and you have everything you need to drag your horror campaign screaming into the 21st century.

How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck
Author: Jobe Bittman
Publisher:
Total Pages: 0
Release: 2024-05-14
Genre: Fiction
ISBN: 9781946231086

Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!

Hucksters and Hexes

Hucksters and Hexes
Author: John Goff
Publisher: Pinnacle Entertainment Group
Total Pages: 128
Release: 1997-03-01
Genre: Deadlands (Game)
ISBN: 9781889546056

Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Hucksters draw their knowledge of magic from cryptic codes scattered throughout Hoyle's Book of Games. This mystical sourcebook reveals Hoyle's innermost secrets, as well as all sorts of new hexes and other arcane lore.

Gurps Basic Set, Third Edition, Revised

Gurps Basic Set, Third Edition, Revised
Author: Steve Jackson
Publisher: Steve Jackson Games
Total Pages: 276
Release: 2018-03-19
Genre: Games & Activities
ISBN: 9781556348266

Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.