Groovy Geometry

Groovy Geometry
Author: Lynette Long
Publisher: John Wiley & Sons
Total Pages: 128
Release: 2003-05-13
Genre: Juvenile Nonfiction
ISBN: 0471462659

Don't Just Learn Geometry...Master It! Brimming with fun and educational games and activities, the MagicalMath series provides everything you need to know to become a masterof mathematics! In each of these books, Lynette Long uses herunique style to help you truly understand mathematical concepts asyou use common objects such as playing cards, dice, coins, andevery mathematician's basic tools: paper and pencil. Inside Groovy Geometry, you'll find all the geometry basics, plusinformation on how to figure out the height of any object from itsshadow, find distances "as the crow flies," estimate the area ofany space, and much more. While you play the Name Game andRectangle Race, you'll learn how to draw, measure, and identifydifferent kinds of angles, triangles, and quadrilaterals. And withfun activities like Bull's Eye and Pizza Party, you'll practiceplotting coordinate points on a graph and measuring the area anddiameter of a circle. Most important, you'll have a great timedoing it! So why wait? Jump right in and find out how easy it is to become amathematics master!

Groovy Graphing

Groovy Graphing
Author: Arias
Publisher: Carson-Dellosa Publishing
Total Pages: 36
Release: 2014-08-01
Genre: Juvenile Nonfiction
ISBN: 1627179550

Through this rhyming text with a catchy title and colorful graphics, students will enjoy learning about graphing in a groovy way! The book is designed to make this math concept easy to understand and is filled with examples and question/answer based exercises. So, jump on the grid lines and find out all you need to know about groovy graphing! This book will allow students to recognize area as an attribute of plane figures and understand concepts of area measurement.

Making Java Groovy

Making Java Groovy
Author: Kenneth Kousen
Publisher: Simon and Schuster
Total Pages: 520
Release: 2013-09-18
Genre: Computers
ISBN: 1638352267

Summary Making Java Groovy is a practical handbook for developers who want to blend Groovy into their day-to-day work with Java. It starts by introducing the key differences between Java and Groovy—and how you can use them to your advantage. Then, it guides you step-by-step through realistic development challenges, from web applications to web services to desktop applications, and shows how Groovy makes them easier to put into production. About this Book You don't need the full force of Java when you're writing a build script, a simple system utility, or a lightweight web app—but that's where Groovy shines brightest. This elegant JVM-based dynamic language extends and simplifies Java so you can concentrate on the task at hand instead of managing minute details and unnecessary complexity. Making Java Groov is a practical guide for developers who want to benefit from Groovy in their work with Java. It starts by introducing the key differences between Java and Groovy and how to use them to your advantage. Then, you'll focus on the situations you face every day, like consuming and creating RESTful web services, working with databases, and using the Spring framework. You'll also explore the great Groovy tools for build processes, testing, and deployment and learn how to write Groovy-based domain-specific languages that simplify Java development. Written for developers familiar with Java. No Groovy experience required. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Easier Java Closures, builders, and metaprogramming Gradle for builds, Spock for testing Groovy frameworks like Grails and Griffon About the Author Ken Kousen is an independent consultant and trainer specializing in Spring, Hibernate, Groovy, and Grails. Table of Contents PART 1: UP TO SPEED WITH GROOVY Why add Groovy to Java? Groovy by example Code-level integration Using Groovy features in Java PART 2: GROOVY TOOLS Build processes Testing Groovy and Java projects PART 3: GROOVY IN THE REAL WORLD The Spring framework Database access RESTful web services Building and testing web applications

Figuring Out Geometry

Figuring Out Geometry
Author: Rebecca Wingard-Nelson
Publisher: Enslow Publishers, Inc.
Total Pages: 72
Release: 2008
Genre: Juvenile Nonfiction
ISBN: 9780766028807

"Presents a step-by-step guide to understanding geometry"--Provided by publisher.

Raspberry Pi Hacks

Raspberry Pi Hacks
Author: Ruth Suehle
Publisher: "O'Reilly Media, Inc."
Total Pages: 392
Release: 2013-12-09
Genre: Computers
ISBN: 1449362338

With more than 60 practical and creative hacks, this book helps you turn Raspberry Pi into the centerpiece of some cool electronics projects. Want to create a controller for a camera or a robot? Set up Linux distributions for media centers or PBX phone systems? That’s just the beginning of what you’ll find inside Raspberry Pi Hacks. If you’re looking to build either a software or hardware project with more computing power than Arduino alone can provide, Raspberry Pi is just the ticket. And the hacks in this book will give you lots of great ideas. Use configuration hacks to get more out of your Pi Build your own web server or remote print server Take the Pi outdoors to monitor your garden or control holiday lights Connect with SETI or construct an awesome Halloween costume Hack the Pi’s Linux OS to support more complex projects Decode audio/video formats or make your own music player Achieve a low-weight payload for aerial photography Build a Pi computer cluster or a solar-powered lab

Ellen Groovy

Ellen Groovy
Author: Othniel Poole
Publisher: Strategic Book Publishing & Rights Agency
Total Pages: 134
Release: 2019-07-29
Genre: Young Adult Fiction
ISBN: 1950860000

Ellen Groovy is an actress, and she improvises her life, which reads like a B-movie. She is a mother who adds products into shops without telling anybody. She is haunted by a mysterious purple woman. She has been to the future, which is west of Bacchus Marsh, and to the past, to the origins of fast food. She makes many friends, and even her enemies really like her. She would love to meet you!

Genius at Play

Genius at Play
Author: Siobhan Roberts
Publisher: Princeton University Press
Total Pages: 480
Release: 2024-10-29
Genre: Biography & Autobiography
ISBN: 0691267510

A multifaceted biography of a brilliant mathematician and iconoclast A mathematician unlike any other, John Horton Conway (1937–2020) possessed a rock star’s charisma, a polymath’s promiscuous curiosity, and a sly sense of humor. Conway found fame as a barefoot professor at Cambridge, where he discovered the Conway groups in mathematical symmetry and the aptly named surreal numbers. He also invented the cult classic Game of Life, a cellular automaton that demonstrates how simplicity generates complexity—and provides an analogy for mathematics and the entire universe. Moving to Princeton in 1987, Conway used ropes, dice, pennies, coat hangers, and the occasional Slinky to illustrate his winning imagination and share his nerdish delights. Genius at Play tells the story of this ambassador-at-large for the beauties and joys of mathematics, lays bare Conway’s personal and professional idiosyncrasies, and offers an intimate look into the mind of one of the twentieth century’s most endearing and original intellectuals.

Literature-Based Teaching in the Content Areas

Literature-Based Teaching in the Content Areas
Author: Carole Cox
Publisher: SAGE
Total Pages: 353
Release: 2011-01-12
Genre: Education
ISBN: 1452237611

Forty classroom-tested, classroom-ready literature-based strategies for teaching in the K–8 content areas Grounded in theory and best-practices research, this practical text provides teachers with 40 strategies for using fiction and non-fiction trade books to teach in five key content areas: language arts and reading, social studies, mathematics, science, and the arts. Each strategy provides everything a teacher needs to get started: a classroom example that models the strategy, a research-based rationale, relevant content standards, suggested books, reader-response questions and prompts, assessment ideas, examples of how to adapt the strategy for different grade levels (K–2, 3–5, and 6–8), and ideas for differentiating instruction for English language learners and struggling students. Throughout the book, student work samples and classroom vignettes bring the content to life.

Wacky Word Problems

Wacky Word Problems
Author: Lynette Long
Publisher: John Wiley & Sons
Total Pages: 130
Release: 2005-01-07
Genre: Juvenile Nonfiction
ISBN: 0471694681

Don't Just Learn Word Problems... Master Them! Brimming with fun and educational games and activities, the Magical Math series provides everything you need to know to become a master of mathematics! In each of these books, Lynette Long uses her won unique style to help you truly understand mathematical concepts with common objects such as playing cards, dice, coins, and every mathematician's basic tools: paper and pencil. Inside Wacky Word Problems, you'll discover how to decode many different types of word problems-from counting, logic, and percentage problems to distance, algebra, geometry, and graphing problems-in order to solve real-world dilemmas. While you play exciting games like Measurement Jeopardy and Percentage War, you'll learn how to identify word cues, develop reasoning skill,s and spot key formulas that will help you solve any problem with ease. You'll also boost your math skills as you enter into crazy contests with your friends, create mystery word problems, and play word-problem charades-and have a great time doing it! So why wait? Jump right in and find out how easy it is to become a word-problem master! Also available in this series: Dazzling Division, Delightful Decimals and Perfect Percents, Fabulous Fractions, Groovy Geometry, Marvelous Multiplication, and Measurement Mania, all from Wiley.

Integrating Literature in the Content Areas

Integrating Literature in the Content Areas
Author: Sharon Kane
Publisher: Routledge
Total Pages: 657
Release: 2017-05-12
Genre: Education
ISBN: 1351813382

This practical, accessible resource will help future and practicing teachers integrate literature into their middle school or high school classrooms, while also addressing content area standards and improving the literacy skills of their students. Two introductory chapters are followed by five chapters that each cover a different genre: Chapter 3, Informational Books; Chapter 4, Fiction; Chapter 5, Biography, Autobiography, and Memoir; Chapter 6, Poetry; and Chapter 7, How-to and Hands-on Books. Each genre chapter consists of four parts: Part 1: Discusses the genre and how content area teachers can use books within that genre to further content learning and enhance literacy skills. Part 2: Offers hands-on instructional strategies and activities using literature, with activities for use in a variety of disciplines. Part 3: Presents individual author studies (three or four per chapter) with bibliographies and guidelines for using the authors' books in content area courses. Part 4: Features an annotated bibliography of specially selected children and young adult literature for that genre, organized by content area. The annotations provide information about the book, which can be used to prepare booktalks, and teaching ideas for using in a specific content area. Altogether these sections contain more than 600 annotated entries tabbed by subject area, including art, English/language arts, languages and culture, math and technology, music, PE/health, science, and social studies/history.